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AFTERBLAST News

AFTERBLAST - EA Launch Update, December 19, 2025

Hello Blasters!
[p]New day, new changes!! 💗[/p][p][/p][h2] Fixes:[/h2]
  • [p]Fixed invisible announcements appearing during the loading screen (e.g. for reaching specific stages)[/p][p][/p]
[h2]Changes:[/h2]
  • [p]Added a widget for comparing usables, similar to weapon comparison[/p]
  • [p]Added indicators in the lobby[/p]
  • [p]Add reward icons to announcements for completed quests[/p]
[p][/p][p]Not many this time, because the big ones are coming soon, but these are very important for new players! 😊[/p]

AFTERBLAST - EA Launch Update, December 16, 2025

Hello Blasters!
[p]Time for next changes and improvements!!! 😁[/p][p][/p][h2] Fixes:[/h2]
  • [p]Reduced the sounds of the 4h Boss Tower destruction[/p]
  • [p]After reviving, the player is sometimes immortal[/p]
  • [p]Switching weapons during a hook cancels the hook but does not trigger its cooldown[/p]
  • [p]Possible to pick up an item (from the merchant) after death while in spectate mode[/p]
  • [p]Heartbeat sound can be heard after death (on revive)[/p]
  • [p]After the client dies, damage taken VFX and SFX are missing[/p]
  • [p]If you have multiple unclaimed level rewards and start claiming them, the same reward appears each time[/p][p][/p]
[h2]Changes:[/h2]
  • [p]Extend the time before loot disappears from the ground[/p]
  • [p]Jumping during a hook should not consume the extra mid-air jump (it should only interrupt the hook)[/p]
[p][/p][p]More to come very soon! 🔥[/p]

AFTERBLAST - EA Launch Update, December 13, 2025

Hello Blasters!
[p]Next day next improvements! Come see them! 👀[/p][p][/p][h2] Fixes:[/h2]
  • [p]Fixed reload being blocked during shooting from weapons[/p]
  • [p]Fixed Summoner enemy (summons enemies, teleport, added weak point)[/p]
  • [p]Fixed doors sometimes not opening despite defeating all enemies[/p][p][/p]
[h2]Changes:[/h2]
  • [p]Added icons to the quests[/p]
  • [p]More information about quests rewards for companions/finishers/masks[/p]
[h2]
New:[/h2]
  • [p]Added difficulty levels descriptions[/p]
  • [p]Now you can ping in the game[/p][p][/p]
[p][/p][p]We changed the order a little for the updates, Gate of Survival re-work is in progress still but will be done very soon 🔥 I hope you will like these changes 😁[/p]

AFTERBLAST - EA Launch Update, December 10, 2025

Hello Blasters!
[p]This time not only fixes and improvements but also many new perks! 😁[/p][p][/p][h2] Fixes:[/h2]
  • [p]Some crash fixes[/p]
  • [p]Fixed weapon disappearing when using hook during scoping[/p][p][/p]
[h2]Changes:[/h2]
  • [p]Limited 3D resolution setting to not go lower than 30%[/p]
  • [p]Oncreased minigun turret damage[/p]
  • [p]Reworked companions damage so it scales properly with player's base damage (and item/upgrade level):[/p]
    • [p]Passive Items:[/p]
      • [p]Orbiter[/p]
      • [p]Firefly[/p]
      • [p]Sphere Companion[/p]
    • [p]Usable Items:[/p]
      • [p]Shooting Turret[/p]
      • [p]Lightning Turret[/p]
    • [p]Weapons:[/p]
      • [p]Minigun Turret[/p]
    • [p]Minions:[/p]
      • [p]Mage[/p]
      • [p]Guardian[/p]
      • [p]Impus[/p]
      • [p]Pyro Cookie[/p]
  • [p]Added usable item level scaling:[/p]
    • [p]Critical Hit[/p]
    • [p]Shield Potion[/p]
    [p][/p]
[h2]New Perks:[/h2]
  • [p]After you Dash, your Movement Speed is increased[/p]
  • [p]All Summons deal more Damage[/p]
  • [p]Restore X shield after Finisher[/p]
  • [p]Weak point DMG is increased when in the air[/p]
  • [p]You deal more DMG to Elite enemies[/p]
  • [p]After Finisher take less damage for X seconds[/p]
  • [p]Poison damage is increased[/p]
  • [p]Burn damage is increased[/p][p][/p]
[p]Next 2 patches will be very nice for the Gate of Survival maybe something more 🤗 Thank you guys for being with us! 💗[/p]

AFTERBLAST - EA Launch Update, December 8, 2025

Hello Blasters!
[p]A wave of new enhancements, features, and important bug fixes arrives to elevate your adventure! 😁[/p][p][/p][h2] Fixes:[/h2]
  • [p]fixed teleport VFX for the client[/p]
  • [p]fixed almost all passive item descriptions[/p]
  • [p]fixed showing incorrect rarity bonuses in the weapon inventory menu[/p]
  • [p]fixed invisible portals that shoot spears on the client (Last Boss)[/p]
  • [p]fixed invisible chains for the client (Last Boss)[/p]
  • [p]fixed pause menu focus when using a gamepad[/p]
  • [p]fixed level reward selection on gamepad[/p]
  • [p]added spear skill description[/p]
  • [p]adjusted death SFX volume of ancient towers[/p]
  • [p]companions no longer target traps[/p]
  • [p]added missing axe skill description[/p]
  • [p]fixed (4h Boss) lasers not disappearing after defeating him while lasers are still active[/p][p][/p]
[h2]Changes:[/h2]
  • [p]Last Boss - Improved animations, faster attacks, less enemies, Crystals Charge is faster and their area is smaller[/p]
  • [p]improved reward selection visuals and information[/p]
  • [p]increased leaderboard to 100 entries instead of 99[/p]
  • [p]challengers can no longer become elites[/p]
  • [p]replaced the Freeze rarity bonus with Frost[/p]
  • [p]removed core upgrade reset from the lobby[/p]
  • [p]changed Healing Perk from a "kill event" to a "hit event"[/p][p][/p][p][/p]
[p]Have a great day, evening and night! Cool new things and changes coming soon! 🔥[/p]