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Let Them Trade News

Update 1.0.2

[h3]Tweaks[/h3]
  • [p]Added prebuilt research lab to branching out[/p]
  • [p]Small changes to quest timing in branching out to prevent simultaneous king messages[/p]
  • [p]Removed visible fish tile on other side of bay from starting area in fishy business[/p]
  • [p]Small change to scouting north quest condition in fishy business to prevent players from soft-locking themselves[/p]
  • [p]Added more transporters to city upgrades[/p]
    • [p]Upgrade 1: +1 → +1[/p]
    • [p]Upgrade 2: +1 → +2[/p]
    • [p]Upgrade 3: +1 → +2[/p]
    • [p]Upgrade 4: +1 → +3[/p]
  • [p]Start speed of city transporters +10%[/p]
  • [p]Transporter numbers and stats will be updated on load if save game version is outdated.[/p]
[p]We will rework the city transporters in the future but for the time being simply giving the player more slightly faster transporters should mitigate bottle necks in the city logistic.[/p]

Update 1.0.1.5

[h3]Tweaks[/h3]
  • [p]Small balance change to Stone Tool Maker and Forge production.[/p]
  • [p]Adjusted "Coal is the Goal 2" side quest in the "Livery Delivery" campaign map to recognize any coal production and not just the coal mine building.[/p]
[h3]Bugfixes[/h3]
  • [p]Fixed a bug breaking the main quest in "Branching Out".[/p]
  • [p]Fixed small mistakes in English and German localizations.[/p]
  • [p]Fixed the Level IV Peasant Home upgrade incorrectly requiring Sheep Farm research.[/p]
  • [p]Fixed Aristocrats having only 90% happiness when provided with all goods.[/p]
  • [p]Fixed soft-lock in tutorials when accidentally selecting the wrong research.[/p]
  • [p]Fixed loading save game in map editor.[/p]

Cozy new city builder Let Them Trade feels like Civilization 7 with less stress

Trading is one of those magical problem solvers in city-building games. Whether it's securing that valuable resource you need to support a unit's production in Civilization 7, or offloading supplies you don't need to secure those you do in Simcity. Indie studio Spaceflower's new game Let Them Trade embraces this fully, setting you on a course to build out an ever-expanding network of cities that can exchange their resources. It's a relaxing blend of managing settlements and optimizing your production lines, and it's out now.


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Hotfix 1.0.1.2

[h3]Tweaks[/h3]
  • [p]Show bandit pressure meter in mission 7 “livery delivery”.[/p]
[h3]Bugfixes[/h3]
  • [p]When bandit camp spawn is blocked a fallback will be selected.[/p]
    • [p]Mission 7 “livery delivery” can no longer be blocked by critically placed city.[/p]
  • [p]Bandit camps can no longer spawn on unreachable tiles[/p]
  • [p]Fixed building count quest conditions when deconstructing buildings that are currently a construction site.[/p]
  • [p]Players no longer can change gamespeed while a king dialog is beeing displayed which could lead to issues quests not getting started properly.[/p]
  • [p]Fixed transporter capacity upgrade, making transporters only cayrring 1 item.[/p]
  • [p]Fix economy data not being reset properly.[/p]
    • [p]Fixes total storage numbers.[/p]
    • [p]Fixes some cached trade data from last mission unlocking conditions for current missions.[/p]
  • [p]Fixed a possible crash in tile cluster reveal algorithm.[/p]
  • [p]Fixed a crash in movement component when actor did not load properly.[/p]
  • [p]Fixed a crash where a city destruction exactly at the wrong time crashed the bandit manager.[/p]
[p][/p][p]Savegames from campaign maps Science of the Lambs, Livery Delivery and Bandit Lord Fjord may be not valid if players have encountered missing quests or bandits not spawning (Sorry).[/p]

Let Them Trade is out now!

Let Them Trade is out now!
[p]We finally made it. And this would be the place for a pretty long post about how far we have come and how grateful I am for our team and their hard work and for our community that helped us shape the game into what it is today and about how we managed to power through all the challenges that live has given us and that making games is a hard business but that the reaction of the community and them having fun makes it all worth it. [/p][p]But today is not that day. Today is release day and I'm totally stressed. That's why I'll cut it short:[/p][p][/p][p]Thank you for everything, Let Them Trade is available now with a 20% launch discount, get it while you can and please leave a review if you liked the game! And most important - have fun! :)[/p][p][/p][p]Get it here:[/p][p]https://store.steampowered.com/app/1313290/Let_Them_Trade/[/p][p]Best,[/p][p]Alex and the whole team from Spaceflower