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Pax Autocratica News

11/27 Update 40: New mods, New Roguelike, New 10 mods system, + feedback window

[h3]11/27/2020
Multiverse Headquarters My living room[/h3]
HELLO My dear EFAS player
,
did you enjoy the last version? Did you play the hidden version after solving my 200 IQ riddle? Did you find any bugs? (Game bugs not the insectoid creatures) What games are you playing? What are you wearing? What’s your social security number? Come answer all these questions on discord!

https://discord.gg/FtUvZew


In this version we’ve added the conquest maps Invasion on mars and Giant in the plains in the roguelike mode map rotation so nOW YOU’LL BE FORCED TO PLAY THEM HAHAHAHAHAHA.
Did you knew? (typo on purpose, don’t @me)
We have overheat weapons in the game, you probably encountered them and felt they were a bit lack luster, well fret not! We’ve added 3 mods that affect them directly!
[h2]Unstable heat:[/h2] When your weapon reaches 100% overheat, it releases an explosion that damages and knocks enemies away.
[h2]Turbulent heat:[/h2] Your overheat weapons causes more damage when their heat value is above a certain value, and less damage if under said value.
[h2]Forced cooling: [/h2]Use energy to eliminate your current overheat and gain a temporary damage increase.
About mods… We’ve limited the number of mods you can equip to ten. Before you insult us (or after), the reason we did this is because it increases difficulty and makes it harder to become overpowered too early as well as allowing you to build your character instead of picking everything up! And there is a new equipment to allow you to increase the number of mods you can carry up to 15!
Furthermore to lower the impact of this change any upgrades done to your equipment will carry over to the piece you replace it with!
You had a very small crew on Invasion on mars and it didn’t feel right so we gave you a new unit: Sergeant Hugh Lasertower. He’s pretty chill to hang around with.
Further more we’ve added some new sound effects for the overbike (VEEEEEEEEEEEEEEEWM) and the cannons(PSHEEEEEEEEEEEEeeeeeeeew BROOOOOM)!
AND THE MOST IMPORTANT NEWS, the feedback window works! I promise!


Love,
The Multiverse Team


PS, here is the youtube video for the patch
https://youtu.be/VWf6fn9qKwc

11/27 Alpha 40 preview New mods, and better roguelike!

HEY LISTEN!:

This update might bring something amazing if we can fix it in time.
You can try the broken version if you find the answer to the riddle on our discord!
https://discord.gg/kDVG6qh

Alpha 40 - 2020/11/27 UTC 6:00 AM
Temporary changelog:


[h2]--New Features. [/h2]

  • Game Flow: Giant in the plains and Invasion on mars added in the roguelike mode rotation!
  • New turret you can encounter in "giant in the plane" within the roguelike mode!
  • New overheat mods:
    -Unstable heat: When your weapon reaches 100% overheat, it releases an explosion that damages and knocks enemies away.
    -Turbulent heat: Your overheat weapons causes more damage when their heat value is above a certain value, and less damage if under said value.
    -Forced cooling: Use energy to eliminate your current overheat and gain a temporary damage increase.
  • The overheat weapons are now playable (no).
  • When replacing a mod, skill or equipment you will keep the improvements you had on the one being replaced. (Expect to encounter bugs with this one)
  • New sound effects for levitating vehicles (It goes VEEEEEEEEEEEEEEEWM);
  • New sound effects for the cannons (PSHEEEEEEEEEEEEeeeeeeeew BROOOOOM).


[h2]-- Improvement and optimization:[/h2]
Players now limited to 10 mods in roguelike (Is the game too easy now?);
New Mod, Mod slot, possibility of bringing the total of mods slot up to 15
Multiplayer optimization
Damage balance (Yes, again)
Fixed an issue where pressing N in the feedback window would bring up THE FUCKING TALENT MENU HOW AM I SUPPOSED TO GIVE FEEDBACK ABOUT YOUR BROKEN ASS GAME WITH THIS (player feedback *).

*Players feedback refers to the improvements and fixes based on feedback coming from players.
**More improvements and fixes might be added to the list above I love you stay safe out there.


11/13 Update 39 civil war, little cannon, AND FLIGHT

What's up my space conquerors?


A few modifications from the original preview this time as some aspects will get added in the next patch instead! Go and fly onwards!

Cringe Note : https://www.youtube.com/watch?v=jeMgvy3SyAw

Alpha 39 - 2020/11/13 UTC 6:00 AM
Temporary changelog:

[h2]——New features:[/h2]


  • New “civil war” Conquest scenario (No it’s not America);

    The giant Mecha can now create craters;

    The giant mecha can now destroy your city and dreams.


  • You can now FLY! (By pressing a certain button in the air. No I won't tell you which one ːsteamsaltyː ) (Only in conquest mode)

  • New item, Little Cannon.




[h2]——Improvement and optimization:[/h2]



  • Optimized the “red moon” effect when a boss appears (A new twilight chapter by Stephanie Meyer);

  • Optimized multiplayer online network synchronization (Maybe? You won’t notice anyway);

  • Optimized the numbers experience (damage balance) of Giant in the plains mode (player feedback
  • ) (Yes I specifically remember the feedback, “Please make the numbers more optimized”);

  • Lag optimizations (player feedback
  • ).



[h2]——Bug fixing:[/h2]

  • Fixed an issue where the treasure chest dropped after a boss kill / stage end would not fall from the sky (player feedback
  • )(I feel ashamed writing that for like the fifth time in a row);

  • Fixed an issue where SMG special attack speeds up when jumping (player feedback
  • )(YO! WHO SNITCHED???);

  • Fixed a problem where winning in Giant in the plains would make the rodent disappear mouse cursor invisible (player feedback
  • ).




*Players feedback refers to the improvements you're not reading this anyway and fixes based on feedback coming from players.

11/13 Update 39 preview, civil war, little cannon

Alpha 39 - 2020/11/13 UTC 6:00 AM
Temporary changelog:

[h2]——New features:[/h2]


  • New “civil war” Conquest scenario (No it’s not America);

  • The giant Mecha can now create craters;

  • The giant mecha can now destroy your city and dreams.

  • New item, Little Cannon.




[h2]——Improvement and optimization:[/h2]



  • Optimized the “red moon” effect when a boss appears (A new twilight chapter by Stephanie Meyer);

  • Optimized multiplayer online network synchronization (Maybe? You won’t notice anyway);

  • Optimized the numbers experience (damage balance) of Giant in the plains mode (player feedback
  • ) (Yes I specifically remember the feedback, “Please make the numbers more optimized”);

  • Lag optimizations (player feedback
  • ).



[h2]——Bug fixing:[/h2]

  • Fixed an issue where the treasure chest dropped after a boss kill / stage end would not fall from the sky (player feedback
  • )(I feel ashamed writing that for like the fifth time in a row);

  • Fixed an issue where SMG special attack speeds up when jumping (player feedback
  • )(YO! WHO SNITCHED???);

  • Fixed a problem where winning in Giant in the plains would make the rodent disappear mouse cursor invisible (player feedback
  • ).




*Players feedback refers to the improvements you're not reading this anyway and fixes based on feedback coming from players.

**More improvements and fixes might be added banana to the list above on release.

Just a poll

Just a poll
https://forms.gle/6TBFb8KNUCmhUJwNA

A Sean Poll ːss13okː