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CyberCorp News

Update 2

Today I focused on fix issues with the gamepad and the tutorial mission.

Thanks for your bug reports!

Update is already available.

Patch notes, build id 15450695

Changes:
  • Bosses: now automatically die if not finished off within 10 seconds.
  • Cutscenes: removed the voice-over from the start cutscene due to negative feedback.
  • Enemy: enemy voices are now disabled by default due to negative feedback. You can turn it on in audio settings.
  • Tutorial: rework level design and various fixes
  • Blink ability: cooldown will be reduced if blink was failed - hit to wall and travel distance was small
  • Invader: new nicknames
  • Invader: no longer spawn in the early levels.
  • End level timer: increased from 10 to 30 seconds

Fixes:
  • Takedowns: potential fix for enemies being taken down outside the level boundaries.
  • Invader: various behavior fixes.
  • Settings: the reset settings button now correctly resets the screen resolution.
  • Steam Deck: various navigation fixes in the skill selection, inventory, mission completion, main menu screens.
  • Input: Fixed issues with binding movement keys in the base.
  • UI: fixed the “Quick Play” button visibility on the map screen.
  • UI: corrected hint image scaling for PS4 and PS5 gamepads.
  • UI: various fixes.
  • Localization: various fixes.


Happy gaming ːthumbaliftː


Exotic DMR "UNITY", screenshot by BlackjackGT

First Update

The release day was tough.
I spent 17 hours on the PC fixing bugs and communicating with players.
Thanks for your bug reports!

Update is already available.

Patch notes, build id 15435565
  • added fps lock for 120, 144
  • motion blur and chromatic aberrations now can be completely turned off
  • fixed Delilah boss collision, laser skill and shooting range
  • improved algorithm for returning back to safe place if suddenly dropped out of the level
  • reduced input lag on gamepad with player rotation speed
  • “round reticle” option is now in interface category
  • shield block message are now on the correct place
  • fixed a UI bug after opening the inventory during combat
  • slight nerf for Invader boss improved loot for killing him
  • player nickname now won't move down
  • fixed mission 7 traps
  • fixed mission 8 collectable music track
  • tutorial collision adjustments
  • loot level capped to 50 (I will think about it latter)
  • exit confirmation text changed so players don’t think that you need to save the game. The game saves every time you return from a mission or close the inventory.
  • loot adjustments
  • various gamepad navigation fixes
  • various UI fixes


Happy gaming ːthumbaliftː

Screenshot by BlackjackGT



Available Now

The game is finally out ːcsgostarː Grab it here

https://store.steampowered.com/app/1116170/CyberCorp/

Join my discord to get faster help, send bug report and feature request
https://discord.com/invite/9M9ABsDd7q


Happy gaming ːthumbaliftː

FAQ

If I missed something - please, ask.

[h3]When will the game be released?[/h3]
Very soon, on August 20th it will definitely be available in all countries. But technical release is on August 19th, 5:00 PM PST.

[h3]What will be the price?[/h3]
$14.99 minus release discount. I wrote more here.
https://store.steampowered.com/news/app/1116170/view/6302310962440432374

[h3]What are your plans for updates?[/h3]
Even after playing 4440 hours while making the game, there are still errors.
  1. With the first updates, I fix bugs that interfere with the game.
  2. And then I will consider all your feature requests and prepare the first update.


[h3]Is Steam Deck supported?[/h3]
Yes! I specially optimized for it.

[h3]Localization[/h3]
Unfortunately, I did not have time to do the localization.
  1. In the next update, I will add translation into other languages ​​using Google Translate as a temporary measure.
  2. And later, I will find people willing to help.


[h3]How to play in co-op?[/h3]
The easiest way is to add people as friends in Steam, and then invite them through the lobby in the game. After that, the host must select a mission and start.

If the other person is not visible in the invitation window, he may be in stealth mode or not online.

If something doesn't work, check:
  • online mode - open, closed party
  • the multiplayer region in the game settings
  • game version should the same - check updates


[h3]"I'm stuck"[/h3]
Trying to get out by sliding + blinking, poking around.
Maybe there's a button somewhere that opens the door.
If you send me a screenshot or video, I'll fix it.
But if nothing helps, then, unfortunately, the only way is to return to base.

[h3]"I killed all the enemies - but the game says there are more somewhere"[/h3]
Enemies sometimes hide, search around.
On the mini-map, the signs are marked in red.
If you send me a screenshot or video, I'll check everything.
But if nothing helps, then, unfortunately, the only way is to return to base.

[h3]"I found a bug"[/h3]
Please write to me, I'll fix it as soon as possible.

[h3]"I want to suggest a new gun / skill / upgrade / game settings / mission type / enemies / boss / improvement"[/h3]
I welcome new ideas, please write to me.

[h3]"I want to write a positive review on Steam"![/h3]
I am very happy, thank you for your support. Positive reviews on Steam are very important for the game.

[h3]"I want to leave a negative review on Steam"[/h3]
I would really like to know what you didn't like.
Write to me, I'm sure I can help. Especially if the reason is a bug, uninteresting game, optimization, multiplayer.
Here is my Discord - https://discord.com/invite/9M9ABsDd7q
Give me a chance. Thank you.

[h3]How to contact me[/h3]


Happy gaming ːthumbaliftː

Game Price

Game price is $14.99
But there will be a discount on the game's release day, August 20, that's why it's perfect time to grab the deal.

So stressful to be right next to $59.99 Wukong! Wish me luck!


I'm ready to fix any bug you find and deliver constant updates.

Happy gaming ːthumbaliftː