🧙♂️ Development Updates #11
In the last 2 weeks we were mainly working on new enemies and reworking Main Menu.
[h2]✅ Added:[/h2]
[Enemies] Added new enemy called Mummy.
[Enemies] Wraith can now spawn in the Ancient Desert.
[Curses] Added new curse called "Sad World".
[Spells Merging] Added new Spells Merging type (on summon deal damage).
[Main Menu] Added initial popup message that "For best experience we recommend playing with keyboard & mouse for more precise aiming.".
[Music] Added dynamic music to Trap Rooms.
[Trap Rooms] Added second reward after completing Trap Rooms. All Trap Rooms now have Very Rare or Legendary artifact as one of their rewards.
[Logo] Logo is now translated to Chinese.
[h2]🔄 Changed:[/h2]
[Main Menu] Changed main menu splash art, logo and font.
[Levels] Adjusted level length in all biomes. They are mostly shorter now.[Spells] Lightning Strike is now treated as an explosion.
[Spells] Lowered Fire Ball and Energy Ball projectiles speed.
[h2]⚙️Fixed:[/h2]
[Game-breaking] Fixed a game-breaking bug where some players were unable to jump (or rather that their jumps were very small, making the game unplayable for them).
[Camera] Improved camera movement after crouching.
[Spells Merging] Fixed interaction of Volley Spells with other spells after merging.
[Loading] Fixed a bug where it was possible to open Pause or Inventory menu during level loading and thus making it seem like it has never loaded (it was loaded, but just paused).
[Spells] Fixed interaction of all projectiles with the boomerang effect (now they always rotate properly towards flying position).
[Sounds] Fixed a bug where some sounds were playing again after unpausing the game.
[Performance] Fixed a bug where players using Arabic system language had performance issues.
Stay tuned for the next updates!