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πŸ§™β€β™‚οΈ Early Access Patch Notes 0.5.197

πŸ§™β€β™‚οΈ Early Access Patch Notes 0.5.197


Dear Wizards,

In today's patch the main focus was about adding option to change transparency of player's spells and effects in the settings. We heard a lot of complaints about the visibility dropping while having some crazy spells and we hope that it will feel much easier to see what is going on and enemies attacks after lowering the transparency of player's spells and effects.

[h2]βœ… Added:[/h2]
  • [Visibility / Settings] Added option to change transparency of player's spells and effects in the settings.


[h2]πŸ”„ Changed:[/h2]
  • [Visibility] Increased default transparency of player's spells and effects [30%].
  • [Visibility] Lowered default transparency of enemy spells and effects [30%].


[h2]βš™οΈ Fixed:[/h2]
  • [Loading] Fixed a bug where level generation could sometimes stuck at loading enemies.


Make sure to check out our official Discord server to discuss anything you want and give your suggestions!
https://discord.gg/vEtTJpqnwN

P.S. If you have just 5 minutes of free time, please write a review about our game. It will cost you nothing and will help us greatly! πŸ’œ

Stay tuned for the next updates!

An Amazing Wizard is joining the Steam Summer Sale with a special discount!

[p][/p][p]The Steam Summer Sale is here![/p][p] "An Amazing Wizard" is joining the event with a special discount![/p][p]From June 26 to July 10, grab the game at 20% off β€” down from $11.99 to just $9.59.[/p][p]Don’t miss out![/p][p][/p]

πŸ§™β€β™‚οΈ Early Access Patch Notes 0.5.196

πŸ§™β€β™‚οΈ Early Access Patch Notes 0.5.196
[p][/p][p]Dear Wizards, [/p][p][/p][p]Today's patch is focused on improving performance of all explosions. They were all reworked and should have much better performance now![/p][h2][/h2][p][/p][h2]πŸ”„ Changed:[/h2]
  • [p][Performance] Reworked all explosions to improve their performance.[/p]
  • [p][Game Feel] Increased Basic Spell's base knockback by a little bit more than 300% [3.2].[/p]
  • [p][Enemies / Game Feel] It's now easier to interrupt enemies (and briefly stun them) after dealing them enough damage in a single blow. Each enemy have a separate percentage threshold, but they were lowered by 20-300% based on the enemy.[/p]
  • [p][Enemies] Bosses now can become elites only starting from the second difficulty level.[/p]
  • [p][Perks / Artifacts] All perks and artifacts generating currencies over time now generate them 3 seconds faster.[/p]
  • [p][Spells] Increased explosion range of Arcane Bomb by 50%[/p]
[p][/p][h2]βš™οΈ Fixed:[/h2]
  • [p][Texts] Damage and healing texts are no longer displayed when damage/healing done is equal to 0.[/p]
[p][/p][h2]❌ Removed:[/h2]
  • [p][Visibility] Removed gravity distortion effect(visually) from Gravity Tornado and Gravity Zone spells. They were causing performance issues and with multiple of them spawned it was really difficult to read enemies attacks. These effects had sense only long time ago when there was no spells merging in the game.[/p]
  • [p][Curses] Removed Curse of the Blind from the possible curses you can randomly gain on difficulty level 2+[/p]
[p]
Make sure to check out our official Discord server to discuss anything you want and give your suggestions!
https://discord.gg/vEtTJpqnwN

P.S. If you have just 5 minutes of free time, please write a review about our game. It will cost you nothing and will help us greatly! πŸ’œ

Stay tuned for the next updates![/p]

πŸ§™β€β™‚οΈ Early Access Patch Notes 0.5.195

πŸ§™β€β™‚οΈ Early Access Patch Notes 0.5.195
[p][/p][p]Dear Wizards, [/p][p][/p][p]It's time for another patch focused on improving game feel and visibility. In the next patch we're gonna rework explosions to improve their performance![/p][h2][/h2][h2]πŸ”„ Changed:[/h2]
  • [p][Game Feel] Increased speed of most player's spells projectiles by 100+%[/p]
  • [p][Game Feel] Increased base speed of Basic Spell [14].[/p]
  • [p][Game Feel] Increased base damage of Basic Spell [6.5].[/p]
  • [p][Visibility] Enlarged the cursor by 50% and changed it's shape to a square to make it more visible.[/p]
  • [p][Visibility] Improved visuals of hit effects and their performance.[/p]
  • [p][Spells] Increased pull of Gravity Tornado [60].[/p]
[p]
Make sure to check out our official Discord server to discuss anything you want and give your suggestions!
https://discord.gg/vEtTJpqnwN

P.S. If you have just 5 minutes of free time, please write a review about our game. It will cost you nothing and will help us greatly! πŸ’œ

Stay tuned for the next updates![/p]

πŸ§™β€β™‚οΈ Early Access Patch Notes 0.5.194

πŸ§™β€β™‚οΈ Early Access Patch Notes 0.5.194
[p]
Dear Wizards,

Today's patch is all about improving game feel and visibility.[/p][p][/p][h2]βœ… Added:[/h2]
  • [p][Game Feel] Added a clear visual effect when landing a hit on the enemy. It's color is based on the element of used spell.[/p]
  • [p][Game Feel] Added screen shake after killing any enemy.[/p]
  • [p][Game Feel] Added screen shake after stomping.[/p]
  • [p][Game Feel] Added screen shake when using Jumping Slime.[/p]
[h2]πŸ”„ Changed:[/h2]
  • [p][Visibility] Darkened all background decorations so they should no longer take too much focus. It's also better for the eyes.[/p]
  • [p][Game Feel] Jumping Slime will now push you upwards instantly instead after a short delay.[/p]
[p]
Make sure to check out our official Discord server to discuss anything you want and give your suggestions!
https://discord.gg/vEtTJpqnwN

P.S. If you have just 5 minutes of free time, please write a review about our game. It will cost you nothing and will help us greatly! πŸ’œ

Stay tuned for the next updates![/p]