Weekly development log 10
This week the Early Access version of the game was largely completed.
Not much is missing until the release of the Early Access version.
I thank everyone reading for your loyalty.
ːsteamhappyː
[previewyoutube][/previewyoutube]
[h3]I am also very happy to implement your ideas!
If you have a restrictive suggestion, let me know.
You can reach me here in Steam or on Discord.ːsteamhappyː[/h3]
Discord: https://discord.gg/qRMyrTb
- Almost all scripts were linked and functionally tested.
- The cultivation boxes have been completely redesigned. It is now possible to exchange the complete equipment and to switch between "Seedling" and "Bloom".
- The buying and selling system has been completed.
- All items were tested for function. The hydraulic press was added.
- The property has been optimized again.
- Light and shadow were coordinated and calculated.
- The entire interface has been tested for functionality.
- All calculations like temperature etc. have been checked and optimized.
- Textures and materials have been added and optimized.
- The quality and performance of the terrain was coordinated.
- The storage system has been edited but is not yet completed.
Not much is missing until the release of the Early Access version.
I thank everyone reading for your loyalty.
ːsteamhappyː
[previewyoutube][/previewyoutube]
[h3]I am also very happy to implement your ideas!
If you have a restrictive suggestion, let me know.
You can reach me here in Steam or on Discord.ːsteamhappyː[/h3]
Discord: https://discord.gg/qRMyrTb