A2025.4.24 Customize characters and fiefdom rebellions
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A2025.4.24
OK1 - Click on the lord, and the fiefdoms owned by all the lords under his command will be highlighted.
OK2 - Matters related to designated inheritance require cultural unlocking.
OK3 - BugFix
A2025.4.23
Must be New Campaign
New - Custom Character Function
OK1 - Change the era correction for upgrading a city from the year 1200 to 1096.
OK2 - Double the frequency of behavior detection for AI characters.
OK3 - On the information display on the right side of the map interface, distinguish among castles, manors, and cities.
OK4 - Instead of the bloodline increasing automatically every quarter, change it to increase once every two months.
OK5 - Fix the issue that allows clicking the "Save Game" button when creating a new game.
OK6 - Add Han culture.
OK7 - For the map search function, it is no longer necessary to enter the full name to make a jump.
OK8 - Fix the error of random events triggered when there is no private tutor.
OK9 - The coat of arms will be displayed according to the family's coat of arms. If there is no family coat of arms, the coat of arms of the fiefdom will be used.
OK10 - When the loyalty of a fiefdom is too low, it will become independent, or it will become someone else's vassal after independence. Of course, when someone else's fiefdom becomes independent, it may also become y

A2025.4.24
OK1 - Click on the lord, and the fiefdoms owned by all the lords under his command will be highlighted.
OK2 - Matters related to designated inheritance require cultural unlocking.
OK3 - BugFix
A2025.4.23
Must be New Campaign
New - Custom Character Function
OK1 - Change the era correction for upgrading a city from the year 1200 to 1096.
OK2 - Double the frequency of behavior detection for AI characters.
OK3 - On the information display on the right side of the map interface, distinguish among castles, manors, and cities.
OK4 - Instead of the bloodline increasing automatically every quarter, change it to increase once every two months.
OK5 - Fix the issue that allows clicking the "Save Game" button when creating a new game.
OK6 - Add Han culture.
OK7 - For the map search function, it is no longer necessary to enter the full name to make a jump.
OK8 - Fix the error of random events triggered when there is no private tutor.
OK9 - The coat of arms will be displayed according to the family's coat of arms. If there is no family coat of arms, the coat of arms of the fiefdom will be used.
OK10 - When the loyalty of a fiefdom is too low, it will become independent, or it will become someone else's vassal after independence. Of course, when someone else's fiefdom becomes independent, it may also become y