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RPG Developer Bakin News

Official Release of “RPG Developer Bakin”!

[h2]“RPG Developer Bakin” Officially Launches After Extensive Evolution[/h2][p]Since its Early Access debut in October 2022, “RPG Developer Bakin” has undergone continuous development driven by user feedback, leading to numerous feature additions and refinements. [/p][p]Today marks a major turning point with the implementation of a large-scale update focused on expanding customization and strategic options—such as equipment slot expansion and level-based item unlocks—ushering in the official launch of the full version. [/p][p]This release is more than just an update; it signifies the beginning of Bakin as a full-featured tool that empowers anyone to easily create professional-quality RPGs. [/p][p]Alongside the official launch, a free trial version is now available, allowing users to experience the tool’s capabilities firsthand. Furthermore, a sample game created with Bakin has been updated with multilingual support through today’s release of the plugin DLC “Localization Toolkit”. [/p][p]We remain committed to improving Bakin and adding new features so that creators can continue to enjoy game development to the fullest.[/p][p][/p][h3]RPG Developer Bakin Trailer Ver. 3: [/h3][previewyoutube][/previewyoutube][p] [/p][h3]RPG Developer Bakin Official Release Overview[/h3]
  • [p]Title: RPG Developer Bakin[/p]
  • [p]Genre: Game Creation Tool[/p]
  • [p]Recommended System Requirements:[/p][p]OS: Windows10 (64bit), CPU: Core i5-8400/Ryzen 5 1500X or better, Memory: 16GB, Graphics: NVIDIA® GeForce™ GTX1650/AMD Radeon™ RX570, Storage: 8 GB available space[/p]
  • [p]Supported Languages: Japanese, English, Chinese (Simplified), Chinese (Traditional)[/p]
  • [p]Release Date: August 28, 2025.[/p]
  • [p]Price: $84.99 USD[/p]
  • [p]Note:[/p][p]- If you have purchased the Early Access version, it will be updated to the official release at no additional cost.
    - Any DLC you have already purchased or are currently using will remain available after the official release.[/p]
[p][/p][h3]RPG Developer Bakin Trial Version Overview[/h3]
  • [p]Name: RPG Developer Bakin Demo[/p]
  • [p]Release Date: August 28, 2025[/p]
  • [p]Price: Free[/p]
  • [p]Note:[/p][p]- Please note that some features are restricted.
    - Game data created in the trial version can be transferred to the full version.
    - Further details will be announced later via Steam News and other sources.[/p]
[p] [/p][h3]Sample Games “Orb Stories” and “Dungeon RPG Sample” – Update Overview[/h3][p]Two sample games created with Bakin—“Orb Stories” and “Dungeon RPG Sample”—have been updated with multilingual support using the newly released plugin DLC “Localization Toolkit”, available starting today. [/p][p]Previously managed as separate game data for English and Japanese versions, the games are now unified into a single dataset that allows users to seamlessly switch between multiple languages. [/p][p]The “Localization Toolkit” plugin enables not only the translation of in-game text (dialogue, UI, etc.) but also supports switching in-game assets such as signs and UI images. Language switching can be done with a single click from the in-game menu, providing a fully localized experience. These multilingual features can be experienced firsthand through the sample games.[/p][p] [/p][p]\[Target/Details Page][/p][p]- Orb Stories: https://rpgbakin.com/products/orb-stories[/p][p]- Dungeon RPG Sample: https://rpgbakin.com/products/dungeon-rpg-sample[/p][p][/p][h3]RPG Developer Bakin Official Release Celebration Sale Now Live![/h3][p][/p][p]To commemorate the official release of RPG Developer Bakin, a “RPG Developer Bakin Official Launch Sale” is now live on Steam, offering great discounts on the base tool and paid DLC.[/p][p] The discount also applies to bundled versions that include sale items, making this the perfect opportunity to get started with RPG Developer Bakin at an excellent value. Don’t miss out![/p][p]Click here for details → Official Release Celebration Sale Now Live![/p][p][/p][p][/p][h3]Major Update Featuring Equipment Slot Expansion, Item Unlock Levels, and More[/h3][p][/p][p]The latest update introduces a wide range of new features and improvements that greatly enhance the strategic depth and creative flexibility of the tool. Key additions include:[/p]
  • [p]Support for dual-wielding (equipping items in both hands)[/p]
  • [p]Item unlock level settings, allowing you to control when items become usable[/p]
  • [p]Enhanced tag functionality and a new tag list feature for better content organization[/p]
  • [p]Improvements to the layout tool, including support for scrollbars in in-game menus, enabling more flexible and user-friendly UI designs[/p]
[p]Click here for details → Update Ver. 2.0[/p][p]


[/p]

Official Release! More Equipment Slots, Item Unlock Levels – Update Ver. 2.0

[h3]Hello everyone!
Thanks to your incredible support, we’re excited to announce the release of Version 2.0 – the Official Release of RPG Developer Bakin!
[/h3][p]Since the launch of Early Access in October 2022, your warm encouragement and constructive feedback have guided us every step of the way.[/p][p]The entire development team would like to express our heartfelt gratitude. [/p][p]We’ll continue to work hard to improve Bakin, so that it remains a fun and powerful tool for creating games.[/p][p]Thank you so much for your continued support! [/p][hr][/hr][p]In this update, we’ve introduced a number of exciting new features. [/p][p]You can now enable "dual wielding", allowing characters to equip weapons in both hands.[/p][p]We’ve also added item unlock level settings, letting you specify what level is required before an item can be used. [/p][p]In the layout tool, scrollbars can now be applied to menus, and variables can be used as parameters for special formats—giving you even more freedom when designing UI screens.[/p][p]And we're also releasing Localization Toolkit, a paid DLC that enables text and resource localization so you can switch languages from a single build. [/p][p]This DLC isn’t just for localization—it’s also a powerful tool for editing in-game text. Be sure to check it out![/p][p]Now, let’s take a closer look at the new features introduced in this update! [/p][hr][/hr][h2]New & Improved Features in Ver. 2.0[/h2][h3]
■ Add/Remove Equipment Slots[/h3][p]You can now freely add or remove equipment slots. [/p][p]Characters can equip up to two weapons (one can be shared with a shield), head and body armor, and now a new leg slot.[/p][p]Accessories can be equipped without limit. [/p][p]This means dual wielding is now possible—plus, yes, you can equip 10 rings at once if you like![/p][p] [/p][h3]■ Item Unlock Level Settings[/h3][p]The “Usable Items” section for characters and classes has been revamped to allow item restrictions and unlock levels. [/p][p]You can now create items like:[/p][p]-A holy sword that becomes equippable at level 10[/p][p]-A spellbook that only becomes usable when a class reaches level 20[/p][p] [/p][h3]■ Scrollbars in Menu Containers[/h3][p]You can now add scrollbars to menu containers.[/p][p]This makes it easier to display long lists—such as many items or skills—using a scrollable view instead of switching between pages.[/p][p] [/p][h3]■ Use Variables in Special Formats[/h3][p]You can now specify variables or array variables as parameters in special formats.[/p][p]For example, you can write: \\partyclasslevel\[\\$\[VariableName]]. [/p][p]This makes dynamic text display even more flexible and powerful.[/p][p] [/p][h3]■ Improved 3D Resource Import/Delete Dialog[/h3][p]When importing or deleting 3D resources, you can now view a list of the assets included and select which ones to import or remove individually.[/p][p] [/p][h3]■ Tag List for Easy Tag Management[/h3][p]When adding tags, you can now choose from a list of existing tags.[/p][p]Descriptions can also be added to each tag, making it easier to organize and reuse them.[/p][p] [/p][h3]■ Debug Window Improvements[/h3][p]We’ve added a new "Variable Monitor" tab to the debug window, which displays variables used in the current scene in a tree structure.[/p][p]We’ve also added a filter to the "Event Monitor" for easier navigation.[/p][p] [/p][h3]■ Dark Theme[/h3][p]A dark theme is now available for the tool UI![/p][p]Enjoy a more comfortable look for extended development sessions.[/p][p][/p][h3]■ Localization Toolkit (Paid DLC)[/h3][p]We're also releasing a paid DLC that adds a powerful localization tool plugin. [/p][p]This allows you to localize not only in-game text but also graphics, sound resources, and more by language—all from a single build. [/p][p]Edits made using this tool are directly reflected in the project data, making it incredibly useful not only for localization but also for efficient text editing during game development.[/p][p][dynamiclink][/dynamiclink][/p][p]For details on other update contents, please check the online manual or go to "Update Log" in the "Info & Tips" section of Bakin's Top Menu. [/p][hr][/hr][p]
We hope this update helps you create even more amazing games.[/p][p]Take advantage of the new features and bring your world to life!
[/p]

Official Release Celebration Sale Now Live!

[p]To commemorate the official release of RPG Developer Bakin, a “RPG Developer Bakin Official Launch Sale” is now live on Steam, offering great discounts on the base tool and paid DLC.[/p][p]The discount also applies to bundled versions that include sale items, making this the perfect opportunity to get started with RPG Developer Bakin at a great value. Don’t miss out![/p][p]Please note that the sale periods for the main tool and the DLC differ.[/p][p][/p][h3]Launch Sale Details[/h3][p]RPG Developer Bakin[/p]
  • [p]Period: August 28, 2025 (Thu) – September 11, 2025 (Thu), 10:00 AM (PDT)[/p]
  • [p]Discounts: 10%OFF[/p]
[p]Various DLC[/p]
  • [p]Period: August 28, 2025 (Thu) – September 11, 2025 (Thu), 12:00 AM (PDT)[/p]
  • [p]Eligible Products/Discount Rate: [/p]
[p]Eligible Products[/p]
[p]Discount Rate[/p]
[p]──── DLC:30%OFF ────[/p]
[p]30%OFF[/p]
[p]30%OFF[/p]
[p]──── DLC:20%OFF ────[/p]
[p]20%OFF[/p]
[p]──── DLC:10%OFF ────[/p]
[p]10%OFF[/p]
[p]10%OFF[/p]
[p]10%OFF[/p]
[p]10%OFF[/p]
[p][/p][p]Note: [/p][p]- Bundles that include eligible products will also reflect the respective item discounts.[/p][p][/p]

“Basicset” Update Announcement

[p]BasicSet is a core asset collection that is automatically included when you select “Normal” during new project creation in RPG Developer Bakin.[/p][p]It contains essential resources such as character models, background objects, textures, and motions — everything you need to jump right into game development. BasicSet serves as a foundational part of Bakin.[/p][p]The new “Basicset” has been automatically updated and applied through the update process, so no manual update work is required.[/p][p][/p][h3]\[Update Details][/h3][p]- Texture format changed from BMP to PNG[/p][p]File sizes are now smaller, making loading and asset management more efficient.[/p][p]- Refinement and addition of some models[/p][p]Designs and quality have been updated, and new models have been added.[/p][p]- Reorganized folder structure within Bakin[/p][p]Makes it easier to search and manage assets.[/p][p]- Updated motion names[/p][p]Names have been standardized for better clarity.[/p][p][/p][h3]\[Important Notes for Use][/h3][p]When importing into an existing project, please be sure to use “Add with Another ID.”[/p][p]If you wish to use the previous version of BasicSet, the free DLC “Previous BasicSet” is available.[/p][p][/p]

Dev Blog Vol. 2: “I started making games—and I’m already winning” Now Live

[h2]After Prototypes and Learning – The Sample Game Is Now Set![/h2]



KEDOUIN, the creator behind the popular horror game Corpse Party, is currently developing a new sample game using Bakin. The journey is documented in the second blog entry of "Made with RPG Developer Bakin", titled “I started making games—and I’m already winning,” which is now available.

In this entry, KEDOUIN shares the mini-games created during the learning phase and reveals how those experiences shaped the concept for the sample game now in production.
Get an inside look at the moment a professional creator takes his first real step into full-scale development.


[h3]Made with RPG Developer Bakin [/h3]
— Part 2: I started making games—and I’m already winning
URL: https://rpgbakin.com/blog/made-with-bakin/15985