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ORX — 'Day of Doom' Halloween Event

Greetings, orx slayers!

With Halloween right around the corner, it's time we've announced some themed content for ORX! Get into the game until November 8th and experience the Day of Doom!

Now, in the world of ORX there is no such event as Halloween per se, but they do have an ancient tradition surrounding Day of Doom! It's roots reach to days immemorial, a time even before orx, a celebration of inevitable end, which — like a plumpy pumpkin that's about to rot, — gives life to new creations. During celebrations you greet people with a phrase "Bloom or Doom!", and answer by showering others with flowers — to ward off sickness and bad luck. Those who never follow this custom are at risk of being struck by all sorts of divine (and other) calamities, turning them into compost for the new, kinder life to bloom.

Bloom or Doom!

So, what awaits you in the game then? Well, you don't have to start giving flowers to orx, that's for sure.

Awaiting you along the treacherous path of ORX campaign is the new Random event! In it you will encounter an unusual dancing orx, who will offer you to pick one of three random masks. One of the mask provides a buff to everything, while another one does the same, but for orx. And the 3rd one is, well, just a mask — but a very festive one! Try your luck and see which one will you get!



Following the Halloween theme you can also expect festive decorations appear in the game: pumpkin carvings in the Main menu and lots (and we mean lots) of pumpkins sprouting on the map!



This might be it for Halloween events, but not for ORX! The 'Day of Doom' event is a part of a bigger patch, called 'Tornado of Souls', which includes all the new stuff, improvements and fixes from the Experimental Branch! Here's a sneak peek at what you can expect:
  • Introduction of ORX Commanders — these are new breed of orx, which show up in missions and provide buffs to fellow orx or debuffs for the player. Thread carefully as they grow in power the more you encounter the same commander!
  • Ascensions system — spice up your campaign with special modifiers!
  • Major Dune Reavers balance update — also enabling Tier 3 card upgrades for the faction!
  • New cards for Rune Guardians — explore new ways to play this faction with cards like Voidwalker Bastion and Pooling!
  • Major animation optimization — we've reworked the animation system, which should improve the game's performance!
  • And more!


Check out the Steam post about 'Tornado of Souls' to learn more!
https://store.steampowered.com/news/app/1071140/view/3365904302140583845

That's it for Today! See you in the next Steam update!
Don't forget to follow us on Social Media for the newest updates and silly memes! We also invite everyone to join our cozy Discord, where we hold weekly community events and streams. We also have a very special Card Collecting Game on our server, featuring amazing art from the main artist behind ORX — we're already working on adding dueling to this game, so it's a good idea to start collecting cards now!


ORX — Tornado of Souls Update

Greetings, Kings and Queens!

The newest ORX update is finally here! Aptly named 'Tornado of Souls' the update brings: ORX Commanders, Ascensions system, Halloween event, New cards, balancing and much more!

[h3]ORX Commanders[/h3]
The orx are forever changing — growing in strength and numbers. ORX Commanders are a new breed of orx, which show up in missions and provide buffs to others and debuffs for the player. They also can grow in power — encountering the same ORX Commander back to back will unlock new abilities for him. So plan your campaign carefully!

Of course, such a menace can not be unleashed on unsuspecting players right away. So if you've only began playing ORX — no worries, you have to unlock ORX Commanders by progressing through the game before you can encounter them.

[h3]Ascensions[/h3]
If you followed our Roadmap, you know that Ascensions were planned a bit further in the future. However, while working on Hard Mode we've decided that Ascensions fit this role better — so we've combined the two into the new system!



In essence, Ascensions are difficulty modifiers — providing you with a way to tailor the difficulty of the game to your liking. Right now there are only two ascensions available and they only impact the difficulty of the game — but in the future this system will be expanded more, receiving new ascension types and affecting your final score or maybe even faction XP earn rates!

[h3]New Cards[/h3]
We’ve added a number of faction and neutral cards focused around indirect buffs and making more playstyles viable. For example, with cards like Voidwalker Guild and Memory of The Fallen you can now play Rune Guardians in a completely new way focused around units!



[h3]Dune Reavers Balancing[/h3]
We've made a big balance pass for Dune Reavers — taking a look at their cards, units and building stats and economy. Now the marauders of the sands should play better than ever and confidently stand against the orx!
*The Barracks now actually posses two charges!

Previously we’ve added more upgrade tiers for the Rune Guardians faction. This time we’re adding an extra tier to Dune Reaver cards! This change will also affect the costs and power of numerous cards.

[h2]Full Patch Notes[/h2]
[h3]Halloween 'Day of Doom' updates:[/h3]
  • The game will automatically switch to Pumpkin decorations in main menus and in game
  • Added special Random Event which grants special artifacts — available to all players that launch a new campaign during Halloween
  • 3 special Halloween-themed artifacts — beware, not all of them are good!

[h3]New additions:[/h3]
  • Introduction of ORX Commanders — Death Knight and Illusionist
  • Introduction of Ascensions system — spice up your campaign with 1st iteration of special modifiers.
  • New cards for Rune Guardians — explore new ways to play this faction with cards like Voidwalker Bastion and Pooling.
  • Major Dune Reavers balance update
  • Tier 3 cards upgrades for Dune Reavers
  • Changed Fire Sephiroth to provide bonus Armor Penetration instead of Damage

[h3]General optimization:[/h3]
  • New animation processing system — now the game utilizes texture atlases instead of frame-by-frame animations.
  • Under the hood improvements for Shader Animator system
  • Fog rendering optimization
  • Automatic lowering of graphic settings for low-end PCs
  • Changes to logic behind spawning and target selection for arrows
  • Optimisations to unit turning when changing direction during moving or attacking
  • Other minor under the hood performance improvements

[h3]Graphics:[/h3]
  • The king in the Main Menu now dynamically switches to represent the faction you're currently playing or played last.
  • Spawn points for orx now have a unique animation which plays during the night

[h3]UI and UX[/h3]
  • Added a tooltip when hovering over buttons with weather types during Weather Random Event selection
  • Fixed the position of Skip button on the Vault Rewards screen
  • Faction Menu now show a progress bar towards next level for the selected faction
  • Fixed Orchard zone highlighting not disappearing sometimes during card drafting
  • Adjusted maximum font size for card types
  • Centered card types when there is no icon present
  • Choosing Reset All option in Settings now keeps the settings intact
  • When placing a tile at risk of getting blocked, Confirm button will be colored red
  • Fixed previous enchant icons missing from card preview when upgrading an already enchanted card

[h3]Bug fixes:[/h3]
  • Numerous card description fixes for English version of the game
  • Fixed an issue where sometimes the game would freeze on Loading screen during Dune Reavers campaign
  • Fixed the extra vault from Magic Mancer providing Rune Guardian cards when playing as Dune Ravers
  • Fixed orx attacking with their backs turned towards the target
  • Fixed campaign not starting after a version rollback


And on that note we conclude our update — see you in the next one!

Don't forget to follow us on Social Media for the newest updates and silly memes! We also invite everyone to join our cozy Discord, where we hold weekly community events and streams. We also have a very special Card Collecting Game on our server, featuring amazing art from the main artist behind ORX — we're already working on adding dueling to this game, so it's a good idea to start collecting cards now!




ORX Experimental Branch Update v 0.9.5.1

[h3]Halloween 'Day of Doom' updates:[/h3]
  • The game will automatically switch to Pumpkin decorations in main menus and in game
  • Added special Random Event which grants special artifacts — available to all players that launch a new campaign during Halloween
  • 3 special Halloween-themed artifacts — beware, not all of them are good!


[h3]General optimization:[/h3]
  • New animation processing system — now the game utilizes texture atlases instead of frame-by-frame animations.
  • Under the hood improvements for Shader Animator system
  • Fog rendering optimization
  • Automatic lowering of graphic settings for low-end PCs


[h3]Graphics:[/h3]
  • The king in the Main Menu now dynamically switches to represent the faction you're currently playing or played last.


[h3]New additions:[/h3]
  • Introduction of ORX Commanders — these are new breed of orx, which show up in missions and provide buffs to fellow orx and debuffs for the player. Unlock them by playing the game.
  • Introduction of Ascensions system — spice up your campaign with 1st iteration of special modifiers.
  • New cards for Rune Guardians — explore new ways to play this faction with cards like Voidwalker Bastion and Pooling.
  • Major Dune Reavers balance update
  • Tier 3 cards upgrades for Dune Reavers


[h3]Bug fixes:[/h3]
  • Numerous card description fixes for English version of the game
  • Fixed an issue where sometimes the game would freeze on Loading screen during Dune Reavers campaign
  • Fixed the extra vault from Magic Mancer providing Rune Guardian cards when playing as Dune Ravers



ORX Experimental Branch Update v 0.9.4

[h3]Graphics[/h3]
  • Spawn points for orx now have a unique animation which plays during the night

[h3]General fixes and Optimizations[/h3]
  • Experimental Branch now has it’s own save path in registry
  • Changes to logic behind spawning and target selection for arrows
  • Optimisations to unit turning when changing direction during moving or attacking
  • Other minor under the hood performance improvements
  • Fixed orx attacking with their backs turned towards the target
  • Fixed campaign not starting after a version rollback

[h3]UI and UX[/h3]
  • Added a tooltip when hovering over buttons with weather types during Weather Random Event selection
  • Fixed the position of Skip button on the Vault Rewards screen
  • Faction Menu now show a progress bar towards next level for the selected faction
  • Fixed Orchard zone highlighting not disappearing sometimes during card drafting
  • Adjusted maximum font size for card types
  • Centered card types when there is no icon present
  • Choosing Reset All option in Settings now keeps the settings intact
  • When placing a tile at risk of getting blocked, Confirm button will be colored red
  • Fixed previous enchant icons missing from card preview when upgrading an already enchanted card

ORX on DreamHack Beyond 2022 + Experimental Branch Update

Greetings, everyone!

ORX is a part of DreamHack Beyond event on Steam — and we think it's a great time for a sale! We've also updated our Experimental Branch with performance improvements, fixes and QoL changes.

[h3]What is DreamHack Beyond?[/h3]
DreamHack Beyond is a two month long celebration of gaming and the gaming community. Throughout the Season, there’ll be tournaments to compete in, contests to join, streams that show the action, and prizes to win.

During the DreamHack Beyond ORX will receive a 10% Discount starting October 14th and until October 23rd!

https://store.steampowered.com/app/1071140/ORX/

[h3]Visit Sales Page[/h3]


[h3]Experimental Branch Update[/h3]

We've also updated our Experimental Branch with performance improvements, fixes and QoL changes!
For the full list of changes read the version patch notes
https://store.steampowered.com/news/app/1071140/view/6366426385490007907

If you’re passionate about ORX and want to play an even bigger part in the future of the game then look no further than Experimental Branch. This version of the game contains everything from bug fixes and improvements to new additions and balance changes — also updating more frequently than the Live branch of the game. For instructions on how to enable Experimental Branch and where to leave feedback check our dedicated post
https://store.steampowered.com/news/app/1071140/view/3270200273196147868

That's it for Today! See you in the next Steam update!
Don't forget to follow us on Social Media for the newest updates and silly memes! We also invite everyone to join our cozy Discord, where we hold weekly community events and streams. We also have a very special Card Collecting Game on our server, featuring amazing art from the main artist behind ORX — we're already working on adding dueling to this game, so it's a good idea to start collecting cards now!