Update 11
Today is the weekly update - shop improvements, balance adjustments and bug fixes.
I still have the issue with big Unity update size. I will investigate it.
Thanks for your bug reports and feature requests! Update is already available.
Patch notes, build id 15679193
New:
Sorry about the size of the update.
Happy gaming ːthumbaliftː
Updated the shop assortment

I still have the issue with big Unity update size. I will investigate it.
Thanks for your bug reports and feature requests! Update is already available.
Patch notes, build id 15679193
New:
- in the Shop items display slots and perks
- now you can buy items with perks in the store, including Elite quality items (blue)
- a button in the mission description to view the probable loot
- at the base now displays how many new missions, new items in the inventory, how much crafting is available in the forge
- forge: now available after the 3rd mission
- balance: skills in the loot on Hard difficulty have been rebalanced, now easier to farm a specific skill on a mission
- balance: survival arena increased item drop chance
- fixes for some cards stats
- on one mission lootbox always spawned a lot of loot
- sometimes a useless blue perk with an exotic revolver could drop in the loot. It no longer drops
- the final game credits did not display and the dialogue before it was displayed incorrectly
- battle barriers did not react correctly to the player when he was in the inventory
- ui: various small changes
Sorry about the size of the update.
Happy gaming ːthumbaliftː
Updated the shop assortment
