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Hard Bullet News

Merry Christmas and Happy New Year!

[h2]This year we make crazy discounts up to 80% off![/h2]


We want to thank everyone who supports us through all these years — this one was really tough and we would not get through without your help, your ideas, emotions, videos and words of support.

Big news are coming and lots of work ahead!


Hard Bullet gets 15% off — the biggest discount yet, comes right in time with Memories of Kowlonn update that brings tonns of new gory fun to the game.

Jump on slow motion, shoot with both hands or use deadly knives to spill some blood.


Nevrosa: Escape — ardeco roomscale horror is 50% off!

Find your way out of strange lab and meet creatures from another world.


Ultimate Booster Experience — extreme ride to launch yourself into 2021 with 55% discount.

Ultimte party strarter and fun for the whole family!


Nevrosa: Spider Song and Primal Ritual get 30% and 45% discounts — traevl into Misty world do solve its secrets and face horrors in the dark.

New look on Nevrosa adventures, now with free locomotion, more action in expedition to the Mysty World!


Qbike: Cybercycles will drive you and your friends through the Net on lightspeed with 80% discount.

Online co-op or pvp with your friends in this cyberpunk snake on steroids.


[h3]Want to save more? [/h3]
We have lots of different bundles, it's up to you to select:

GexagonVR Collection is 73% off now.

All Nevrosa games in one Bundle are 53% off!


Thank you all again, don't forget to join our communities to have a chance to speak to us and bring your suggestions.


Join our communities to directly talk to us:
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New Roadmap and Summing up the nearest update

Click here for High Resolution version!

[h3]Hello friends![/h3]

Not so long to wait until Memories of Kowloon start rushing through your head like a bullet — it's the right time to summ up what to expect and shread some light on upcoming 2021 updates.


This December — Memories of Kowloon


[h2]Meele physics: Pierce, Nail and Cut![/h2]


Reworked hand weapons setup brings us new complex interactions and opens a road to new possiblities!

Right now we prepared three big gory mechanics, that include few smaller ones:
  • Piercing. We have cool spear-like weapons: pitchforks, sharp pipes to pierce your enemies through. Or you can check out deadly spikes to set them on, or better use that fork to stick them to the wall!
  • Cutting. You can chop and cut enemies with different types of bladed weapons. New effect — leave bleeding cuts or chop off their limbs!
  • Nailgun. Use this to stick bad guys to the walls. We have plans to add other variations of this gun in the future!

This progress we have with new hands will help us bring some cool interactions sooner than we planned, so expect lots of new handy things in the future updates!

[h2]Body Physics Update[/h2]


Totally new physics setup for all enemy bodies. Now every meele fight becomes much more complex due to new limbs weight, updated rig and animations.

Bots now can take a hit, react to bullets and get up more naturally. We added some new punches and kicks animations with empty hands so watch fists fly into your face... or be ready to block them!

Returned player's elbows, so you can hit with them again!

We want to bring more meele interactions in the future, so, please, share your thoughts and ideas with us.

[h2]Bladed and Blunt weapons[/h2]
notice: only some of new weapons shown above

Still working out the final list, cause we decided to add more chinese weapons than generic european ones. Everything we mentioned before is already there, so expect cool surprises on launch!

[h2]Multi-Language Translation[/h2]
Hard Bullet is avaliable on 10 languages and we will add more. With this update we welcome:
  • 繁体中文 — Traditional Chinese
  • 日本人 — Japanese
  • 한국어 — Korean
  • Svenska — Swedish

[h2]Bugfixes and Performance Improvements[/h2]
During last weeks we fixed lots of annoying bugs and will bring more FPS to your VR setups.
More info will come with the final announcement.





Join our communities to directly talk to us:
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Devlog: Nailgun, New Piercing and Arena!



We've been working hard past two weeks and have some cool stuff to show you. Hand weapons got lots of polishing so now we are able to add new deadly toys!

We launched our PATREON! Now you can get exclusive beta access or just support us during development.

[h3]Remember Kowloon?[/h3]
New Arena designed for meele fights.

As lots of new interactions and weapons coming, we need a special place to try them all. Not just a simple arena, but a narrative story flashback from previous life of Mr.Woo.

In 1993, while hunting those bastards who killed his squad during Hong Kong Raid, our hero got into a deadly trap inside agonising Kowloon Walled City.

Not so many bullets left so you'll need to use everything you can get your hands on!

[h3]New Piercing mechanics.[/h3]

Greately improved piercing weapons since the last Devlog!

[h3]Nail Gun[/h3]
Every good game should have one! WIP gif:


[h3]Bots and AI Improvements[/h3]

New bots body behavior needs more polishing due to its complicated setup, so we decided to keep it in work for now. However, we'll be able to roll out several quality of life improvements until new body physics arrive:
  • Grabbable Armor
  • Lots of AI fixes
  • Eye contact with player


[h3]List of new weapons:[/h3]
  • Nailgun
  • Bayonet Knife
  • Machete
  • Axe made of pipes
  • Pitchfork
  • Tactic Shovel
  • Sword
  • Katana

  • Taser Baton

  • Bat with nails
  • Bat with spikes
  • Rusty Pipes
  • Adjustable Wrench
  • Hammer


[h3]When?[/h3]
We really wanted to bring new Blunts&Blades in November, but decided to take more time to polish everything and bring you all new features in one big Kowloon Memories update this December!


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Devlog: Blunts and Knives



During last week we had a breakthrough with blunt weapons physics that will help us improve not only them:
  • Add bladed weapons much sooner that we expected.
  • Let your off-hand hold weapons by handguard while you reload with your main.
  • Hold pistols with both hands.


[h2]Blunt weapons: new physics and effects[/h2]


Now all the blunts will jump in your palm just like the guns do.
You can hold them with both hands, threw away, keep in holsters and deal visible gory damage to emenies and surrounding.

We also made a new type of blunt weapon — taser baton! It does extra damage and special effects when touch emenies!

[h2]Bladed Weapons Work-In-Progress[/h2]
[h3]Spear Test:[/h3]


[h3]Axe Test:[/h3]


[h3]Knives Test:[/h3]


[h3]Awesome! When?[/h3]
We'll roll this update this month as well as planned puppet update which will get an own devlog post too.

Don't forget to join our Discord were we show some WIP footage and answer your questions!

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Language Update 2.0



[h2]Check your settings cause this Update could set them to Defaults![/h2]

New languages added!

Welcome to Hard Bullet family:
  • РУССКИЙ
  • 中文
  • FRANÇAIS
  • DEUTSCH
  • ESPAÑOL
  • ITALIANO
  • POLSKI
  • PORTUGUÊS-BRASIL
  • ΕΛΛΗΝΙΚΆ


With this Update we'll be able to add more and more new languages. So stay tuned!

If you notice any typos or misunderstandings, please, leave your feedback in this thread. We are not native speakers and could left some.

Big thanks for your help in translating! Let us know if you can help translate Hard Bullet to you native language.

UI Improvements
  • Reworked some screens in the Settings Menu.
  • Added more context writings to Acade/Tactic switcher.



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