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Patch number 4. The Second Industrial Revolution

  • A new age has been introduced: the Second Industrial Revolution;
  • Chat messages can be addressed either to everyone or to your allies;
  • You can increase the size of user interfaces;
  • New upgrades:
    Smoothbore - opens the ability to use light firearms, wheel lock - increases the speed of the musket shot, improved harness - increases the speed of moving elephants, sorting supplies - increases the efficiency of storing a cargo elephant by 10%, granular gunpowder - increases damage from a bullet, drawings of a light tank - opens up the possibility of building a light tank, drawings of an armored car - opens up the possibility of building an armored car, mortar - makes it possible to train trench mortar, ballistic sight - increases the accuracy of cannons;
  • On the maps, the amount of forest has been reduced;
  • An overview of its territory is now open to the allies;
  • In private matches, you can set a double limit on the population;
  • Population limit limit increased from 50-75-125-200 to 60-90-150-250;
  • The cost of moving to the Late Middle Ages increased by 1000 food and 500 materials;
  • The cost of each Stone Age upgrade for damage and armor is reduced by 50 food;
  • The volume of materials in the stone deposit is reduced from 20,000 to 10,000;
  • The speed of creating a springald, rocket gun, ballista is reduced by 2 times;
  • The construction time of towers is doubled;
  • Howitzer: damage increased from 150 to 250, reload time increased from 10 to 12 seconds;
  • Trench mortar: movement speed reduced, damage reduced from 80 to 70, projectile expansion increased from 20% to 25%;
  • Light tank: health reduced from 650 to 600, view range reduced by 15%;
  • Fight pit: construction cost reduced from 200 to 150 materials;
  • Stonecutter: construction cost reduced from 150 to 130 materials;
  • Bulwark: construction cost reduced from 50 to 40 food;
  • Maceman: attack speed increased from 2.2 to 2 seconds;
  • Slinger: damage increased from 6 to 7;
  • Longbow: training cost reduced from 200 to 125 food;
  • Fighting boat: attack speed increased from 2 to 1.5 seconds, arrow expansion decreased from 20% to 18%;
  • Sampan: attack speed increased from 2.2 to 1.7 seconds, arrow expansion decreased from 20% to 18%;
  • Elephant-Bashibuzuk: reload time of bashbuzuks increased from 2 to 4 seconds, projectile expansion reduced from 25% to 20%;
  • Bashibuzuk: reservation time reduced from 50 to 40 seconds, shot damage increased from 12 to 15;
  • Arquebuser: reservation time reduced from 40 to 35 seconds, shot damage increased from 14 to 17;
  • Dragoon (East Asia): reservation time reduced from 100 to 80 seconds, damage increased from 15 to 19;
  • Dragoon (Eastern Europe): training time reduced from 80 to 65 seconds, damage increased from 15 to 19;
  • Dragoon (Western Europe): training time reduced from 70 to 55 seconds, damage increased from 15 to 19;
  • Strelets: training time reduced from 30 to 25 seconds, shot damage increased from 20 to 24;
  • Musketeer: training time reduced from 35/25 to 30/20 sec, shot damage increased from 15 to 19;
  • The alligator leaves a small meat after his death.

Patch 3. Units and replays

Now you can assemble a Squad and participate in team matches with friends in one team.
And for those who like to make out each battle in steps, analyze, or just enjoy it again, it became possible to watch the Replay of the last battle.

  • Added Squads;
  • Added the ability to view the replay of the last match;
  • Fixed various bugs, improved game stability.

Second patch

  • In private matches victory by holding a Wonder of the World can be switched off
  • Player loses main building if exits a match;
  • Information about victory or defeat of players is displayed in chat;
  • Reservation of the first unit in the training building is visualized;
  • Amount of metal and stone deposits on map is redused;
  • Light tanks movement speed, armor and view range are slightly reduced
  • Machine-gun tower attack frequency is now 4 sec (3 sec before);
  • View range of many siege units is increased;
  • Cost of transition to the Age of Industrial Revolution is increased;
  • Cost of Wonder of the World is increased;
  • A lot of bugs that caused game crashes are now fixed.

Welcome the first patch

We want to express our gratitude to all of you.
Our gaming community has shown itself to be a friendly and positive team. We constantly receive from you a high-quality and detailed feedback on all difficulties in the game.
Thanks to you we have made some adjustments

  • Stronghold's durability increased. 150 instead of 100;
  • Transition to the Industrial Revolution requires more resources;
  • Wonders of the World require more resources for construction;
  • Holding Wonder of the World for a victory takes 20 minutes (10 before);
  • Wonder of the World can be destroyed by weak damage, but it will take considerable amount of time;
  • Machine-gun tower attack frequency changed from 2 to 3 seconds, spread is increased from 5% to 8%;
  • Asian fishing boat can be upgraded to Fishing schooner of Western Asia;
  • Construction plans lifetime increased from 5 to 10 minutes;
  • Amount of metal deposits is reduced;
  • Amount of deposits of large fish is increased;
  • Forge of Eastern and Western Europe can be upgraded into Arsenal after entering Industrial Revolution;
  • A lot of errors have been fixed;