Quality of Life & Bug Fixes! Short & Sweet!
Patch Notes:
-Fixed collision issue with LMG Airdrop box being knocked around by guns
-Removed additional edge cases around remote grips vs physical grips. Results really nice.
-Squashed bugs with AI perception and radio calls "enemy spotted" loop occurring on clients.
-Removed "Alert all other AI" behavior from soldiers after feedback regarding difficulty and pacing.
-Soldier AI will now hear gunshots near them and will only attempt to target you if "they" see or hear you.
-added sound and screen fade between death and spawn logic to lessen the "VR Jarring" discomfort.
-squashed bug regarding drones taking over zombies and sometimes not repossessing their drone.
-added in additional flat player capabilities. Added a toggle between "Play FPS and Play Drone" when playing without VR allowing players to take over a VR character with controls mapped to the keyboard and mouse. Controls are listed on the Dropin Steam Guide page.
Join our Discord!
Thanks,
Jason & Tim
~WildOx Studios~
~TiMer Games~
-Fixed collision issue with LMG Airdrop box being knocked around by guns
-Removed additional edge cases around remote grips vs physical grips. Results really nice.
-Squashed bugs with AI perception and radio calls "enemy spotted" loop occurring on clients.
-Removed "Alert all other AI" behavior from soldiers after feedback regarding difficulty and pacing.
-Soldier AI will now hear gunshots near them and will only attempt to target you if "they" see or hear you.
-added sound and screen fade between death and spawn logic to lessen the "VR Jarring" discomfort.
-squashed bug regarding drones taking over zombies and sometimes not repossessing their drone.
-added in additional flat player capabilities. Added a toggle between "Play FPS and Play Drone" when playing without VR allowing players to take over a VR character with controls mapped to the keyboard and mouse. Controls are listed on the Dropin Steam Guide page.
Join our Discord!
Thanks,
Jason & Tim
~WildOx Studios~
~TiMer Games~