Dev Diary - Issue #26 "Perfectly Balanced Booty"
Posted on: July 28, 2020
Boy oh boy...do I ever have something sublime to share with everyone this week! Courtesy of the artist Luna L, here's an undeniably yummy work of fan art of the lovely Dr. Lillian Margaliss showing off why she's such a valuable asset to the revolution...

Those stockings...dem curves...major mmph!
And Lily isn't the only waifu that stopped by to say hello this week. Please join me in welcoming the lovely Fow-chan to show off her brand new designer dick chompers and make an important announcement.
[h3]KICKSTARTER CREDITS REWARD[/h3]

"Hello Darlings!
As you may have heard, our discord has passed the 80K mark (Horrayyy!) We are so excited to continue our climb to that triple digit deliciousness of 100k.
If you haven't joined up yet, you totally should! A big giveaway will be coming soon too!
And now to get to the most important reason why I'm here, which is to announce the ability to change your name in the credits (£20 base reward)!
I looked at the list and realized there are a LOT of names that we cannot use. Please note we reserve the right to remove any of these from the credits list. Overly dark/vulgar names, copyrighted material, impersonations (both real-world individuals and fictional characters) and racist/derogatory comments are not welcome.
That's why Taron#0030 is here! DM her on our Discord and she will guide you on how to change your name for this reward. Below is an example from our amazing mod known as c0nfus3d:

You will only get ONE name change, be sure to use it wisely.
Surveys for the £20 tier are now closed and will NOT be recorded. Please use Taron on Discord to add or change a name!"
[h3]SHOWING SOME SKIN[/h3]
Customization is an important part of any waifu game, so we're currently working on some skin concepts for the characters that will give them a variety of unique looks for everyone to enjoy.
Take a look at the awesome preview concepts below courtesy of our art director to see what we have in mind when we talk about "skins!" There will be more info about skins closer to the launch date!

[h3]GRID FEEDBACK[/h3]
Recently, one of our biggest tasks has been compiling all of the best feedback provided by everyone during the recent Subverse grid combat beta launch. We're happy that once again outside of a few very clear items that we knew going in would need improvement, the overall reception was once again quite positive! You guys provided so many helpful suggestions, and we've noted every single one.
The programmers have been working to implement many significant changes to the game like installing an upgraded UI to provide range and damage type indicators. We're also experimenting with how reinforcements work and a few other balance changes that we think will really help to give grid combat that extra shine it deserves.
[h3]THE SHMUP RISES AGAIN [/h3]
I'm also happy to announce we will be reintegrating the SHMUP into the closed beta soon. Every faction will be available to fight, and we've even made significant changes to the Pirates. They were the first enemies we ever worked on and we've gotten much better at implementing A.I., particle effects and designing attacks since the start of production. Naturally, we wanted to give them another pass and we're happy with the results.
I can also confirm that our new and improved testing waves are all set. You are guaranteed to fight every ship in a faction by wave 10, and the first 10 are much easier. After those, things will start to get challenging. It should also help our more casual players get the full experience while still providing the testing difficulty our veterans crave.
Finally, we've also made updates have also been made to the Tibold boss fight after your feedback. We totally revamped the difficulty level as well as the third phase of the fight into something much more mortar-riffic!

That's all for this month! Stay tuned for some juicy details about the artbook in the next dev diary.
Sincerely,
Mr. Kristoff
- Senior Podracer
Boy oh boy...do I ever have something sublime to share with everyone this week! Courtesy of the artist Luna L, here's an undeniably yummy work of fan art of the lovely Dr. Lillian Margaliss showing off why she's such a valuable asset to the revolution...

Those stockings...dem curves...major mmph!
And Lily isn't the only waifu that stopped by to say hello this week. Please join me in welcoming the lovely Fow-chan to show off her brand new designer dick chompers and make an important announcement.
[h3]KICKSTARTER CREDITS REWARD[/h3]

"Hello Darlings!
As you may have heard, our discord has passed the 80K mark (Horrayyy!) We are so excited to continue our climb to that triple digit deliciousness of 100k.
If you haven't joined up yet, you totally should! A big giveaway will be coming soon too!
And now to get to the most important reason why I'm here, which is to announce the ability to change your name in the credits (£20 base reward)!
I looked at the list and realized there are a LOT of names that we cannot use. Please note we reserve the right to remove any of these from the credits list. Overly dark/vulgar names, copyrighted material, impersonations (both real-world individuals and fictional characters) and racist/derogatory comments are not welcome.
That's why Taron#0030 is here! DM her on our Discord and she will guide you on how to change your name for this reward. Below is an example from our amazing mod known as c0nfus3d:

You will only get ONE name change, be sure to use it wisely.
Surveys for the £20 tier are now closed and will NOT be recorded. Please use Taron on Discord to add or change a name!"
[h3]SHOWING SOME SKIN[/h3]
Customization is an important part of any waifu game, so we're currently working on some skin concepts for the characters that will give them a variety of unique looks for everyone to enjoy.
Take a look at the awesome preview concepts below courtesy of our art director to see what we have in mind when we talk about "skins!" There will be more info about skins closer to the launch date!

[h3]GRID FEEDBACK[/h3]
Recently, one of our biggest tasks has been compiling all of the best feedback provided by everyone during the recent Subverse grid combat beta launch. We're happy that once again outside of a few very clear items that we knew going in would need improvement, the overall reception was once again quite positive! You guys provided so many helpful suggestions, and we've noted every single one.
The programmers have been working to implement many significant changes to the game like installing an upgraded UI to provide range and damage type indicators. We're also experimenting with how reinforcements work and a few other balance changes that we think will really help to give grid combat that extra shine it deserves.
[h3]THE SHMUP RISES AGAIN [/h3]
I'm also happy to announce we will be reintegrating the SHMUP into the closed beta soon. Every faction will be available to fight, and we've even made significant changes to the Pirates. They were the first enemies we ever worked on and we've gotten much better at implementing A.I., particle effects and designing attacks since the start of production. Naturally, we wanted to give them another pass and we're happy with the results.
I can also confirm that our new and improved testing waves are all set. You are guaranteed to fight every ship in a faction by wave 10, and the first 10 are much easier. After those, things will start to get challenging. It should also help our more casual players get the full experience while still providing the testing difficulty our veterans crave.
Finally, we've also made updates have also been made to the Tibold boss fight after your feedback. We totally revamped the difficulty level as well as the third phase of the fight into something much more mortar-riffic!

That's all for this month! Stay tuned for some juicy details about the artbook in the next dev diary.
Sincerely,
Mr. Kristoff
- Senior Podracer