1. Let Them Trade
  2. News

Let Them Trade News

Release Stream

[p]Hey everyone![/p][p][/p][p]It is finally time! Let Them Trade releases TODAY!! [/p][p][/p][p]After all this time we are beyond excited to finally show you everyones hard work. [/p][p][/p][p]We're super grateful for everyone who supported us thus far, and especially everyone in our communities https://discord.gg/pFKnDcnuJp[/p]

Update 0.7.0.37

[h3]What’s New?[/h3]
  • [p]Castle UI updated.[/p]
  • [p]Castle building production cycles are now set by a target fill fraction.[/p]
  • [p]Added and updated sounds.[/p]
  • [p]Reworked milestones.[/p]
[h3]Bugfixes[/h3]
  • [p]Fixed crash when bandit camp failed to load.[/p]
  • [p]Fixed player-built bridges being indestructible after saving and loading.[/p]
  • [p]Fixed invisible bridge heads.[/p]
  • [p]Fixed incorrect pathfinder weighting for bridge connections.[/p]
  • [p]Fixed highlighting in build mode not vanishing.[/p]

Update 0.7.0.25

[h3]What's New?[/h3]
  • [p]Construction site UI now displays required resources on hover.[/p]
  • [p]Overall UI polish.[/p]
  • [p]Added build aristocrat main quest to sandbox maps.[/p]
  • [p]Added roads to all campaign maps with prebuilt cities.[/p]
  • [p]Adjusted early-game balance by reducing peasant consumption and increasing their payments to the city.[/p]
  • [p]Attempt to refund resources when removing input or consumer slots.[/p]
  • [p]Increased starting coins for first few campaign maps.[/p]
  • [p]Added quest to Party Prep, which recommends researching the first city limit upgrade.[/p]
[h3]Bugfixes[/h3]
  • [p]Cleaned up canceled construction site resource orders for transporters and the tradeport.[/p]
  • [p]Fixed issue where priority stars on building UIs did not match.[/p]
  • [p]Fixed ambient audio not playing after restarting or loading a game while playing.[/p]
  • [p]Fixed achievement for “Science of the Lambs” campaign map.[/p]
  • [p]Knight flag can now be placed more reliably.[/p]
  • [p]Fixed some research tree descriptions.[/p]
  • [p]Fixed bug stopping completion of mission "Uninvited Guests".[/p]
  • [p]Fixed modification use during construction breaking job info.[/p]
  • [p]Fix rare crash related to castle production line.[/p]

Update 0.7.0.20

[h3]Bugfixes[/h3]
  • [p]Fixed crash in console log. -.-[/p]
  • [p]Fixed issue where toggling certain building modifications caused exponential output growth.[/p]
  • [p]Fixed happiness modifiers not being correctly removed when expired.[/p]
  • [p]Fixed UI bug in happiness display.[/p]
  • [p]Hidden bandits can no longer be targeted.[/p]
  • [p]Fixed bug where knight gets stuck "waiting for scout packages" while idle.[/p]
  • [p]Fixed possible crash in highlight system.[/p]
  • [p]Fixed quest getting stuck when scripted bandit camp spawn failed due to blocked location.[/p]

Let Them Bongo!

[p]The release of Let Them Trade is now only one week away and we wanted to do something special for you![/p][p][/p][p]We partnered up with our friends from Irox Games - the developers of the popular Bongo Cat desktop companion - to celebrate this last week with a special event in their game.[/p][p][/p][p][/p][p][/p][p]It's simple: Play our demo for 5 minutes and receive exclusive awards inside Bongo Cat - including your very own Mr. Nuts to place on top of your Bongo Cat![/p][p][/p][p]Download Bongo Cat now if you did not already:[/p][p]https://store.steampowered.com/app/3419430/Bongo_Cat?utm_source=LTT[/p][p]Best,[/p][p]Spaceflower[/p]