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Crocotile 3D News

v1.6.4

v.1.6.4 (May 27, 2021)
  • Added: You can now scale objects!
  • Added: Camera objects now have a Target that they point towards. You can also disable this in the Camera's properties if you prefer.
  • Added: Cameras and Camera targets can now be selected and moved just like any other object.
  • Added: Properties in the Transform panel. Set the position,rotation,scale of selected elements (objects, cameras, etc).
  • Added: Objects, Cameras and their targets will now round to nearest pixel or grid when this operation is performed (previously vertices only were affected).
  • Added: Snap crosshair and Snap gizmo actions will now include objects,camera,lights,etc if mouse is hovering over them. This allows you to easily reposition the crosshair or gizmo to their positions.
  • Added: Context menus for Cameras. You can right-click a selected Camera or target to bring up a context menu.
  • Added: New information for Cameras and Transforms in the Howto and Localization.
  • Fixed: Drawing tiles into the 3d scene would result with tiny gaps between tiles. This is now fixed!
  • Fixed: Dragging beyond edge of Tileset while panning would cause it to nudge at the same time.
  • Fixed: Resetting the rotation of an object and then editing it would revert back the rotation.
  • Fixed: Apply Tilebrush UVs to selected tiles, via the Tile panel context menu; Would cause selected tiles in Objects to look selected but not function as selected.
  • Fixed: Rounding vertices to nearest pixel would instead round them to the grid when undoing/redoing that operation.
  • Fixed: The cube skybox would display the top and bottom portions rotated 90 degrees from the expected orientation in the texture.
  • Fixed: Changing the Base-pixel unit size and rescaling the scene wouldn't scale cameras or other entities.


Remember to report any bugs you may encounter!

Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!

v1.6.3

v1.6.3 (April 7, 2021)
  • Added: Prioritize Gizmo option in the Settings > Edit. Sometimes the mouse may hover over a vertex and the Gizmo simultaneously. This option controls whether the Gizmo gets priority or the vertices gets priority when clicking.
  • Changed: Vertices won't become highlighted if Gizmo if hovered (if Gizmo has priority).
  • Changed: Exiting the program via shortcut key is now Alt+F4 instead of Esc.
  • Changed: Esc key will now close open panels.
  • Changed: Tab key will now work regardless of which area is focused (3d scene or side-panel).
  • Fixed: Rotations of objects using the Gizmo would not save correctly, and would also revert when using Transform tab.
  • Fixed: Lock icons would display incorrectly on the export panel when exporting.
  • Fixed: Face selection color would revert to red when toggling off Active Edit Mode regardless of the face selection color setting.
  • Fixed: After rendering a Camera the background color settings would be overwritten.
  • Fixed: Gizmo will now move when pressing WASD keys (not when holding Shift).


Remember to report any bugs you may encounter!

Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!

v1.6.2

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v1.6.2 (March 29, 2021)
  • Added: New 3d Gizmo! If Gizmo is enabled, it will appear when selecting vertices/faces/instances. (X to toggle on/off, Shift+X to toggle mode).
  • Added: Hotkey to snap Gizmo to nearest vertex mouse is hovering over (Alt+X).
  • Added: Hotkey to snap Gizmo to center of selection (Shift+Alt+X).
  • Added: Hotkey to move Gizmo without moving the selection (Shift).
  • Added: Hotkey to transform the Crosshair via the Gizmo (Alt). This allows you to quickly rotate or translate the Crosshair with the mouse.
  • Added: Rotate Interval input on the Tileset tab. This value controls the degree interval for the Gizmo when rotating.
  • Added: New hotkey to round vertices to the nearest pixel! Press O, or open the context-menu in Edit mode and select Vertices > Align vertices to the nearest pixel.
  • Added: Crosshair orientation inputs in the Transform tab! Use these to rotate and tilt the crosshair.
  • Added: Gizmo checkbox in the Transform tab to apply transformations relative to the Gizmo.
  • Added: Double-sided mode button on the Tileset tab. This will also serve as a visual indicator for the currently selected Tileset.
  • Added: Double-sided textures now save their setting in the project file.
  • Added: Color setting for Selected Faces in the settings. Go to Settings > Edit to change the color of selected faces.
  • Added: Ability to lock Objects/Cameras/Layers in the Scene tab! Locked items cannot be removed or edited. Everything within a locked Layer is also locked!
  • Changed: Round vertices to grid now uses Ctrl+O.
  • Changed: Snap crosshair to the grid now uses Alt+O to snap it to the grid.
  • Changed: Enter key now also works in Draw mode for entering/exiting Object Edit Mode.
  • Fixed: When exporting .gltf/.glb files with Vertex Normals set to Flat, the normals would be incorrect.
  • Fixed?: When pressing multiple keys on international keyboards, the generated charcodes would cause the key bindings to stop working.
  • Fixed: Undoing edits to a prefab object with Mirrored settings would cause errors if not in Object Edit Mode.
  • Fixed: Dragging items in the Scene tab would prevent undos/redos until user clicks again.


Remember to report any bugs you may encounter!

Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!

v1.6.1c

v.1.6.1c (March 14, 2021)
  • Fixed: UVs operations would only get applied to one tile.
  • Fixed: Viewcube wouldn't function correctly when clicking it.


Remember to report any bugs you may encounter!

Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!

v1.6.1b

v.1.6.1b (March 12, 2021)
  • Fixed: Camera rotate/pan/zoom wouldn't work correctly with custom button settings.
  • Fixed: Context-menus could be positioned at the wrong locations for some users.


Remember to report any bugs you may encounter!

Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!