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Vibrant Venture News

Alpha Patch 7.1.2

A new patch has been released for Vibrant Venture. Don't forget to restart Steam if the game does not automatically prompt you to update!

See the changelog below for details

  • Fixed certain Beam Tech not starting in the correct active state
  • Fixed the master volume setting not working unless you had changed the Joystick Deadzone
  • Fixed the social media links in the Title Screen not being visible on certain screen resolutions
  • Fixed the input labels in the World Map UI not being visible on certain screen resolutions

Alpha Patch 7.1.1

A new patch has been released for Vibrant Venture. Don't forget to restart Steam if the game does not automatically prompt you to update!

See the changelog below for details

  • Fixed the clouds in 1-1 rendering too far down
  • Fixed the clouds in the end credits screen rendering too far down
  • Fixed a bug in 3-C where a conveyor belt would suddenly stop working
  • Fixed the timing laser in 3-3's train section remaining disabled upon exiting the section immediately after the crate has touched the sensor
  • Fixed kicking the crate in the area in 3-3 with the timing laser while it's moving resulting in the crate respawning on the sensor after exiting and reentering the section
  • Fixed the final laser in 3-3 activating again after dying
  • Fixed shattering the Senior Rockly in 3-3 causing its hat to float in mid air
  • Tweaked the design of the train roof section in 3-3

Alpha Update 7.1.0

A new minor update has been released for Vibrant Venture with a couple of bug fixes and a new controller joystick deadzone option! Don't forget to restart Steam if the game does not automatically prompt you to update.

See the changelog below for details.

  • Added a new joystick deadzone option for controllers
  • Overhauled Centeel collision generation to prevent getting stuck between segments
  • Fixed a tile error in 3-3
  • Fixed the walking animation playing too fast while entering the Conductor fight in 3-2

Alpha Patch 7.0.3

A new patch has been released for Vibrant Venture. Don't forget to restart Steam if the game does not automatically prompt you to update!

See the changelog below for details.

  • Fixed being able to clip through walls when using the Quantum Heart
  • Fixed notification box rendering issues when using Brazilian Portuguese
  • Fixed the Loyal Fairies upgrade starting you with a fairy in boss levels
  • Fixed the moon in 1-3 not being visible
  • Fixed the clouds in 1-3 not rendering properly
  • Fixed using the dash at max speed slowing you down when it ends when moving right
  • Fixed the log in 1-Boss not falling if slammed while moving at a high speed
  • Fixed the Pause Menu buttons playing sound effects on mouse over while transitioning out of a level
  • Fixed performing an Air Kick on an enemy close to the ground causing the landing animation to play followed by the fall animation while continuing to Air Kick
  • Fixed crawling near the water surface causing the player's sprite to not be rotated
  • Fixed Air Kicking into water causing the player's sprite to not be rotated for one frame
  • Fixed gliding at the top of an anti-gravity field causing the player to begin rapidly spinning from constantly entering and exiting the field
  • Fixed crawling into water causing the player's hitbox to remain small
  • Tweaked momentum physics

Alpha Patch 7.0.2

A new patch has been released for Vibrant Venture. Don't forget to restart Steam if the game does not automatically prompt you to update!

See the changelog below for details.

  • Tweaked the animation for crates when they enter a beam
  • Fixed some Brazilian Portuguese localization errors in the Shop UI