Elite monsters
Hello Gatewalkers!
Today we will tell you about elite monsters. Who are they and where can you find them?
Elite monsters protect the treasure chests. There are different types of monsters in the game that you will have to face, but they all have common features.
You can face elite monster groups in the game. They always consist of 1 champion and 2-7 henchmen. Majority of monsters you’ll meet in the game are elite. They have different skills.
Each time you fight, there may be different combinations of elites and skills they have.

The champions have both major and minor buffs, and his HP is at 500%. Henchmen however, have only a minor buff, the same one as his champion, and have 150% HP.
So the greatest difficulty is the champion. Champions have different abilities. For example, the major buffs list includes:
When it comes to minor buffs, there are:
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Today we will tell you about elite monsters. Who are they and where can you find them?
Elite monsters protect the treasure chests. There are different types of monsters in the game that you will have to face, but they all have common features.
You can face elite monster groups in the game. They always consist of 1 champion and 2-7 henchmen. Majority of monsters you’ll meet in the game are elite. They have different skills.
Each time you fight, there may be different combinations of elites and skills they have.

The champions have both major and minor buffs, and his HP is at 500%. Henchmen however, have only a minor buff, the same one as his champion, and have 150% HP.
So the greatest difficulty is the champion. Champions have different abilities. For example, the major buffs list includes:
- BOMBER - a small spark spawns around the mob from time to time. You can destroy it within 7 seconds, e.g. 3x with any attack. If the time is up, the spark will explode causing AOE damage.
- DEATH RAY - a small spark spawns around the mob from time to time. You can destroy it within 7 seconds, e.g. 3x with any attack. If the time is up, an orb is spawned from which a radius is channeled that rotates and deals damage.
- DEFENDER - Champion gives a 50% resist buff to his companions, but not to himself.
- SELF-IGNITION - every 10-20 seconds there is a fiery AOE explosion around the champion, however it blocks champion movement for a moment.
When it comes to minor buffs, there are:
- VENGEANCE - When dying, gives all mobs with “Vengeance” effect a major buff for defense and damage.
- HEALER - When the champion dies, he heals all mobs in the area.
- TELEPORTER- Mob teleports near its target every 15 seconds.
- ESCAPIST - Every 10-15 seconds mob teleports away from enemies.
- TRAIL - Mob leaves a trail of AOE 60 damage per second.
We hope you liked today's post! Share your views on our Discord. You can join us here:

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You can also follow us on social media!
Facebook: https://www.facebook.com/GatewalkersGame
Instagram: https://www.instagram.com/GatewalkersGame
Twitter: https://twitter.com/GatewalkersGame/
TikTok: https://www.tiktok.com/@gatewalkersgame
