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The Sapling News

Six 3D models to explain the evolution simulation

As the release date of The Sapling is coming closer, it's time to give you some more insight in the game. Therefore, I am releasing six models created by playtesters of The Sapling, using the plant and animal builders. They can be looked at from all sides, or they can be downloaded to incorporate them in your own 3D creations.

One thing I noticed from the responses to the 'First look' video is that it was not clear to everybody how deep the simulation really is. Therefore, I have used Sketchfab's annotation functionality to highlight various bodyparts of the organisms displayed, and explain a bit how they impact the simulation.

The models can be viewed here:

How player content works in The Sapling

The Sapling was built from the ground up with community interaction in mind. This interaction goes both ways: players can take stuff generated by or for the game, and use it in their own creations, or they can add their own creations to the game.

This article functions as an in-depth guide on how to do this, to be used as reference. It's a living document that will be updated continuously. If you find any things that are unclear or just incorrect, or have more ideas you want to share with other creators, drop me a line at [email protected] .

Overview of the information on that page:

  • Repurposing material from the game
    • Music
    • Exporting lifeforms and animations generated by the game
    • Using gameplay statistics from the API
  • Extending the game
    • Scenarios
    • Body parts
    • How to create asset bundles

Main theme music released

Today, the main theme of The Sapling was officially released on SoundCloud. It's an attempt to mix an ambient music like sound with a recognizable melody - and if you listen carefully, you will indeed recognize this same melody throughout the game. Have a listen on SoundCloud: https://soundcloud.com/wesselstoop/the-sapling-main-theme .

Because I would very much like to encourage covers and remixes of this material, I also release sheet music and the separate layers of music used in the main theme.



To further encourage other people playing with the material, I will hand out free Steam keys for every serious cover and remix attempt . E-mail me at [email protected] .