Version 0.1.681 Patch [Major] - Graffiti, Sieging, and Shoreline Improvements
[h3]Painting the Town[/h3]
It might seem like we spend all of our development time trying to create a vibrant Lahaina filled with colorful plants, beautiful skies, and pristine waters but that’s because we know how important infusing the game with Hawaiian culture and deadly beauty is. This week we’ve taken it to another level and added a little color and character to the non-natural parts of the island too. Players will notice new graffiti, which adds a bit of realism and Hawaiian flavor. From huge murals on water tanks to simple tags on abandoned homes, players can now find survivor art across the island.

We even added random bumper stickers and decals to cars and trucks.

The automated decal system saves us hours of hand placing decals. It pulls random images and allows us to “age” the graffiti it applies to make it look like it’s survived decades of sun, sand, and wind.

[h3]Fighting the Good Fight[/h3]
We made another pass at the sieging system, improving the mechanics, adjusting construction damage, and buffing the mutants to make them harder to take out while they smash through your walls, but rest assured - we’re not done yet.
We’ll be enhancing AI behavior and improving gameplay based on your feedback until having waves of mutants trying to destroy your hard work is as fun and challenging as it can be

[h3]It’s the Little Things[/h3]
There were a number of various fixes and improvements made this week too. We added a “no construction zone” around the bridge and in front of the cave to keep players from blocking them off with a troll bridge (nice try @Spitfire :).
We improved car materials to make them more realistic, added hula dancer bobbleheads to a few dashboards, and fixed a floating car bug. Speaking of floating things - for any current players who don’t already know, you can disable ‘head bob’ in the settings menu now. It was a great suggestion and an example of us working quickly to make playing as enjoyable as possible!
We also implemented wind on the foliage and added stone spiral stairs to the building system, making it harder for players to fall through the cracks. Players can now corkscrew their way to different floors with all the building material options: thatch, wood, stone, and metal.

[h3]Sand, Surf, and Sun[/h3]
We’ve made huge improvements this sprint to the waves, weather, and water making the environment look as beautiful and real as possible. This week is the culmination of all that work. Not only have our efforts resulted in huge performance gains but the wilds of Lahaina are looking stunning. We made a few post-processing updates and ambient occlusion improvements to make the colors and lighting really stand out.

We Improved shoreline waves with wet sand effects, better rolling waves and foam upping the realism of our shorelines.

[h3]Community Spotlight[/h3]
Many of you have been posting pics of your Badass Base in the #badassbase channel in discord, and we encourage everyone to share their hard work! Here’s a look at some of the new real estate that popped up in Lahaina this week.





Mahalo to our testers who help us every week find what’s not working and what can be improved. Your feedback is hugely important to us so keep it coming! Here’s everything you found and we fixed this week.
If you want to learn more about Fractured Veil check out our Discord server and visit our Reddit page.
[h3]More About Fractured Veil[/h3]
It might seem like we spend all of our development time trying to create a vibrant Lahaina filled with colorful plants, beautiful skies, and pristine waters but that’s because we know how important infusing the game with Hawaiian culture and deadly beauty is. This week we’ve taken it to another level and added a little color and character to the non-natural parts of the island too. Players will notice new graffiti, which adds a bit of realism and Hawaiian flavor. From huge murals on water tanks to simple tags on abandoned homes, players can now find survivor art across the island.

We even added random bumper stickers and decals to cars and trucks.

The automated decal system saves us hours of hand placing decals. It pulls random images and allows us to “age” the graffiti it applies to make it look like it’s survived decades of sun, sand, and wind.

[h3]Fighting the Good Fight[/h3]
We made another pass at the sieging system, improving the mechanics, adjusting construction damage, and buffing the mutants to make them harder to take out while they smash through your walls, but rest assured - we’re not done yet.
We’ll be enhancing AI behavior and improving gameplay based on your feedback until having waves of mutants trying to destroy your hard work is as fun and challenging as it can be

[h3]It’s the Little Things[/h3]
There were a number of various fixes and improvements made this week too. We added a “no construction zone” around the bridge and in front of the cave to keep players from blocking them off with a troll bridge (nice try @Spitfire :).
We improved car materials to make them more realistic, added hula dancer bobbleheads to a few dashboards, and fixed a floating car bug. Speaking of floating things - for any current players who don’t already know, you can disable ‘head bob’ in the settings menu now. It was a great suggestion and an example of us working quickly to make playing as enjoyable as possible!
We also implemented wind on the foliage and added stone spiral stairs to the building system, making it harder for players to fall through the cracks. Players can now corkscrew their way to different floors with all the building material options: thatch, wood, stone, and metal.

[h3]Sand, Surf, and Sun[/h3]
We’ve made huge improvements this sprint to the waves, weather, and water making the environment look as beautiful and real as possible. This week is the culmination of all that work. Not only have our efforts resulted in huge performance gains but the wilds of Lahaina are looking stunning. We made a few post-processing updates and ambient occlusion improvements to make the colors and lighting really stand out.

We Improved shoreline waves with wet sand effects, better rolling waves and foam upping the realism of our shorelines.

[h3]Community Spotlight[/h3]
Many of you have been posting pics of your Badass Base in the #badassbase channel in discord, and we encourage everyone to share their hard work! Here’s a look at some of the new real estate that popped up in Lahaina this week.





Mahalo to our testers who help us every week find what’s not working and what can be improved. Your feedback is hugely important to us so keep it coming! Here’s everything you found and we fixed this week.
- Jman - Metal axe has incredible durability while the metal pick axe is lacking
- Play uke sound when shooting ukepoon
- Spitfire - Prevent barricades from being built in front of the cave entrance
If you want to learn more about Fractured Veil check out our Discord server and visit our Reddit page.
[h3]More About Fractured Veil[/h3]