Friday Progress Report 405
The trees are being a lot harder to implement than expected, so the update will be delayed for at least one week, we are finding and fixing new bugs every day.

We did manage to implement sub biomes, we can now set smaller parts of a biome to spawn on certain plants, this way we can make tree lines that are still dynamic, but they are contained to certain areas.
We have also implemented bushes, they are just cosmetic, and don't drop anything when destroyed, they can be destroyed with the scythe.
Also the birch trees are now fully implemented and have LOD, collision and can be taken down like the other two trees.
Not much to report without a lot of boring technical talk, we should have some cool stuff to show soon.

We did manage to implement sub biomes, we can now set smaller parts of a biome to spawn on certain plants, this way we can make tree lines that are still dynamic, but they are contained to certain areas.
We have also implemented bushes, they are just cosmetic, and don't drop anything when destroyed, they can be destroyed with the scythe.
Also the birch trees are now fully implemented and have LOD, collision and can be taken down like the other two trees.
Not much to report without a lot of boring technical talk, we should have some cool stuff to show soon.