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Extremely Realistic Siege Warfare Simulator News

New Map & Item – JAN 6 Update

Hello Commanders!

We are releasing some content updates and optimizations. Check it out now!

  • Added a new PVP map Hard Wind
  • Added a new item, Great Tent, which allows accommodating all your troops at once. It is available now in Wagon Battle and Hard Wind
  • Fixed an issue that sometimes the blue side cannot get gold in wagon battle maps
  • Fixed an issue that sprinting effect becomes permanent when a troop enters the tent with the sprint skill activated
  • Fixed an issue that sometimes the game fails immediately after activating the observation feature in coop maps
  • Optimized some units’ stats


What do you think about the update? We look forward to your feedback in reviews, discussions, and our Discord.

Note: Please update your game to the latest. Otherwise, players of different versions cannot see each other’s rooms in multiplayer mode.

New Maps & Features – DEC 30 Update

Hello Commanders!

We are releasing some content updates and optimizations. Check it out now!

  • Added a new PVP map Wagon Battle in which two players contend for wagons to win more resources
  • Added a new map Breakout
  • Added Observation feature in multiplayer mode
  • Optimized some combat special effects
  • Optimized some units and skills stats
  • Fixed an issue about architectural physics
  • Fixed an issue that sometimes more troops cannot be recruited when you are controlling siege equipment
  • Fixed an issue that sometimes troops controlling siege equipment cannot respawn after death


What do you think about the update? We look forward to your feedback in reviews, discussions, and our Discord.

Note: Please update your game to the latest. Otherwise, players of different versions cannot see each other’s rooms in multiplayer mode.

New maps & Demo available again & 20% Off

Commanders!

Hello! 👋 2022 is coming to an end and we appreciate every player accompanied all the way. Today we have several pieces of news to share 👇

Demo Available Again

We made the demo available again to all players and it includes:
  • Several necessary levels in Campaign for tutorial purposes
  • 1 Challenge level
  • Several multiplayer maps
  • Please note players using either demo or full version can play together in Multiplayer mode, but there are less variety of units in demo available


20% Off During Tencent Games Without Borders event

Extremely Realistic Siege Warfare Simulator won a Bronze prize in 2022 Tencent Games Award. From DEC 15 to 21, GWB will have a Steam sale event and our game will give 20% Off!


DEC 14 Update
  • New multiplayer map for 4 players: High Grounds
  • New multiplayer map for 4 players: Twin Castles
  • New multiplayer map for 6 players: In the Desert
  • New multiplayer map for 8 players: Divide & Conquer
  • Updated landscapes in multiplayer map for 6 players: Fight For Every Inch
  • Updated landscapes in multiplayer map for 8 players: Concrete Towers
  • Fixed an issue in PVP games that golds number shows wrongly after destroying hostile buildings
  • Fixed an issue about reinforcements in Divided Offense and Unified Strategy
  • Fixed an issue that allies do not appear after being rescued from the cage in March North
  • Fixed an issue about training officers in The Red Keep.


What do you think about the update? We look forward to your feedback in reviews, discussions, and our Discord.

Note: Please update your game to the latest. Otherwise, players of different versions cannot see each other’s rooms in multiplayer mode.

New Maps & Items – NOV 25 Update

Hello Commanders!

We are releasing some content updates and optimizations. Check it out now!

1. Added a new item, Watch Tower
2. Added a new item, Wooden Door
3. Added a new item, Arrow Tower
4. Added a new item, Camp Gate
5. Added a new PVP map, Guard the Flag
6. Remade the level Fortress Battle into March North, and it supports multiplayer now.
7. Differentiated skill upgrade effects of Knockdown Resistance for heavy units and light units. The upgrade improves knockdown resistance for light units, and knockdown immunity for heavy units when reaching max skill level.
8. Fixed an issue about the unit’s movement speed after its being repelled
9. Fixed an animation synchronization issue in Multiplayer mode

What do you think about the update? We look forward to your feedback in reviews, discussions, and our Discord.

Note: Please update your game to the latest. Otherwise, players of different versions cannot see each other’s rooms in multiplayer mode.

Patch Notes – November 4

Hello,

Here are today’s fixes! We look forward to your feedback in reviews, discussions, and our Discord.

Note: Please update your game to the latest. Otherwise, players of different versions cannot see each other’s rooms in multiplayer mode.

  • Fixed a process issue in the latest 2 coop maps.
  • Fixed the issue that sometimes the Traveling Merchant disappears in coop maps.
  • Fixed an issue about Lancer’s attack.
  • Fixed an issue about mouse pointer error when exiting from Sandbox.
  • Lock attack does not target siege equipment, but its operating units.
  • Adjusted throwing axe’s gravity parameters. The axe can hit units 4 to 5 tiles ahead.
  • Increased Healing Potion’s effect radius to 2.5m, about 2 tiles.
  • Increased Grenade’s damage to 1000, which can instantly kill all default units except Giant. Even heavy units can only withstand 2 Grenade attacks.
  • When in possession as Spearmen, its attack has no penetration effect.
  • Fixed an issue about unit scars in multiplayer mode.
  • Added level-up function to Throwing Axe skills. The axe’s damage is affected by the unit’s attack.
  • Added a new skill to Flail. Activate the skill to create a pitfall sustaining for 60s. Units triggering the pitfall cannot move or attack.
  • Increased Catapult and Ballista’s health from 4000 to 10000.
  • Decreased Catapult’s damage upon buildings from 4000 to 2500.
  • Increased 3 different sized Battering Rams’ health to 5000/10000/20000.
  • Decreased Axemen commander’s health from 200 to 100.
  • Decreased Spearmen commander’s health from 200 to 150.
  • Decreased Tent’s price from 450 to 300.
  • Decreased Fire Bomb’s damage from 200/300/400 to 100/200/300.
  • Increase Bowmen’s upgrade spend to 800.