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Primeval News

Early Access has begun!

I hope you enjoy the current state of Isles of Pangaea. The game is far from complete, If you experience any bugs or have any feedback you can send me an email, join my discord server, or start a discussion here on the community page. More game updates coming soon!

Update 0.2.47.43

  • Fixed a case of food being up in the air.
  • Fixed a case of dinosaurs looking like they were walking even though they weren't.
  • The amount of flesh dinosaurs have has been doubled. This was done for two reasons. One, because I made dinosaur carcasses not be destroyed until half of their flesh was eaten, so their remaining flesh at that point wasn't proportionate to their body size. Two, I wanted it to be more rewarding for being a carnivore, defeating a dinosaur, and having a big pile of food.
  • The amount of stamina and stamina regeneration dinosaurs can use for sprinting has been adjusted per species.
  • Fixed dinosaurs stopping briefly when their target's position has changed.
  • Fixed dinosaurs continuing and finishing their old path once they decide to return to their nest.
  • Improved dinosaur movement code so AI starts and stops their animations more accurately.

Update 0.1.47.36

  • Added Steam online check before a single-player game and multi-player game is playable. Multi-player mode is not yet available for play.
  • Changed all carnivore eating sounds to some better sounds. The sounds are different depending on the dinosaur's size.
  • All dinosaurs now have a primary attack sound.
  • Some dinosaur attack sounds now have a delay before they are played.
  • Fixed a case of the camera seeing through the terrain.

Update 0.1.47.31

  • Made some minor performance optimizations.
  • Player dinosaur attack speed has been changed to 2 seconds for all dinosaurs instead of anywhere between 2 to 5 seconds.
  • AI dinosaur attack speed has been changed from 2 seconds to slightly longer delays depending on the dinosaur.

Update 0.1.47.28

  • Made some minor code changes and optimizations.