Minor Patch - 0.20.3 (2020. 12. 02)
Hello friends. Aesop here bringing you patch 0.20.3. It’s just a small patch - notice only the last digit has changed! We’ve got just some small balance adjustments and a few bug fixes for you this week.
[h2]Character[/h2]
[h3]Adriana[/h3]
[h3]Chiara[/h3]
[h3]Fiora[/h3]
[h3]Hart[/h3]
[h3]Hyunwoo[/h3]
[h3]Silvia[/h3]
[h3]Li Dailin[/h3]
[h3]Yuki[/h3]
[h3]Magnus[/h3]
[h3]Sissela[/h3]
[h3]Zahir[/h3]
[h2]Weapon[/h2]
[h3]Pistol[/h3]
[h3]Assault Rifle[/h3]
[h3]Spear[/h3]
[h3]Guitar[/h3]
[h3]Axe[/h3]
[h3]Dagger[/h3]
[h3]Rapier[/h3]
[h3]Glove[/h3]
[h3]Shuriken [/h3]
[h3]Throw[/h3]
[h2]Armor[/h2]
[h2]Mastery [/h2]
[h2]System[/h2]
[h2]Bug Fix[/h2]
[h2]Character[/h2]
[h3]Adriana[/h3]
- Damage dealt in duo mode 92% → 88%
[h3]Chiara[/h3]
- Stigma (Passive) Movement speed at 4 stacks 4/7/10% → 4/6/8%
- Depraved Prayer (W) Cooldown 15/14/13/12/11s → 16/15/14/13/12s
[h3]Fiora[/h3]
- Fente(Q) Range / Width 4m/1.2m → 5.5m/1.3m
- Attaque Composée(W) 2nd Attack Damage ratio 20/35/50/65/80% → 20/30/40/50/60%
- Garde(R) Attack Power ratio 10/20/30% → 6/18/30%
[h3]Hart[/h3]
- Damage dealt in squad mode 97% → 99%
- Base Attack Power 25 → 22
- Attack Power per level 2.8 → 3
[h3]Hyunwoo[/h3]
- Attack Power per level 2.4 → 2.7
[h3]Silvia[/h3]
- Silvia Pistol Attack Speed 0.525 → 0.535
- Radar Gun(Q) Damage 25/50/75/100/125 → 30/60/90/120/150
[h3]Li Dailin[/h3]
- Health regen per level 0.09 → 0.07
[h3]Yuki[/h3]
- Health regen per level 0.06 → 0.05
[h3]Magnus[/h3]
- Health regen per level 0.08 → 0.05
[h3]Sissela[/h3]
- Play With Us!(E) projectile is a little harder to hit and has a more accurate hitbox.
- Projectile Width 1.6m → 1.5m
- Projectile Speed 12.5 → 11.8 m/s
[h3]Zahir[/h3]
- Gandiva(W) is now a little slower.
- Projectile speed 15.5 m/s → 14m/s
[h2]Weapon[/h2]
[h3]Pistol[/h3]
- Skill Amplification per level 1.7% → 1.9%
[h3]Assault Rifle[/h3]
- Gatling Gun Extra Normal Attack Damage 14 → 12
[h3]Spear[/h3]
- Eighteen Foot Spear Attack Power 110 → 100
[h3]Guitar[/h3]
- Teen Spirit Extra Normal Attack Power 23 → 20
[h3]Axe[/h3]
- Harpe Skill Amplification 50 → 45
[h3]Dagger[/h3]
- Vibroblade Attack Power 50 → 53
[h3]Rapier[/h3]
- Durendal Mk 2. Attack Power 48 → 51
[h3]Glove[/h3]
- Divine Fist Attack Power 38 → 42
- Brasil Gauntlet Attack Power 45 → 48
[h3]Shuriken [/h3]
- Petal Torrent Extra Normal Attack Damage 140 → 130
- Azure Dagger Extra Normal Attack Damage 33 → 29
[h3]Throw[/h3]
- David’s Sling Attack Power 70 → 75
[h2]Armor[/h2]
- Creed of the Knight Critical Damage Increase 25% → 20%
[h2]Mastery [/h2]
- Increased required experience for Defense Mastery. Level 2: 200, each level increased by 250 → Level 2: 230, each level increased by 270.
- Increased required experience for Hunting Mastery. Level 2: 180, each level increased by 120 → Level 2: 180, each level increased by 150.
[h2]System[/h2]
- While reducing the LP system points for position, the general LP gain has decreased a bit.
- We’ve adding some weight to Player kills in Solo mode and “Squad Wipes” (kill of entire teams in team modes)
- (Since the LP system is a point system, you may wonder “how many points you receive per kill” or “how many points do I get for placing 1st in solo?” Unfortunately, there should not be a generalization of this - eliminated targets are different per each person, greatly varying final LP.)
[h2]Bug Fix[/h2]
- Characters no longer frequently repeat voice lines when opening boxes.
- Indicator no longer incorrectly moves in the direction of the mouse cursor when using Breath of the Dragon (Nunchaku weapon skill)
- Silvia's sound effects have been adjusted and fixed to be in line with game sounds.