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Wild Terra 2: New Lands News

Hotfix 2.0.236

  • Balanced the difficulty of Echo Cave.
  • All dungeons now have echoes effect applied to sounds inside.
  • Fixed bugs due to which monsters in the cave could go to inaccessible places, which made it impossible to complete the dungeon.
  • Fixed a bug of displaying equipment on the character.
  • Fixed a bug due to which the effects of passive bonuses lasted less than the prescribed time.
  • Fixed a bug due to which the limitation on the maximum chance for blocking with shields was not applied.
  • Fixed a bug due to which the information about decreased attack speed for heavy armor and shields was not displayed.
  • Lighting in crypts no longer causes FPS drops.
  • The size of the lion has been greatly increased! Now he looks more befitting of a real Hero.

Answers to frequently asked questions about wipes, testing, packs and rewards

[h3]How to start playing now?[/h3]
The game is still under development, but you can start playing now. You need the Settler, Conqueror or Hero Access Pack, which can be purchased at https://www.wildterra2.com/. Please note that the Builder gives access when the game will be released.

[h3]The game is always available, or will there be breaks in testing?[/h3]
Early testing took place in stages, between which there were breaks. However, now and before Early Access release, you can play continuously! Buy a pack and play whenever you want.

[h3]When will there be wipes (deleting all progress) and what is it for?[/h3]
The nearest wipe will take place on September 30. Now the game has faster leveling and extraction of resources, there is no currency, and items have no durability. From October 1, the stage begins, at which we will set the rates of gathering and leveling close to those that we plan to introduce after the release of the game. This wipe is needed to test the balance of leveling, mining and the economy of the game. The balance will still be far from ideal, but we will correct it thanks to your feedback.

The second (last) wipe will happen 2 days before the Early Access release. This wipe is necessary for the final balance setting after fixing major holes and flaws. After this wipe (48 hours before the release of the game), owners of ALL access packs will be able to start playing and developing earlier than others.

[h3]Will there be discounts on access packs? Will the packs be on sale after the game is released?[/h3]
No, there will be no discounts on access packs. Moreover, the packs are available now - they will no longer be available for purchase after the game is released. You can only get unique rewards by purchasing a pack right now.

[h3]Will the price of the game increase after the Early Access release?[/h3]
Yes, the game will cost $34.99 (29.99 eur) without additional rewards. You can save money by purchasing the Builder pack now for $29.99 (22.99 eur), and also get additional rewards (unique helmet, title, access 2 days earlier than others). Prices in other currencies will also increase by about 15%.

[h3]When will the game be released on Steam Early Access?[/h3]
The game will be released on Steam Early Access in December 2020.

[h3]Can rewards from packs be lost or transferred? Will I be able to purchase these rewards separately later?[/h3]
All rewards cannot be lost or transferred in any way. Also, all rewards in packs are unique and can only be obtained from these packs, and in no other way.

[h3]Can I get rewards from multiple packs?[/h3]
Yes, you can purchase multiple packs and receive all the rewards on one account.

[h3]What gives access to elite channels on Discord?[/h3]
The Settler, Conqueror and Hero Packs also have access to Elite Channels. Your ideas and suggestions will be noticed, you will be able to vote and discuss the creation of a game with the developers. After the release of the game in Early Access, you will also have premium access to these channels, you will be able to further influence the development of the game, as well as receive exclusive news before others.

[h2]Purchase an access pack and start playing[/h2]

Screenshot by Sanneken. 2nd place in the contest



Screenshot Contest results



Thanks to everyone who participated or voted. You have posted a lot of good screenshots and we decided to increase the number of rewards. Congratulations to the winners!

1st place: Sugawyrm receives a “Home Sweet Home” pack, a Steam badge and 100 Steam points.
2nd place: Sanneken receives a “Home Sweet Home” pack, a Steam badge and 100 Steam points.
3-5 place: Delcan, Arakeon, 9086687352 receives a Steam badge and 100 Steam points.

All week we will publish screenshots of the winners and other participants in our news feeds with the indication of the author.

Screenshot of 1st place winner Sugawyrm!

More about the city, new locations, agriculture, bags. What we are working on



[h3]Bags[/h3]
Developed and added bags that increase the number of slots in the inventory (depending on quality), but give a small penalty to movement speed. Bags are equipped in a slot and are displayed on the character's back, and only one bag can be equipped at a time. In addition to the usual bags, one exotic will be added, to which a lamp will be attached. The bags will appear in the game in the next update!

[h3]Central City[/h3]
Part of the territories and basic models of buildings and decorations were made. In the city, you will meet merchants and artisans from whom you can get various quests, sell special items, as well as purchase recipes and some consumables. Later, a bank with a warehouse will be added, and it will also be possible to purchase a home for furnishing, as well as fast travel.

We planned to release an update with the central city this summer, but due to the large volume of accompanying mechanics (NPC, currency, trade, quests, methods of obtaining currency, recipes unlocked for currency, etc.), the launch of the city is postponed to autumn.

[h3]Snow mountain territory and a new dungeon[/h3]
The story and monsters for the new location have been worked out. It will be a snow-covered mountainous area where guards live, holding back the onslaught of monsters from the dungeon. New quests, a new type of metal, new equipment, new monsters, and bosses are waiting for you!

[h3]Agriculture[/h3]
In the near future, will also take on Agriculture, and plan to launch it this month. A system of growing crops in several stages, plant breeding, use of fertilizers, tools, fight against pests, diseases, weeds, and soil depletion awaits you. The weather and seasons will also affect the harvest. Initially, only basic features will be available, and all of the above will be introduced into the game gradually.

[h2]Get access and support Wild Terra 2[/h2]