Patch 1.2.20
- Large seaweed is now 4x smaller but 4x more dense.
- Fixed a rendering issue with one of the corals, it is now rendering properly.
- Underwater is now a slightly different color and murkier. Reflections have been re-enabled for the underside of the water's surface as they seem to be mostly fixed now.
- Larger creatures now need to eat slightly more in order to get full.
- Eating from a creature now removes 1 toxicity per bite when eaten, up from 0.1, for the first 10 minutes after it dies.
- Common edible plants, and anemone now have 24 max food, down from 48.
- Uncommon edible plants, and starfish now have 72 max food, up from 48.
- Rare edible plants, and clams now have 120 max food, up from 48.
- Common edible trees now have 72 max food, up from 48.
- Uncommon edible trees now have 144 max food, up from 48.
- Rare edible trees now have 216 max food, up from 48.
- The larger and older a creature is the more food it takes from a resource per bite, the largest and oldest taking up to 24 food in one bite.
- Anemone now cleanse 5 toxicity per bite.
- Starfish now cleanse 10 toxicity per bite.
- Clams now cleanse 20 toxicity per bite.
- Resource respawn delay has been increased from 1 second to 60 seconds.