1. Wild Terra 2: New Lands
  2. News

Wild Terra 2: New Lands News

Plague Island. Release date and details of the great update



We continue our series of articles about seasonal continents. This time we will focus on the most important thing: what to expect from the new continent and when?

Link to the previous article in the series.

Remember that this is currently only a concept that may change in the future.

[h3]Plague Island[/h3]
Adventure awaits you on a gloomy island that has long been consumed by plague. Endless diseases and epidemics have left a serious imprint on the flora and fauna and the lifestyle of local residents. Staying in most areas is dangerous not only because of the starving critters and the risk of infection, but also other travelers trying to survive and get their hands on Morbium.

[h3]Morbium and other Plague Island rewards[/h3]
Morbium (Ore of the Dead) - a valuable resource with which you can endow your blade or armor plates with special properties. Equipped with morbium, you can defeat even the most powerful critters on Plague Island. You will also need this equipment on the main continent to become stronger in PvE and PvP battles.
But Plague Island is rich not only in the Ore of the Dead, but you can also get leprous hides and organs, grim wood, spores, arsenic, and many other materials, minerals, and herbs useful for almost all professions. Use new materials to construct improved production buildings, storages, and gloomy decorations for your territory. Craft new ingredients, medicines, and equipment. Get unique pets and mounts!

[h3]Plague Island world[/h3]
Explore the Dark Forest and the dangerous Marshlands, the Plague City, with its maze of streets and large abandoned houses, many decayed corpses, and dangerous inhabitants. Get to the most distant places - Infected Bog and a new dungeon.

[h3]Plague Island release date[/h3]
This great update will be out on October 14th! There will be no additional charges for content and rewards in this update.

In the next article we will tell you more about the inhabitants of the Plagued Continent, diseases, and zone rules (PvP, loot rules, etc.).

Update 2.0.289. More than 25 new abilities for peaceful skills!



Added 25+ passive and active abilities for peaceful skills. Get the chance to create two things at a time, save tons of resources, and learn the secrets of Russian fishing! Also, there are optimization improvements. In parallel, we continue to work on a new continent and in the coming days, we will share the details and release date of the largest update for Wild Terra 2.

Thanks a lot for your support. Thanks to you, the game gets better with every update!

[h2]Update 2.0.289. Changelog[/h2]

[h3]New passive and active abilities[/h3]
- Added over 25 passive and active abilities for peaceful skills.
- Some new abilities require consumables to use.

[h3]Other changes and bug fixes[/h3]
- Added a new dish "Strawberry Dessert" to restore fruit satiety.
- The chef now sells milk.
- Next to the groom, the horses that he sells are now displayed.
- Now you can buy 10 seeds from the farmer at once.
- Fixed a bug due to which snow could appear in dungeons.

- Optimized memory handling for textures and sounds.
- Optimized the graphics of some frequent buildings.
- Improved fort optimization.
- Improved optimization of some locations on the main continent.

Update 2.0.288. Master Brand, reduced repair costs and new music



Added Master Brand - a random stat bonus and creator's name on high quality items. Repair costs have been significantly reduced, and the music controller has been redesigned (now the tracks also depend on situations, for example, if the character is in battle).

Thanks a lot for your support. Thanks to you, the game gets better with every update!

[h3]Master Brand[/h3]
– By crafting high-quality armor, weapons, and tools (which have an attack), you can endow an item with the Master Brand, which will give it an additional stat bonus and the signature of the creator's name.
– Bonuses of the Master Brand are random, but depend on the type of item (i.e. different for light armor, heavy armor, type of weapon, etc.).

[h3]New music controller[/h3]
– Now music depends not only on the area, but also on situations (battle, home music, night, etc.)
– Several new music tracks have been added.

[h3]Other changes and bug fixes[/h3]
– The prices for the repair of quality items have been significantly reduced.
– Fixed bugs due to which, when creating items, stamina and durability were not consumed and the skill bonus was not taken into account.
– Most equipment from loot now has more pronounced characteristics.
– Reduced the chances of encountering guardian animals when gathering resources.
– Added game loading screen.
– The swamp and thicket zones have been slightly increased so that there are no safe zones at the edges.
– Fixed an issue that caused dungeon entrance markers to overlap player markers on the minimap.
– Fixed graphics of some sharp shores, as well as the entrance to the dungeon.

Help us translate the game into your native language



We need your help! We are not looking for professional translators.

If you would like to help translate the game into your native language - please write to us at [email protected]
(Please indicate your language in the subject line.)

We add new content on a regular basis and we always need help to keep our translations up to date.

Sailing and ships. Details about new continents



We continue our series of articles about seasonal continents. This time we will talk about ships.
Link to the previous article.

Remember that this is currently only a concept that may change in the future.

[h3]Seaport[/h3]
In the northeast of the main continent, a port city will open its gates - the starting point for all travelers to new lands. Here you can buy or build your own ship, find merchants, repairmen, and captains of various ships.

[h3]Ships[/h3]
There are three ways to travel to a new continent:
- build or buy your own ship,
- find a place on a ship of other players (negotiate or buy),
- purchase a ticket for the ship from one of the captains (NPC).

The ships will be of different tiers - this will determine the number of seats on board, as well as the carrying capacity. The maximum number of seats on a ship is limited by the size of the group. You will be able to climb aboard and walk around the ship, adjust the color of the sails, and do other customization.

[h3]Loot transportation[/h3]
It is better to get a ship with the maximum carrying capacity, as this will determine the number of supplies that you can take with you, as well as the amount of loot that you can bring from a new land for use or sale on the main continent.

In the next article, we'll go into more detail about the Plague land