Symbols in Neyyah / 2D pen art into Photoshop textures
Hey everyone! Hope you're all keeping well ... Prepping yourselves for entering the portal to Neyyah ...
While the engines warm up, symbols are being created. Special symbols. Symbols galore, in Neyyah. However, I'm not going to say much about them, other than they are very fun to create.
Here's an example of the process!
1. I take the texture in which any symbol may appear within the game - the material it needs to be imbedded on! In this instance, it's a metal plate. I focus on the device in which the plate is fixed to (where the symbol / s will apear) and render a close up of this plate.
plate render - raw / unedited
2. I then bring this into Photoshop, ready for symbol art to be imbedded onto!
3. The symbols themselves are created on paper, drawn with pencil, then when I'm happy with the design, I will run over it with a fine liner black pen.
raw drawing
edited drawing in Photoshop
4. The metal plate from the render I previously showed is then cropped, as I only need to work with the metal. I can place the symbols on top of this, and merge them into the image using Photoshop:

5. Now I have the symbol set in place, I can edit the entire texture as a whole in Photoshop!

6. Before long, I now have my finished symbol plaque in Blender, ready for renders! Ready for the game :)
Console with the new symbol plaque applied
So this is just one example of how certain elements of the game have to be created by hand then digitised to be able to work within the renders, and eventually the game itself!
Hope you enjoyed a different view into the graphical world of Neyyah!
Have a great week guys!
- Aaron Gwynaire / Defy Reality Entertainment
While the engines warm up, symbols are being created. Special symbols. Symbols galore, in Neyyah. However, I'm not going to say much about them, other than they are very fun to create.
Here's an example of the process!
1. I take the texture in which any symbol may appear within the game - the material it needs to be imbedded on! In this instance, it's a metal plate. I focus on the device in which the plate is fixed to (where the symbol / s will apear) and render a close up of this plate.

2. I then bring this into Photoshop, ready for symbol art to be imbedded onto!
3. The symbols themselves are created on paper, drawn with pencil, then when I'm happy with the design, I will run over it with a fine liner black pen.


4. The metal plate from the render I previously showed is then cropped, as I only need to work with the metal. I can place the symbols on top of this, and merge them into the image using Photoshop:

5. Now I have the symbol set in place, I can edit the entire texture as a whole in Photoshop!

6. Before long, I now have my finished symbol plaque in Blender, ready for renders! Ready for the game :)

So this is just one example of how certain elements of the game have to be created by hand then digitised to be able to work within the renders, and eventually the game itself!
Hope you enjoyed a different view into the graphical world of Neyyah!
Have a great week guys!
- Aaron Gwynaire / Defy Reality Entertainment