Overworld Map, Town Guards and Other Developments
Hi everyone,
More development done as we are getting closer to Early Access!
One of the major update is regarding the map. You can now zoom in and drag our procedurally generated overworld map. We also added an indicator on the map showing your reputation level at each town. They are located right above the indicator showing the town’s prosperity level. This was very important, as you may want to plan your journey based on this information: which town would you like to help prosper and which town welcomes you the most?

There is a new NPC in town: the Guard! If your reputation is below zero, he will stop you from entering the town. You can bribe, sneak, intimidate, or even pickpocket the guard. Yes, actually steal from a guard who stopped you because you are a (rather unsuccessful) thief. What could possibly go wrong? This guard will come up more often once we implement the Civil Unrest town crisis.

We finished working on the Gorgon Dungeon inside out, and decorated it in a moisty, dark and slithering fashion.
We added a new Tier 3 enemy: Rat-Man Claw Master. Its claw hits hard and can inflict disease.

We now have an End Game screen. This is still work in progress but essentially it shows you turning into one of those dead adventurers you come across to all around Terra Randoma. Hey, it’s a roguelike, no one said it is going to be easy (except it can be, because we have difficulty levels too!) The screen shows who slayed you, where you met your end and which reputation level you managed to reach.

More development done as we are getting closer to Early Access!
One of the major update is regarding the map. You can now zoom in and drag our procedurally generated overworld map. We also added an indicator on the map showing your reputation level at each town. They are located right above the indicator showing the town’s prosperity level. This was very important, as you may want to plan your journey based on this information: which town would you like to help prosper and which town welcomes you the most?

There is a new NPC in town: the Guard! If your reputation is below zero, he will stop you from entering the town. You can bribe, sneak, intimidate, or even pickpocket the guard. Yes, actually steal from a guard who stopped you because you are a (rather unsuccessful) thief. What could possibly go wrong? This guard will come up more often once we implement the Civil Unrest town crisis.

We finished working on the Gorgon Dungeon inside out, and decorated it in a moisty, dark and slithering fashion.
We added a new Tier 3 enemy: Rat-Man Claw Master. Its claw hits hard and can inflict disease.

We now have an End Game screen. This is still work in progress but essentially it shows you turning into one of those dead adventurers you come across to all around Terra Randoma. Hey, it’s a roguelike, no one said it is going to be easy (except it can be, because we have difficulty levels too!) The screen shows who slayed you, where you met your end and which reputation level you managed to reach.
