You can now heal your pet when criminal actions is turned off
Fixed issue with being able to place portables on small ledges
Warcombatant is disabled
Fixed issue where players could call more than one guard on a target
Fixed issue with pet broker not opening
Fixed new chat commands working while dead
Slightly decreased the number of portables you can place in a area.
Patch Notes 1.0.1.10
Added
Added war combatant debuff. After attacking a player you are at war with, you will receive this debuff for 5 minutes. If a guard spots you while this debuff is active, you will be attacked and lose standing.
Added password system to access houses. The owner can change the password from the house UI. Leaving the password blank means no one can enter the house using passwords.
Players who entered the correct password will keep access to the house until they relog, until the password changes, or until they move far away from the house.
Added a new decoration chest type called “access chests”. Anyone who knows the password to the house may add or remove items from these chests.
Added portable Campfires, Crushers, Grinders, and Grizzlies to gear Vendors.
Added Contractor NPCs to the capitals that sell Equerry and Priest contracts.
Added support for NPCs in houses.
Added /guard command that can be used when targeting a criminal to call one guard that runs towards the criminal and attacks them.
Added /bank, /broker, and /petbroker commands which allow you to interact with the closest NPC of the relevant type within ten meters.
Added /vendor command which allows you to interact with the vendor closest to the center of your screen, within ten meters.
Added clade reset item. Using it will let you reset your clade gifts at the cost of 10% of your total clade gift experience.
Changes
Housing item limits changed:
Small Houses 500-700 items
Medium Houses 600-800 items
Strongholds 1000-1200 items
Keeps 1200-1400 items
Increase the interaction duration on houses from 1 second to 5 seconds.
Increased max decorations per floor in strongholds to 65 decorations, and increased max decorations per floor in keeps to 75 decorations.
Removed Red Priests outside keeps.
You can no longer decorate immediately in front of doors in player-owned houses.
Toxai priest is now a member of the Khurite Allied Tribes.
Guard attacks can no longer be parried. (only blocked)
Increased the damage bonus you get from having the skill mounted charge
Blast furnaces are now active again.
Greater Natorus are now active again.
Tephra yield restored to original values.
Disabled Heat system, as it was unintentionally affecting stamina costs in most regions of Myrland.
Guild enemies’ names are now shown as orange instead of red. Red is reserved for bounty targets.
Removed the key system from buildables.
Reverted swing speed increase for light weapons from last patch.
Chests in camps and dungeons now require keys to open.
Updated book information message
AI will now remember a player's last damage dealing hit for ten minutes.
Fixes
Fixed holes in spiral staircases in Risar Dungeon.
Added missing wood structure to Tier 1 T-wall sections in keeps.
Fixed stair collision in Tier 2 T-walls.
Fixed glitch where pets would not correctly save in the database.
Fixed issue where max height players could not enter risar dungeon
Fixed issue where you could not target a loot bag in the spider dungeon boss room
Server optimizations
Fixed bug that caused animations for other players to stutter while they were swimming slowly.
Fixed rounding error that could result in less than the intended amount of clade gift xp being given.
Fixed bug where guards still had aggro on you/your pet even though you were no longer a criminal.
Updated description for 'management' skill.
Fixed bug where spells which did 0 damage would execute targets in mercy mode.
Fixed bug where you could cast beneficial effects(heals etc) on criminals while 'enable criminal actions' was disabled.
Fixed issues with displaying the wrong hints related to illegal actions and being on haven or not.
You can no longer report murders to a red priest.
Fixed steam stat tracking for sator kills.
Fixed human clade gift 'Opportunistic', it did not give you the intended double chance to gain standing during the dice roll part of a task reward.
Possible fix for sounds cutting out in large battles.
Crafted weapons now have their correct names on the broker.
Fixed broken water between Toxai and Jungle.
Fixed swimming in jungle area.
Optimized node performance in areas with a lot of players. This previously caused lag spikes; these should now be fixed.
Optimized the sending of player positions reducing the number of packages the server and client receive.
Fixed friends becoming temporarily deleted from the friend list.
Fix AI not forgetting who damaged it last after it leashes.
Patch Notes 1.0.0.30
Added
Added Tier 2 upgrade to the T Wall section at keep spots.
Added dynamic spawners around the world that can spawn a variety of different Ai.
Added an on screen notification for when you are invited to join a guild. (Note that this is not the same as the previous pop-up which interrupted gameplay)
Changes
You now see the names of other players from further away.
Updated navmesh.
Update trade UI to make it clearer who you are trading with.
When someone turns local grey to you, all their pets are now also affected.
Hitting a local grey target now resets their local grey timers.
Getting hit by a local grey target now resets their local grey timer.
When you are criminal and your pet gets hit, it will reset both of your criminal timers.
Pets now check their owner's local grey list when they attack someone to determine if that’s allowed or not.
Houses can no longer be placed within 20 meters of another house.
Adjusted Snow Troll spawn location.
Fixes
Major network optimization. Allows higher player capacity and larger battles. As a result we will keep the Myrland Alt servers down until they are needed again.
Fixed level streaming hitch near Bakti.
Fixed wood resource materials for short recurve bow, wrong order in list caused them to show the wrong visual representation.
Thursar clade gift 'battle cry' now plays warcry animation/sound.
Thursar clade gift 'battle cry' now updates strength and damage bonus visually.
Fixed visual rounding error for clade gift damage bonus.
Fixed issue with The Vessel not correctly resetting if leashing.
Opacity on Trolls waistcloth fixed
Ragdoll effect on Nitre worker death is stiffer
Fixed bug where pets took up a 'spot' in murder count list causing you to lose out on the ability to report another player.
Fixed bug where attacking with pets while dueling turns you criminal.
Fixed bug where attacking your own pet with another pet caused you to become a criminal.
Fixed bug where you could not legally defend against someone who wasn't a criminal anymore, but still had you as local grey.
Fixed bug where you could push murderers infinitely when they we're not criminal flagged.
Oghmir clade gift ‘Rock solid’ should no longer work when moving.
Fixed issue where AI would stop attacking large AI creatures and just look at them.
Lighter weapons now have the correct swing speed.
You are no longer considered afk when: extracting, crafting, cooking or making potions.
Fixed glitch that made it so that players could place more than one house.
Fixed being able to pick up decorations while your inventory is full.
Fixed bug where leaving combat mode would reset push counter.
Fixed bug where trade window would often close instantly.
Fixed a bug where some creatures would not play their aggressive idle stance while in combat.
Fixed a lot of reported stuck locations.
Patch Notes 1.0.0.22
Changes
You may now turn criminal for pushing innocent players too much, and you will receive a warning before turning criminal.
Aggressive Stance no longer gives you a damage bonus while attacking buildables if you are unarmed.
Guild invites are now listed in the social menu instead of appearing as pop-ups.
You will now burn Murdercounts while offline, but 6 times slower than being online.
Changed Bet Huergar priests to Tindremene.
Time needed when getting kicked/leaving a guild reduced from 1h to 1min.
Updated localization.
Updated server netcode to increase the number of players who can be in a single area and on a single server.
Fixes
Fixed bug that would cause the player velocity to continuously increase while sliding and being stuck. This would give the player a lot of fall damage after getting unstuck.
Fixed clade gift XP not being distributed relative to the damage done by each player.
Casting corrupt on yourself no longer sends spell message twice.
Fixed bug where alvarin sight could be used while mounted.
Fixed bug where buff icons could become misplaced.
Fixed bug where crosshair was set to wrong position after aiming with archery and swapping weapons.
Slightly increased silent stun timer after mounting/dismounting.
Fixed UI bug where the ‘drag items here’ widget would be highlighted when not dragging any items.
Fixed some Troll spawn locations that could get the Troll stuck.
Fixed Steppe Rush gathering.
You will no longer be considered AFK when fishing.
Fixed a lot of landscape issues.
Fixed a lot of reported stuck locations.
Leaving a guild now wipes guild member entries.
Fixed rivers with misaligned swimming volumes.
Updated NavMesh in White Bear Cave.
Return button in mail is now only visible when the mail does not belong to you.
Polished Alchemy and Cooking UI a bit.
Patch Notes 1.0.0.20
Added
Lootable corpses added to Myrland
Steep slopes will now cause players to slide instead of free fall. Players will still take fall damage if slide speed becomes too great.
Added a new cave in Haven to explore.
Changes
Leaving Haven should no longer lock you from going to an alternative Myrland.
Polished house placement mode visuals.
Added Red Priests outside of all keep locations.
You can no longer mail coins while also requesting coin on delivery.
Only pets that are close to you when you logout will follow you to alt myrlands.
Updated navmesh all over the world that could get pets stuck.
Fall damage reduced for mounts.
Prevent certain ini files from being modified outside of the game.
Removed Myrland alt 3 and 4.
Increased Tephra yield to match removal of alt servers.
Increased the max capacity of all servers.
Fixes
Fixed several crashes on the server.
Fixed rare crash when crafting armor.
Fixed missing water in some areas.
Removed alignment from spellbook. It was unused and displaying placeholder text.
Fixed bug where getting corrupted while already corrupted would result in two corrupt debuff icons instead of refreshing it.
It is no longer possible to bring bags with you from Haven.
Lots of world fixes.
Fixed flickering horizon in Haven.
Players should no longer get stuck under the landscape in Haven.
Lootable corpses now align a lot better to ground.
Updated some skills descriptions.
Spellbook background now changes to represent the selected magic school.
Updated a font to make it easier to distinguish between letters.
Fixed bug where after renaming personal notes you had to search for its old name when using the search bar.
Fixed bug where spellcasting animation would sometimes get stuck.
Guild members & friends now get sorted alphabetically.
Opening map through inventory now shows you the Haven map if you're in Haven, otherwise it will show the Myrland map.
Fixed whispers
Communications server optimization
Network engine optimization
You should no longer hear VoIP from other instances
Fixed Marksmanship skill not gaining experience.
Fixed not being able to resurrect at 0 standing.
Fixed issue that could cause decorations in houses and keeps to be reset when a node was restarted.
Fixed leak that forced us to restart Myrland servers now and then due to lag.
Made several changes to how pets are moved between Myrland Main and alts when switching servers.
Pet bags that are equipped and get destroyed will now drop their items to the ground if they have any.
You can now give murder counts to people who are offline or on another node.
Fixed crafting UI sound not being adjustable by volume slider.
Login news now retries if it fails to get the latest news.
Candle light vfx is now locked to the base of candles.
Fixed broken mana heal spell message.
Fixed wrong defense values on Tagmatons.
Corrected the Pansar Carapace butcher yield.
Fixed several issues with AI leashing when they should not.
Removed unused pet broker categories.
Quality of life
You can now delete multiple items at once by using ALT + Right-click or simply dragging items outside of your inventory.
Added a confirmation message when abandoning your pet.
Journal entries are now sorted alphabetically.
You can now hold the craft button to continuously craft when using any crafting workbench.
Right-clicking items while using crafting UI now more intuitively updates its item slots.
Item slots in crafting UI now only reset when necessary.
-Slightly increased range when trying to open pet bags. Sometimes the pet would stop following just out of range meaning you couldn't access it when encumbered.
You can now hold the 'Scribe' button to continuously scribe the same stack of scrolls.
Added sort by ascending/descending option in broker.