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Armoured Commander II News

1.2.32 Hotfix

An important hotfix that fixes an issue with allied unit support units not being properly reset before each turn

1.2.32 Hotfix

ADD: LVT-4, LVT(A)-1, LVT(A)-4
ADD: Display of current and total number of crewman actions in bail-out minigame
ADD: Modded weapons can define a 'custom_ap' value which will be used as its base AP value
ADD: Modded guns can define a 'custom_ammo_ap' dictionary with custom AP values for different ammo types

Update 1.2.32

ADD: Slightly different zones now used for Amphibious Assault day mission maps in some regions
CNG: At start of Shooting Phase, all guns on player unit will automatically switch Ready Rack use on or off depending on current moving status
FIX: Amphibious Assault day maps will no longer also use the coastal map chance
FIX: Minor unit definition fixes

Update 1.2.31

- ADD: Additional crew position info now displayed for vehicles in unit gallery
- ADD: Base AP value for 75mm APCR (for mods)

- FIX: Background colour for snow terrain now slightly lighter for better visibility of units
- FIX: Blocked LoS display should now more visible on snowy or urban combat maps
- FIX: Squadmates now properly maintain moving, etc. statuses during their activation phase

Update 1.2.30

ADD: Unit definition for Panzer KV-1A 753
ADD: Hero of the Soviet Union decoration
ADD: Campaign weeks can include a "day_end_text" dictionary with end-of-day reports for specific combat days

CNG: Drive Into Terrain command can now be used to attempt to unbog a vehicle, and won't be disabled if the vehicle is bogged

FIX: All Panzer IV models now correctly have a commander's cupola