Transport Fever 3 - First Look - Episode 2: Industries and Cargo
[p]We know you’re eager for more information about Transport Fever 3, so here’s the next video of our First Look series, where we give you an early insight into the visuals, gameplay concepts, and core mechanics of the new game![/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]Last time around, we looked at the new terrain and map generator focusing on the new sub-arctic environment: check it out here if you’ve not already seen it.[/p][p][/p][p]In today’s video, we’re going into depth on the new cargo system and industries in the game, covering some of the new production chains and industries. We also take a close look at how you can expect industries to form a significant part of your transport network. Whether you’re starting your journey and are trying to supply food to a settlement to help its growth, or trying to maximise productivity when your capital city is demanding far more goods than you can currently supply, efficiency is crucial.[/p][p][/p][p]With the new cargo system, you are in full charge of all parts of the delivery chain for the very first time. To help tackle the challenge, we have a whole new range of tools you can use to make your industries as productive as possible. Warehousing, industry boosters, and specialised loading facilities are all available to help you get the most out of your existing routes. But that is just the tip of the iceberg, we’re sure you’ll develop strategies for their use we hadn’t even considered. [/p][p][/p][p]Sit back, relax, and imagine the possibilities the industries and the new cargo system can bring![/p][p][/p][p]Do not forget to add Transport Fever 3 to your wishlist here.[/p]