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JDM: Japanese Drift Master News

Let’s Announce!

Ossu!


We've got a big announcement for you today that we're sure you'll all enjoy. We've been working hard on our production lately and we're not slowing down. Today we're releasing another teaser with a little treat at the end. We invite you to take a look!

[previewyoutube][/previewyoutube]
[h2]DEMO[/h2]
Every time you asked us when the demo version of Japanese Drift Master would be released, we told you it was "TOP SECRET". Until today! We would like to officially announce that JDM will be coming to the Steam Next Fest on 9th October 2023 This will be an opportunity for you to test our game in person, feel the atmosphere of Japanese drifting and taste the gameplay that will draw you in even more. Mark the date in your calendar and add the game to your wishlist now so you don't miss the launch!



We are very excited about the upcoming release and can't wait for you to give us your feedback on the game. Your feedback is very important to us and will help us make Japanese Drift Master an even better experience. Join our Discord now to share your thoughts and suggestions about the game and the latest teaser!



Thank you all for your support and patience. We hope you're as excited as we are and can't wait for the demo to be released. So get your wheels, pads, and keyboards ready and prepare for an unforgettable journey through the Japanese drifting world!

https://store.steampowered.com/app/1153410/Japanese_Drift_Master/

We would like to take this opportunity to proudly announce that one of our other games, Electrician Simulator, is celebrating its anniversary today. Coincidentally, the full version of the game and the Smart Devices DLC is currently discounted on Steam, so be sure to take advantage of the promotion! Test your skills as a real electrician!

https://store.steampowered.com/app/1080020/Electrician_Simulator/


Let’s Drift!
Gaming Factory

Drift Masters European Championship 2023

Ossu!


We are delighted to share with you our adventure at one of the biggest drift events in the world. It was a huge dose of inspiration, excitement and support for our local drivers.



On the 15th and 16th of September, the Grand Finals of the Drift Masters European Championship 2023 took place at the PGE National Stadium in Warsaw. On Saturday, our team had the opportunity to be part of this spectacular show.


The event brought together over 50 talented drivers from all over the world. Our team not only watched this extraordinary battle but also cheered on our Polish drifters as they gave their best on the track. One of our compatriots, Paweł Korpuliński, took third place in this prestigious competition, something we are very proud of.


Participating in this event has given us a huge dose of inspiration that we intend to use in the development of Japanese Drift Master. We can't wait to bring that excitement and dynamism to our game!



We encourage you to follow our social media and join our Discord. Add JDM to your wishlist to stay up to date with all the news - and it's worth it, because it's coming soon! Get ready for even more exciting drifting and we'll see you soon!

https://store.steampowered.com/app/1153410/Japanese_Drift_Master/


Let’s Drift!
Gaming Factory

Let’s Refuel!

Ossu!


Today we are delighted to announce the winner of our "Let's Refuel" competition for the branding design of a petrol station for the Japanese Drift Master game. After much effort and evaluation by our jury, we have chosen the design that best captures the spirit of our game and Japanese car culture.


[h3]Applause for Utku Gürbüz![/h3]
The design not only stands out for its creativity but also fits perfectly with our vision for the game. We would like to congratulate and thank Utku Gürbüz for his unique concept and contribution to our game, and officially declare him the winner of our competition! Please contact us at [email protected] to discuss the details of claiming your prize. Below are pictures of the winning entry.


Our team is already working on implementing the winning design into the game, and we would like to thank all the contestants for their dedication and great ideas. Your passion is our motivation to make the Japanese Drift Master experience better and better.


Stay tuned, follow us on social media, and join our Discord as we are preparing something exciting for you! Remember to add JDM to your wishlist on Steam to stay up to date with the latest news. See you in the next devlog!


https://store.steampowered.com/app/1153410/Japanese_Drift_Master/


Let’s Drift!
Gaming Factory


Let's Project!

Ossu!


Today, we're taking you on a walkthrough of the interface development process for Japanese Drift Master. The UI (User Interface) is an extremely important element, so we want to share with you the design choices and challenges we have encountered during its creation.


[h2]Essentials[/h2]
It is important to remember that a game is, first and foremost, a product to be used. So when designing the interface, usability comes first. We want players to be able to get to the place or option they want quickly and efficiently, without being taken out of the rhythm and atmosphere of the game.


[h2]Inspirations[/h2]
When designing the JDM interface, we drew a lot of inspiration from Japanese pop culture, including anime and manga, as well as the extensive drift and car culture. We want our production to reflect the true atmosphere of the Cherry Blossom Country and provide you with as much fun as possible.


[h2]Challenges[/h2]
The options in the game are very extensive and have a lot of settings. We can configure, buy, sell cars, and we have many modes to choose from. The same goes for the menus. We were challenged by the variety of options and yet, we wanted everything to be consistent and clear.


[h2]Cooperation[/h2]
In graphic design, it is crucial to maintain good communication between several departments. The UX department, which deals with usability, passes this information on to the designer, who combines it into a single, coherent graphical style. A smooth flow of information and an understanding of how the graphics work in the game engine will ensure that production runs smoothly and without unnecessary misunderstandings. ;)


We hope that this behind-the-scenes look at the interface design has given you a few tidbits of information and insight into the work we put into Japanese Drift Master. If you want to keep up to date with the latest news, join us on Discord, where you can communicate directly with us and share your insights and ideas. It's a great place for true drift fans! Also, don't forget to add JDM to your Steam wishlist so you don't miss any updates.

Thank you for your support and for being part of our community. See you in the next devlog!

https://store.steampowered.com/app/1153410/Japanese_Drift_Master/


LetsDrift
GamingFactory

Let’s Record!

Ossu!


Today we take you behind the scenes of the sound creation process for Japanese Drift Master! We've put together an amazing journey through the process for you to see and hear how the sounds of engines, crashes, and collisions are created. So sit back and buckle up, because here we go!



[h2]Process[/h2]
We record the cars with a combination of microphones from different brands. During the session, we record elements of the car such as the engine, air intake, different perspectives of the exhaust, and the interior. All the tracks are processed in a special program that creates assets using effects and processes, which can then be modified and efficiently implemented into a coherent whole. This gives us complete freedom when it comes to rendering sound in the game. We can decide how much we want to hear from each element of the car, which is useful for the different driving angles, for example. For example, a view from the front bumper will sound different to a view from outside the car.


[h2]Diversity[/h2]
The sound inside the car is achieved by creating a separate mix for all the audio in the game. Both the sounds of the engine, exhaust, and what happens outside the car (collisions, ambiance, tire squeal) go through processes that simulate the space inside the car. Special samples are recorded to allow us to do this. This gives us complete freedom to work and does not force us to create different sets of sounds for the camera outside and inside the car. As for what happens outside, we try to make it interesting, both sonically and visually. Our artists have created a very atmospheric world, which we try to enhance with sound. As a curiosity, we would add that a lot of the recording was done in Japan, but that's a story for another post. ;).


[h2]Challenges[/h2]
One of the characteristics of car games is that they have a pre-defined sound framework. When creating the audio for a model of an existing car, it would be good to reflect its actual sound, especially if the title is also aimed at car enthusiasts. Access to some vehicles is quite limited, and the matter is even more difficult if you are looking for a production model without any modifications that would affect the sound. Creating a realistic sound for a large number of different cars and balancing this with our vibrant, open world is by far our biggest challenge.



We want the sounds of cars, crashes, and collisions to be as realistic as possible, so we put a lot of effort into it. Although the process is quite demanding, we have a lot of fun doing it, as you can see in the video below.

[previewyoutube][/previewyoutube]
Remember to enter the ongoing gas station branding competition for Japanese Drift Master, where you can win early access to the demo and full version of the game, among other prizes. More information can be found here: Let’s Refuel. Join our Discord and add JDM to your Wishlist on Steam!

https://store.steampowered.com/app/1153410/Japanese_Drift_Master/


LetsDrift
GamingFactory