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Grapple Tournament News

Update 20: Quality of life and game balance improvements

Greetings, Champions!

Enjoy melee improvements, team switch functionality and quality of lie additions in this update.

New
- Added Switch Team functionality where applicable, find it in the in-game menu
- Added continuous damage infliction when energy melee weapons are inside an enemy character
- Added the ability to use the pause menu UI with a weapon in hand
- Added lower case player name support
- Bottles in the HUB can be broken when hit with large enough impact
- Added Social features to the Demo temporarily

Changes
- Reworked melee weapons to deal damage based on impact velocity
- Pan Hammer can inflict damage for a longer duration after a throw
- Slightly nerfed Revolver close distance damage
- Reworked and optimized map Hydroponics
- Simplified UI keyboard when changing player name

Fixes
- Fixed a bug with the Pan Hammer throw damage
- Fixed some gameplay issues on Hydroponics
- Fixed some colliders on Spiral
- Fixed some translations

Optimizations
- Optimized all weapon effects visuals
- Optimized weapon effects loading times

Have comments? Send us your feedback and help us shape the game on Steam Discussions or on the official Discord server.

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Update 19: Reworked HUB and Halloween customization items

Greetings, Champions!

Halloween is coming fast and the best place to celebrate it is in the new HUB area!

New
- Added new, reworked the HUB graphics
- Added better looking grappling hook
- Added Halloween customization items
- Added Hamburger hat customization item
- Added new VR headset customization item
- Added camera fade before singleplayer level transitions
- Added Chinese translations

Changes
- Changed HUB layout to be more accessible

Fixes
- Fixed lighting issues on Lobby and Zion

Optimizations
- Improved matchmaking and server search under the hood
- Optimized textures on Rig

Have comments? Send us your feedback and help us shape the game on Steam Discussions or on the official Discord server.

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Update 18: Rig is out of beta!

Greetings, Champions!

Rig is now out of beta!

New
- Rig map got a huge visual upgrade and nearly reached it's final form

Changes
- Changes in Mutant game mode:
-- Mutant max health nerfed
-- Mutant doesn't get health addition when eliminating other players

Fixes
- Fixed lighting issues and black textures on maps Lobby, Spiral and Temple

Optimizations
- Optimized matchmaking and server search on all platforms

Have comments? Send us your feedback and help us shape the game on Steam Discussions or on the official Discord server.

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Update 16: Minor fixes and free multiplayer event

Greetings, Champions!

Let us quickly deliver you some fixes to keep up the game quality and invite you to a frantic Grapple Tournament Saturday.

Fixes
- Fixed Valve Index hand poses
- Fixed bots movement orientation in some cases
- Fixed name customization and working again
- Fixed some crashes related to the drones and shooting range

Free multiplayer event
On 11th of September, Saturday, all day PDT, there will be a free multiplayer event.

Anyone can join:
1. On Steam with the full game, just play
2. On Steam with the free Demo
3. On Oculus Quest

Invite your friends and join our Discord to find more players.

Have comments? Send us your feedback and help us shape the game on Steam Discussions or on the official Discord server.

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Update 15: Mutant game mode, Lobby stadium and a tons of additions

Greetings, Champions!

Sharpen your skills in the new game mode, Mutant, and show the crowd that you can best all of your opponents at once in this frantic one versus all brawl!

New
- Added new game mode: Mutant with the rules of:
-- First elimination grants Mutant state
-- Mutant deals more damage, runs faster and has more starting health and shield
-- Mutant can't consume pickups, restore health only with eliminations
-- Mutant is always locatable with a radar-marker
-- Other non-Mutant players can't damage each other

- Completely reworked Lobby to an exciting Stadium
- Improved graphical elements of Temple and reworked lighting
- Added new voice chat service: VIVOX
- Added options to set voice input (your microphone) volume and output (other players) volume

Changes
- Map Rig advanced to beta version with improved level design and better bot behavior
- Minor UI changes throughout the game to prepare for localizations and translations
- Changed friend codes to numeric only (8 numbers)

Fixes
- Fixed UI layouts, paddings and anchors in many cases
- Fixed several spots on all multiplayer levels where bots could stuck previously
- Fixed bots facing the wrong direction and having duplicate hands at the match end podium in some cases
- Fixed death UI element to be above player head instead of VR room pivot
- Fixed health bars of the drones

Optimizations
- Optimized Parthenon, Temple and Hydroponics graphical elements

Have comments? Send us your feedback and help us shape the game on Steam Discussions or on the official Discord server.

Join us on
- Official website
- Discord
- Twitter
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- Reddit
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