Dev-Blog #11
Now it's time for another dev blog. Some time has passed since the last dev blog.
A few more functions and systems have been implemented since then.
These include the transfer of gold, a completely new camera system that requires significantly less power and much more.
You can view the current status at any time in the roadmap for Unreal Engine 5.
Link to the UE5 roadmap: https://trello.com/b/k0nYI1tG/roadmap-ue5
There you can also see that we only have a few open tasks.
We are currently working on the vehicle system, which is the last major feature in the game that still needs to be completed. Once the vehicle system is finished, we can start testing it.
Parallel to the tests, the level design of the new map will continue. This will save additional time.
This means that it won't be too long before we can release the first update on Unreal Engine 5.
This will then be available on the experimental version first.
This probably also means that this will be the last dev blog before the next update, which is a positive thing.
After successful testing on the experimental version, this version will be released on stable a few weeks later. After that, further functions and mechanics will be integrated in every update.
If you want to be part of the further development, I recommend the livestream on Twitch.
The streams take place regularly from Monday to Friday and are always in German.
However, you can also ask questions in English, which I will be happy to answer.
https://www.twitch.tv/goldhuntermp
So, that's it for today. If you have any further questions or feedback, please write in the comments or contact us on Discord.
https://discord.gg/goldhunter
A few more functions and systems have been implemented since then.
These include the transfer of gold, a completely new camera system that requires significantly less power and much more.
You can view the current status at any time in the roadmap for Unreal Engine 5.
Link to the UE5 roadmap: https://trello.com/b/k0nYI1tG/roadmap-ue5
There you can also see that we only have a few open tasks.
We are currently working on the vehicle system, which is the last major feature in the game that still needs to be completed. Once the vehicle system is finished, we can start testing it.
Parallel to the tests, the level design of the new map will continue. This will save additional time.
This means that it won't be too long before we can release the first update on Unreal Engine 5.
This will then be available on the experimental version first.
This probably also means that this will be the last dev blog before the next update, which is a positive thing.
After successful testing on the experimental version, this version will be released on stable a few weeks later. After that, further functions and mechanics will be integrated in every update.
If you want to be part of the further development, I recommend the livestream on Twitch.
The streams take place regularly from Monday to Friday and are always in German.
However, you can also ask questions in English, which I will be happy to answer.
https://www.twitch.tv/goldhuntermp
So, that's it for today. If you have any further questions or feedback, please write in the comments or contact us on Discord.
https://discord.gg/goldhunter