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AppGameKit Studio News

AppGameKit Studio 2021.06.14 update released!

The latest version of AppGameKit Studio is now released! In this new version we've updated AppGameKit Studio to comply with Google's latest App Billing Library. With these changes there are some key changes to how InAppPurchases work. We've also updated the advert systems to comply with the new iOS advert consent rules.

Here's a full list of the changes in this version:

Android Updates

  • Updated Android In App Billing library to version 3 as required by Google
  • InAppPurchaseSetKeys is no longer required on Android
  • Fixed Google Play warning about requestLegacyExternalStorage when submitting an app
InAppPurchases

  • Added InAppPurchaseResetPurchase to reset a consumable purchase back to a purchasable state
  • Removed type 1 (consumable) products when using InAppPurchaseAddProductID in favour of explicitly consuming them with InAppPurchaseResetPurchase
  • Both consumable and non-consumable products must now use type 0 in InAppPurchaseAddProductID with consumables using InAppPurchaseResetPurchase
  • Added GetInAppPurchaseAvailable2 to provide more detail about the state of a purchase
  • Deprecated GetInAppPurchaseState as multiple purchases can now be in progress at once, use GetInAppPurchaseAvailable2 to check a payment's progress
  • InAppPurchaseRestore now functions on Android
  • Added GetInAppPurchaseToken to return the Google Play purchase token used to verify and distinguish between purchases
  • Broadcasting multiple times to the AGK player will now reset the IAP product list between broadcasts
Fixes & Tweaks

  • Fixed SetImageSubImages command not being found
  • The SaveSharedVariable commands will no longer function on Android 10 or above due to Android changes
  • Removed Amazon Ads due to the Amazon Mobile Ads network shutting down
Advertising

  • Updated Chartboost to version 8.4.1 on iOS
  • Updated Chartboost to version 8.2.1 on Android
  • Updated AdMob to version 20.1.0 on Android
  • Updated AdMob and Chartboost implementations for new consent dialog
  • Check the Advert example projects for the new recommended consent process
  • Updated iOS for iOS 14 ad tracking changes


AppGameKit Studio - MEGA Media Pack is on promotion!


The AppGameKit Studio - MEGA Media pack is currently on promotion until May 10th. This add-on includes these AppGameKit Classic media libraries:
3D Asset Pack
Community Template Games
Games Pack 1
Games Pack 2
Giant Asset Pack 1
Giant Asset Pack 2

https://store.steampowered.com/app/1107700/AppGameKit_Studio__MEGA_Media_Pack/
3D Asset Pack
Includes over 250 low polygon 3D models, complete with diffuse, normal and specular textures, ready to drop into your project. The assets are subdivided into eight categories, and provide an ideal starting point for your 3D game or app

Community Template Games
A range of AppGameKit projects with full source code and media to help you learn how different game genres can be created

Games Pack 1
Over 20 AppGameKit game projects you can play, many of which come with full source code

Games Pack 2
Full project source code is included with all the seventeen games in this pack

Giant Asset Pack 1
A library of over 400 megs of 2D art assets are at your disposal. Includes platformer graphics, space genre art, explosion animations, UI art, vehicles and much more

Giant Asset Pack 2
Art for classic board games, pixel art, slots, icons, characters and more - over 350 megs of art assets

https://store.steampowered.com/app/1107700/AppGameKit_Studio__MEGA_Media_Pack/

AppGameKit Studio Particle Editor is on promotion!

The AppGameKit Studio Particle Editor is currently discounted by 60% - don't miss the chance to add this powerful tool to your game-making library. The Particle Editor is compatible with both AppGameKit Studio and AppGameKit Classic.

The Particle Editor provides tools for controlling all the essential effect parameters and lets you create particle movement and flows visually without the need for programming or complex formulas.

https://youtu.be/OlSHOBTcBhk

https://store.steampowered.com/app/1033070/AppGameKit_Studio__Particle_Editor/

AppGameKit Studio Particle Editor is on promotion!

The AppGameKit Studio Particle Editor is currently discounted by 55% - don't miss the chance to add this powerful tool to your game-making library. The Particle Editor is compatible with both AppGameKit Studio and AppGameKit Classic.

The Particle Editor provides tools for controlling all the essential effect parameters and lets you create particle movement and flows visually without the need for programming or complex formulas.

https://youtu.be/OlSHOBTcBhk

https://store.steampowered.com/app/1033070/AppGameKit_Studio__Particle_Editor/

AppGameKit Studio 2021.02.09 latest version released!

Today we have launched AppGameKit Studio version 2021.02.09. This build fixes some issues and also adds some new commands. Here's a list of the changes:

Mac M1 Support
  • Updated iOS projects so they will now run on M1 (ARM) Macs
AdMob Advert Commands
  • Fixed AdMob reward videos on Android that were sometimes rendering incorrectly
  • Added SetAdMobChildRating command to notify AdMob if the app is targeted at children
  • Added GetRewardAdValueAdMob command to get the reward amount from a reward ad
New Memblock Commands
To help with media encryption and file verification we've added these.
  • Added CreateImageFromPNGMemblock to convert a memblock containing a PNG file into an AppGameKit image
  • Added CreateSoundFromOGGMemblock to convert a memblock containing an OGG file into an AppGameKit sound
  • Added CreateMusicFromOGGMemblock to convert a memblock containing an OGG file into an AppGameKit music file
  • Added GetMemblockSHA1 to hash the contents of a memblock
  • Added GetMemblockSHA256 to hash the contents of a memblock
  • Added SetImageSubImages to change the subimages.txt file currently applied to an AppGameKit image
Text Fixes
  • Fixed a bug where text objects could have missing characters if using DrawText with multiple text objects using the same font and character size with Vulkan
  • Fixed TTF fonts rendering at lower quality if the text was place at a half pixel position
Android Review Command
  • Added support for the RequestAppReview command on Android (Google Play only)

We'll be releasing a similar update to AppGameKit Classic very shortly too!