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Medicinal Herbs - Cannabis Grow Simulator News

Weekly development log 10

This week the Early Access version of the game was largely completed.
  1. Almost all scripts were linked and functionally tested.
  2. The cultivation boxes have been completely redesigned. It is now possible to exchange the complete equipment and to switch between "Seedling" and "Bloom".
  3. The buying and selling system has been completed.
  4. All items were tested for function. The hydraulic press was added.
  5. The property has been optimized again.
  6. Light and shadow were coordinated and calculated.
  7. The entire interface has been tested for functionality.
  8. All calculations like temperature etc. have been checked and optimized.
  9. Textures and materials have been added and optimized.
  10. The quality and performance of the terrain was coordinated.
  11. The storage system has been edited but is not yet completed.


Not much is missing until the release of the Early Access version.
I thank everyone reading for your loyalty.
ːsteamhappyː

[previewyoutube][/previewyoutube]



[h3]I am also very happy to implement your ideas!
If you have a restrictive suggestion, let me know.
You can reach me here in Steam or on Discord.ːsteamhappyː[/h3]


Discord: https://discord.gg/qRMyrTb

Weekly development log 9

  1. All scripts were finished. They are now being optimized and the design improved.



  2. The teleport system that transports you to your purchased properties.



    [previewyoutube][/previewyoutube]
  3. Here's another gameplay video that shows a complete grow on a small scale. The plots are ready, but will also be optimized again and the textures and models improved.



  4. Quests and tasks will be added next. The shop will also be completed so that you can set it up and sell your products directly.




[h3]I am also very happy to implement your ideas!
If you have a restrictive suggestion, let me know.
You can reach me here in Steam or on Discord.ːsteamhappyː[/h3]


Discord: https://discord.gg/qRMyrTb

Weekly development log 8

  1. Another property has been added. It is one of the smaller and cheaper ones with little space to plant.



  2. Another look at the property.



  3. If the money is right, but there is not enough space, there is a solution for professional growers. This is one of the large warehouses that can be bought several times. A lot fits in here!



  4. The lots were merged together. So you have a beautiful and realistic view in every plot.



  5. The storage script and economy script were started. As soon as these two scripts are finished, the optimization and testing of the scripts begins. These are the last steps of the scripts before the early access version is released.



  6. There will be more new items coming up next week. After that, the items and gameplay also go into the optimization and test phase, before the early access version is due to be released.




[h3]I am also very happy to implement your ideas!
If you have a restrictive suggestion, let me know.
You can reach me here in Steam or on Discord.ːsteamhappyː[/h3]


Discord: https://discord.gg/qRMyrTb

Weekly development log 7



  1. The plots were worked on in detail this week. Cosmetic items have been added and materials have been completed. Not much is left until the plots are finished.



  2. The post process effect has been adjusted for the plots. The effects are not yet 100% perfect, but not much is missing here either.



  3. Most of the work of the week has gone into the scripts. There was still a lot to optimize and test. The machines now work automatically and tell the player that their work is complete by turning off.
    The first gameplay tests have started. The gameplay will be tested very extensively in order to exclude errors. The inventory system has been optimized and tested. Readable texts for the details have been added. Next week I will have more pictures of lots and items for you.






[h3]I am also very happy to implement your ideas!
If you have a restrictive suggestion, let me know.
You can reach me here in Steam or on Discord.ːsteamhappyː[/h3]


Discord: https://discord.gg/qRMyrTb

Weekly development log 6



  1. The next plots are currently being created. Here is a small preview of the shop with an integrated grow area.




    The view from the shop onto the street.




    An outside view of the shop.




    The Gorw room with direct access to the shop.




    This property has rooms that can be furnished.



  2. New items were added. Such as a large air conditioning and dehumidifier, a clone box for cuttings, a scales to weigh the buds, a bigger water tank and a trap to remove flies.








    [previewyoutube][/previewyoutube]
    Here is a small animation example of the new resin press.




[h3]I am also very happy to implement your ideas!
If you have a restrictive suggestion, let me know.
You can reach me here in Steam or on Discord.ːsteamhappyː[/h3]


Discord: https://discord.gg/qRMyrTb