1. Heroes of a Broken Land 2
  2. News

Heroes of a Broken Land 2 News

First update of 2023!

Another update in the 0.4.x series brings new events and some important improvements to dynamic location selection. As well as a few fixes for good measure.

The game now has 29 distinct events - getting closer to my goal of about 40 for the final game. The next update will likely add another 5 or so, then there will be a balance/fix update and that will wrap up the 0.4.x series. Afterwards balance will be the main focus of the 0.5.x series.

Version 0.4.10 changes:
  • 5 new events
  • Event locations are now more spread out in the world
  • Fix dungeon fog not re-loading
  • Restore game speed when returning to overworld

Update notes for version 0.4.9

Version 0.4.9 is a minor release. Mostly some fixes and a small number of new events.

Fixing the levels bookcases took a bit longer than I expected, hopefully it's fixed for good!

0.4.10 will continue to focus on adding more events to the game. There are 25 now and I hope to add about a dozen more.

  • 2 new events added
  • Various minor event/script fixes
  • Fix issue where bookcases could be placed over wall switches
  • Fix custom key mapping getting lost on reload

More events and better event levels

Version 0.4.8 brings more world content, a whopping 7 new events and one new location. Event levels should now be better leveled to your game progression too.

I'll probably slow down on new events for the next patch, and plan on focusing on some of the reported bugs that I have in my back log.

  • 7 new events
  • 1 new location
  • Adjusted game progression calculation for event levels
  • Fix the Volcano Eruption event

Update notes for version 0.4.7

Version 0.4.7 is now out. The 0.4.x updates are still focused on world events and locations. This patch brings the total number of events to 17 and total locations to 13. My goal is to have ~40 events and ~20 locations in the final game. I may not finish them all before I move on to the 0.5.x series of updates, but I expect to have at least 80% of them before calling 0.4.x done.

There are still some fundamental features missing in world events, and event levels will need balancing still. Also I'd love to hear feedback on the events.

Too frequent? Too long or too short? Too easy or hard? Fun? Boring? Let me know!

  • 5 new events
  • 1 new location
  • Fix some typos
  • Event levels are now based roughly on game progression
  • Add message to dungeon map if dungeon is cleared already
  • Higher level recruits now test job requirements

Quick fixes for 0.4.6

Fixing some bugs reported in 0.4.6 - thanks for the bug reports!

  • Fix hang when entering certain event dungeons
  • Fixes for the Archaeologist event
  • Fix some typos
  • Tweak Quest list UI