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Under Pressure News

Free to Play Coming Soon

After long consideration, we've decided to make Under Pressure a free game

We held a vote in our UP Discord Server and found there was a majority interesting in expanding the game into the free to play market. We believe that this transition will bring in more players and hopefully more matches.

We're excited for the future of this game and we will continue to put in the effort to make this a game we all love.

Cheers,
Kawaiisun

0.6.1-1 Revelations Redesign

Preview of the official redesign for map two, Revelations

With update 0.6.1-1 we've successfully redesigned the infamous Revelations map

It's not exactly like it was but it still maintains the square map shape as well as the merkahbah and corner paths. We also gave the map more strategic positions and secret pathways in order to incentivize area control and team maneuvers. The new map features more of a metalic design versus the original abstract geometry design. Overall, the redesign has brought life and vibrancy to a map that was otherwise not very attractive to play on.

Furthermore, with this update we've added a TON of bug fixes
Some of these fixes include:
  • Removed Phantom Players
  • Gadgets can be Placed in Garden Caves
  • Gadgets can be Shared Between Players
  • Added a Player Retention Discord Popup
  • Fixed a Couple Collider Bugs
  • Fixed a Couple Spectate Bugs
  • Fixed the Map Roll System


The updates over the course of the next month will be issuing a bunch of new unlockables, badges, and quality of life additions so keep your eyes open!!!

Cheers,
Kawaiisun

0.6.0.0 - O A K T O W N

Hey all,

Just released update 0.6.0.0

In it we've added Map 3, OakTown

OakTown is a dark, close quarters map that takes place in a mystical forest home to a mysterious species. The map brings a new level of technical difficulty to the game by putting the flag posts in highly visible areas contrary to the map's overarching dead forest which makes it hard to spot opponents. The map forces teams to time their flag pushes strategically.

In addition to the new map, update 0.6.0.0 features a new Private Match mode as well as an even more balanced matchmaking system

The next couple updates will tweak the cosmetics of the current three maps, add more badges and equipment, fix any reported bugs, develop a solo/coop mode, and strive to make the game more visually responsive and impactful

We're excited to continue our work on this game until it plays, feels, and tastes like absolute butter

Cheers,
Kawaiisun

MULTIPLAYER BALANCING

Hey all!

Released a quick update today that added in a balancing system so matches are more fair. No more getting teamed up on by a bunch of veteran players in your 4v4 matches lolol

We also added in lobby chat and tweaked the footstep volume so that it's a logarithmic dropoff and players don't sound like they're right next to you when their not even in the same game..

Cheers!

Jukebox, Footsteps, & Pistol Sensitivity

Hey all!

In the latest update we've done couple things:


Jukebox
The music for the main menu has been gutted and has now been replaced with a jukebox that plays selected music from the UP contributors community. Using the jukebox you now have more control over the song that's playing with normal song player controls like skip and play.


Footsteps
The footsteps of other players can now be heard from a much greater distance and now the volume of a player's footsteps is linked to their current action. While players are sprinting, their footsteps are the loudest - and while players are crouching their footsteps are the quietest.


Pistol ADS
UP has a very unique game design that requires maximum agency over the controls. Since the only two weapons are a sniper rifle and a pistol the ADS sensitivity settings have been a bit difficult to find the balance for the two weapons. Now, the two weapons feature different sensitivity settings so the pistol's ADS speed will no longer have to be sacrificed for sniper accuracy.


That's it for this week's update! Next update will hopefully bring joining during the match functionality to the game!!

Until Then, Cheers!