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Build 0.5.1.28

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* Added the following of Meet The Acid Frogs mission. (Tied with battery discovery)
* Added the first SFS Pro official match against the Acid Frogs.
* Added new collecting beacons challenge.
* Added 10 new items in shops. Made tricks refill Energy.

* Added a new type of checkpoints with new functions on them.
* Modeled and animated MONO, the presenter bot of SFS Pro matches.
* Fixed going through some rails at high speed and low FPS.
* Fixed neon lights disappearing on Ruby's ponytail.
* Added the Sofa Save point in the Garage.
* Updated all side missions NPC heads. Added UVs controls to them.
* Updated Toast and Natixta's playable character's battery settings.
* Added player position in the saved datas.
* Fixed going through the ground bug after getting hit by buses.
* Added plot item category for the battery coupon item.
* Added system to switch playable character on the fly (in my code).
* Added a CrowdManager System, removed predestrians during SFS Pro matches.
* For more details about the update check our discord channel.

Build 0.4.1.27

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  • Created the whole Battery and Modules System, connected it to the Abilities and Stats System.
  • Created the Workshop's menus, and connected it to the Abilities System.
  • Added the Energy consumption and refill System. Created an energy consumption table for Abilities.
  • Updated the Spin Boost Ability. Rewrote the Rush Boost Ability.
  • Added the Magnetic Boost Ability. Updated the WallRide Ability.
  • Added new NPC customizable heads.
  • Added new Facilities textures.
  • Grind now refills Energy based on speed, Magnetic Boost also refills Energy.
  • Designed and created the Training Facilities, accessible via the Workshop to try new Abilities.
  • Created and added 23 new items in the game, not all accessible by player yet.
  • Added paired Item equipping exception list, equipping both limbs at the same time.
  • Added 3 optional replayable Street Races with rewards.
  • Added new Scores saves entries and Score checking for missions management.
  • Added new Abilities icons, and Street Races Icons.
  • Fixed Grind Bugs, made grind jump straightforward is direction input is neutral.
  • Fixed Keyboard icon bug, item cosmetic unequip bug, mission bugs, dialog bugs.

Build 0.3.1.24

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- New scene added : Lero's workshop.
- Added cutscene for a temporary visit to lero's shop.
- Added a minimap, made the event indicator appear depending on proximity.
- Added new icons for missions, events, and shops. (Visible by minimap)
- Added 4 new side missions, 3 new shops, 10 new accessories.
- Recoded mission Meet the Acid Frogs results for upcoming narratives.
- Fixed pedestrians random UVs scrambler bug and reduced pedestrian polygon count by half.
- Optimized materials and amount of overall textures.
- Fixed UD46 Badge collecting mission bug.
- Fixed camera angle after prologue dream.
- Added I-frames after getting hit.
- To avoid complexity above our work force, now only one mission can be active at once.
- Side missions and plot missions cancel jobs.
- Fixed some audio bugs. Fixed pedestrian evade bug. Tweaked tricks effects.
- Fixed objective windows queuing order bug.
- Added localization workflow to text that aren't dialogs.

Build 0.1.1.19


- Fixed and updated Drone menu.
- Changed missions database structure.
- Pressing Y (Gamepad) or E (Keyboard) during grind will turn around and go back.
- Fixed cutscene related bug.
- Fixed a bug in one of the endings of the Acid Frog mission.
- Fixed equiping item bug.
- Complete Rework of the Reputation System. (See Devlog#3 on Discord)
- Added new stat : Skate Idole Feed Viewer Count.
- Added music selection to game save menu.
- Added several sounds, including the snapshot sound.
- Added a traffic system for cars, trains, and buses.
- Added an indicator for unidentified events.
- Added StoreBox autoscroll system to the menu.
- Started working on new plot character and workshop.
- Added cars and trains and bikes.
- New side mission (Lost Hat).

Build 0.1.1.16

- Added Master and Ambient Volume.
- Added Equipped / Unequipped saves.
- Added many animations and portraits for the Acid Frogs.
- Added Hair and implemented character of Toast.
- Added a cutscene to introduce new team.
- Added facial expressions animations.
- Converted Setting saves to non binary serialized system.
- Reworked Dialog system. Up to 5 dialog answers possible now.
- Converted all previous answer selection to new system.
- Fixed some headache inducing bugs with save system.
- Fixed ghost FX not appearing on specific cases. Made skate push FX not overlay
- Upgraded the player log and overall debug tools system.
- Fixed dialog system bugs and updated Catchable objects.
- Added indicator for mysterious events, baked new area's lights
- Added upgrade options to storage box, added 3 shops to new area.
- Added a new area.
- Added a new plot mission. Added sounds to animals, added grind go back feature.

For more details about the update check our discord channel.