V22.0 Update is now Live!
Hey folks,
Below is a breakdown of the new features, fixes, and changes live in V22. This build is heavily focused on build parts and some end-game advanced placeables.
Thanks for all the community feedback and suggestions during this beta cycle! Your input has been invaluable in shaping the game, and we appreciate your support. If you've been enjoying the updates, we’d love to see your reviews—it really helps!
A quick note: The Beta Hub will close soon as this cycle wraps up, but don’t worry—it’ll return for the following public beta phase.
Reminder: If you have suggestions, feedback, or bug reports, please post them in the Steam Forums. That’s where both the community and the developer check regularly. Head over to the forums here to share your thoughts - or visit us in Discord!
We hope you enjoy the new additions and improvements!
[h3]Build Part Additions:[/h3]
New set of Wooden foundations and ceilings:
New set of quarter foundations and ceilings:
New sets of vertical half walls:
Other build part additions and changes:
[h3]Other Additions:[/h3]
[h3]Changes:[/h3]
[h3]Bugfixes:[/h3]

Below is a breakdown of the new features, fixes, and changes live in V22. This build is heavily focused on build parts and some end-game advanced placeables.
Thanks for all the community feedback and suggestions during this beta cycle! Your input has been invaluable in shaping the game, and we appreciate your support. If you've been enjoying the updates, we’d love to see your reviews—it really helps!
A quick note: The Beta Hub will close soon as this cycle wraps up, but don’t worry—it’ll return for the following public beta phase.
Reminder: If you have suggestions, feedback, or bug reports, please post them in the Steam Forums. That’s where both the community and the developer check regularly. Head over to the forums here to share your thoughts - or visit us in Discord!
We hope you enjoy the new additions and improvements!
[h3]Build Part Additions:[/h3]
New set of Wooden foundations and ceilings:
- Wooden Foundation 2
- Wooden Corner Foundation 2
- Wooden Triangle Foundation 2
- Wooden Ceiling 2
- Wooden Corner Ceiling 2
- Wooden Triangle Ceiling 2
- Wooden Ceiling 2 (Ladder Access)
- Wooden Corner Ceiling R 2 (Ladder Access)
- Wooden Corner Ceiling L 2 (Ladder Access)
- Wooden Triangle Ceiling 2 (Ladder Access)
New set of quarter foundations and ceilings:
- Wooden Foundation Quarter
- Wooden Foundation Quarter 2
- Concrete Foundation Quarter
- Sandstone Foundation Quarter
- Wooden Ceiling Quarter
- Wooden Ceiling Quarter 2
- Concrete Ceiling Quarter
- Glass Ceiling Quarter
- Sandstone Ceiling Quarter
New sets of vertical half walls:
- Wooden Vertical Half Wall
- Interior Wooden Vertical Half Wall
- Glass Vertical Half Wall
- Sandstone Vertical Half Wall
- All the upgrade variations of walls (Brick, wood, concrete)
Other build part additions and changes:
- Wooden Slanted Roof Quarter
- Wooden Door 2
- Wooden Door 3
- Wooden Ramp (Ceiling) – Snaps only to ceilings and has no legs.
- 3 new sets of metal railings.
- Mirror versions of the corner foundations and ceilings so textures align correctly.
- Wood and Concrete half pillar.
- Change: Pillar snap points adjusted slightly to accommodate quarter foundations and ceilings. Previously placed pillars will maintain their original position.
[h3]Other Additions:[/h3]
- New POI – Added a new POI and roadway near the center of the map.
- New POI – A more city-like POI that contains an enormous amount of loot. This POI will not include any technologies but will offer some other cool items that can be found with a fresh/new game save.
- Advanced Sawbench – Electric Circular Sawbench: requires 200 power and trader tech—yields five planks per log.
- Trader Tech – New Electric Sawbench tech available from the trader for 1000 coins.
- Elevators – Added both Elevator Frame and Elevator Cabin- tech required from the trader.
- Trader Tech – New Trader technology for unlocking elevator components.
- Settings – Added menu settings to adjust the number of AI spawns in POIs (default is 3).
- Lighting – Players can now change the color of powered lights. Additionally, lights can now have adjustable intensity and a flashing effect.
- Lighting – New linear light added.
- Lighting – New wall light added.
- Watermill – Provides 350 power and must be placed on rapids. Trader tech required.
- Trader Tech – New Watermill trader tech available for 1500 coins.
- Water Bottle – Can't be crafted but can be found in loot.
[h3]Changes:[/h3]
- Build UI – Adjusted to accommodate all the new build parts.
- Spike Traps – Now have a 10-20% chance of breaking when hit by AI Vambies. Barbed wire is recommended for complete protection.
- Environment Rapids – Rapids no longer freeze in winter.
- Vambie Drops – 30% chance for Vambies to drop coins (between 5-15 coins). It makes coin collection easier and adds incentive for combat.
- Rain Sounds – Rain sounds are dampened when in buildings and bases.
- Log Cart – It will no longer push logs, frogs and other objects on the ground.
[h3]Bugfixes:[/h3]
- Fixed an issue where some objects could not be placed on glass ceilings.
- Fixed a bug where players could get stuck in the fridge UI, requiring a forced reboot to exit.
- Finally resolved (hopefully) all rain-in-base issues.
- Mike would sometimes have issues opening gates if they were placed near slopes.













