🧙♂️ Early Access Patch Notes 0.5.187
Dear Wizards,
A lot of you were complaining about it so it's time for a small optimization patch!
Expect to see more optimization patches in the future, especially the ones related to performance of projectiles. Improving their performance however will not be as easy since it will require me to completely rework how their work and use more advanced Unity's system so it will take me some time to develop. I'm sorry for all the issues and rage caused by FPS drops. This is our top priority right now to improve it.
[h2]✅ Added:[/h2]
- [Music] Background music is now muted after changing the game's window.
- [Settings] Added support for 5120 x 1440 resolution.
[h2]🔄 Changed:[/h2]
- [Performance] Reduced maximum amount of spawned damage/healing texts [infinite].
- [Performance] Lightning Strike, Zeus Rage and Zeus Wand now deal damage every 0.05 => 0.15 seconds (their total damage is unchanged).
[h2]⚙️ Fixed:[/h2]
- [Performance] Improved performance of spells sounds. All spells sounds are now limited since they were causing big performance issues. Now spells like for example Lightning Strike should have much better performance!
[h2]❌ Removed:[/h2]
- [Performance] Removed healing effect (only visual part). It was problematic because with too much healing (even with simple combo like Zeus Wand + Shamanic Spellbook it could cause FPS drop).
- [Performance] Removed lights from spells like Lightning Strike, Spore Zone and from effects when projectiles are destroyed.
Make sure to check out our official
Discord server to discuss anything you want and give your suggestions!
https://discord.gg/vEtTJpqnwNP.S. If you have just 5 minutes of free time, please write a review about our game. It will cost you nothing and will help us greatly! 💜
Stay tuned for the next updates!