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Crocotile 3D News

v2.3.8

v.2.3.8 (July 9, 2024)
  • Improved: Tiles will have vertices aligned more precisely and with less floating point errors when placed into the scene. This should reduce the likelihood of small gaps forming.
  • Fixed: Baking lights would crash the app if the scene constisted of just a plane of tiles or lacked dimension in one or more axis.
  • Fixed: Sticky brush wouldn't be angled correctly when holding Shift key in some cases.
  • Fixed: Sticky tool should size tiles more appropriately if "Sticky Edge Proportionate" is enabled.


Remember to report any bugs you may encounter!

Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!

v2.3.7 & v2.3.7b

v.2.3.7b (June 20, 2024)
  • Fixed: The properties panel for Lights/Cameras wouldn't display all the properties.

v.2.3.7 (June 9, 2024)
  • Added: Cameras, Lights, and their Targets can now be parented to an Object instance or Bone.
  • Added: Audio files can now be linked into the project and provide a basic way to get sound played in the Animation/Theatre panels. Choose "Add Audio" in the Scene panel dropdown menu. Then open the properties of the Audio item to set how it plays.
  • Added: "Duplicate" action for duplicating a bone or instance.
  • Added: "Duplicate All" action for duplicating a bone or instance and any nested bones or instances.
  • Added: "Mirror" action for mirroring a bone or instance, or their animations.
  • Added: "Mirror All" action for mirroring the properties or animations of a bone/instance and any nested bones/instances.
  • Added: "Select/Deselect Vertices using current Color" keybinding to the Edit > Buttons > Edit Mode panel.
  • Added: "Select Overlapping Faces" keybinding to the Edit > Buttons > Edit Mode panel.
  • Improved: Selecting/deselecting Bones now have their corresponding items highlighted in the Scene panel.
  • Improved: Duplicating any Object Instances will now also duplicate any animations that it has.


Remember to report any bugs you may encounter!

Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!

v2.3.6

v.2.3.6 (April 18, 2024)
  • Added: "Select Overlapping Faces" action in the Edit mode context-menu. Right-click the viewport in Edit mode and go to Faces > Select > "Select Overlapping Faces" to use this action.
  • Improved: Dragging a vertex will now choose a selected vertex first if dragging from a group of overlapping vertices. If none are selected, it will choose a vertex belonging to a selected face. If no faces are selected, it will just choose the first unselected vertex.
  • Fixed: If vertex color space was set to sRGB, it wouldn't export vertex colors correctly in the .DAE format.
  • Fixed: If "Disable Vertex Selection" was enabled you would still be able to select/move vertices with WASD keys if mouse hadn't moved after clicking it.
  • Fixed: If importing a model with an extension that used capital letters, it would fail to load.


Remember to report any bugs you may encounter!

Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!

v2.3.5

v.2.3.5 (March 21, 2024)
  • Added: Exporting Dae files with vertex colors will now include the alpha value.
  • Added: Render Movie panel now has background color options for Gif format, including a transparent option.
  • Added: "Use Transparent mode for Tilebrush" to Edit > Settings > Draw mode. If this is enabled, the Tilebrush will use the same transparent mode of the Tileset.
  • Improved: Importing models should handle nested meshes better. The imported model will still be combined into one object however.
  • Improved: Steam users that run Crocotile without Steam running can activate Crocotile after logging into Steam (without closing Crocotile). Previously, Steam had to be running first before starting Crocotile.
  • Fixed: When selecting UV animations, the tilebrush wouldn't display any changes, making it unclear which UV animation was currently chosen.
  • Fixed: Exported .obj files would sometimes create wrong texture dimensions when using the power of 2 option and possibly in other cases too.
  • Fixed: Reset button in Spin Gif panel wasn't resetting the color.


Remember to report any bugs you may encounter!

Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!

v2.3.4

v.2.3.4 (March 9, 2024)
  • Fixed: In some cases loading a project that has Objects with Skinning enabled would position the skeleton incorrectly (the root bone would be posed incorrectly).
  • Fixed: If tiles were moved/rotated without changing the vertex geometry auto-flatten would still apply. Now it shouldn't if the geometry doesn't change shape.


Remember to report any bugs you may encounter!

Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!