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Sons of Valhalla News

Patch 18: Pathfinder Totem, Bear Trap and Bug Fixes

[p]Hi folks, it's patch day! [/p][p]The update 2.0.22 introduces new tactical options such as bear traps, and also adds the Pathfinder Totem, which allows requested units to be teleported directly to your location. We also improved several quality-of-life aspects, including faster and clearer aiming UI, better restocking behavior, and disabling the dog companion by default. In addition, multiple controller-related menu navigation issues have been fixed to make gameplay smoother and more consistent.[/p][p]
New Content[/p]
  • [p]Bear trap added to blacksmith building[/p]
  • [p]Pathfinder Totem building teleports arriving units directly to the hero’s location[/p]
[p]Improvements[/p]
  • [p]The dog companion is now disabled by default[/p]
  • [p]The projectile launch arrow UI appears faster, and the launch speed starts at the beginning for improved targeting[/p]
  • [p]The tar barrel now explodes upon contact with ground fire[/p]
  • [p]Restocking equipment is now also possible for restoring health[/p]
[p]Bug Fixes[/p]
  • [p]Menu navigation skipped the ‘End Raid’ button[/p]
  • [p]Fixed an issue where focus switched to the Buy button after selling units in the unit overview[/p]
  • [p]Combat Blacksmith no longer gets skipped in the unit overview when using a controller[/p]
[p][/p][p]Thank you for your ongoing support! [/p][p][/p][p]Your Sons of Valhalla team[/p]

Patch 17: New Content, Balancing, and Bug Fixes

[p]Hi folks, it's patch day! [/p][p]With update v2.0.21 we’re expanding the base-building side of the game with the introduction of the Blacksmith building. Alongside it come several new build options, including simple and advanced barricades as well as tar barrels, giving you more defensive tools and tactical flexibility when shaping your fortress.[/p][p]In addition, player-controlled units have been strengthened across the board. Thorald’s arrow damage has been increased for both normal and fire arrows, alongside general damage and health points to your units.[/p][p]
New Content[/p]
  • [p]Blacksmith building[/p]
  • [p]Advanced barricade for blacksmith building[/p]
  • [p]Tar barrel for blacksmith building[/p]
  • [p]Simple barricade for blacksmith building[/p]
[p]Balancing[/p]
  • [p]Increasing Thoralds Arrow damage (normal and fire)[/p]
  • [p]Thorald: Increased damage[/p]
  • [p]Archer: Increased health points and damage[/p]
  • [p]Berserk: Increased damage[/p]
  • [p]Hunter: Increased damage[/p]
  • [p]Elite Archer: Increased health points and damage[/p]
  • [p]Shield Warrior: Increased health points and damage[/p]
  • [p]Shieldmaiden: Increased health points and damage[/p]
  • [p]Warrior: Increased health points and damage[/p]
  • [p]Huscarl: Increased health points and damage[/p]
[p]Bug Fixes[/p][p]Asian fonts had some weird glyphs[/p][p][/p][p]Thank you for your ongoing support! [/p][p][/p][p]Your Sons of Valhalla team[/p]

Patch 16: New Items, Improvements, and Bug Fixes

[p]Hi folks, it's patch day! [/p][p]With update v2.0.20, we’re introducing several new items that expand combat variety and open up fresh tactical possibilities. Players will also notice smoother, faster projectile handling, including a new projectile refresh system that improves overall pacing and responsiveness in battle.[/p][p]In addition to quality-of-life improvements such as an option to disable the dog companion and better difficulty handling on the World Map, this update also includes several important bug fixes to ensure a more stable gameplay experience.
[/p][p]We’re currently focusing heavily on the base-building aspect of the game, and you can expect more updates in that direction soon. Thank you for your continued support and feedback it helps us shape every new step forward.

New Content[/p]
  • [p]Trail Of Fire item allows the elite archer to shoot fire arrows[/p]
  • [p]Bullseye item helps the hunter to land a critical hit when the enemy has full HP[/p]
  • [p]Last Will item causes each fallen unit to drop a fire pot upon death, which explodes nearby[/p]
  • [p]Explosive Demise item causes the pyromancer to drop several fire pots upon death that explode nearby.[/p]
  • [p]Mead tent fortress building added[/p]
[p]Improvements[/p]
  • [p]Faster projectile shooting with one click[/p]
  • [p]Option for turning dog companion off added[/p]
  • [p]Difficulty on World Map doesn't reset anymore[/p]
  • [p]No more storm cloud in "Path of Mercy" difficulty[/p]
  • [p]Refresh of projectiles added for better pacing[/p]
[p]Bug Fixes[/p]
  • [p]Selection issue with many units in the reinforcement overview[/p]
  • [p]"New version" popup fixes[/p]
  • [p]Knocked out enemies can get stuck in gates[/p]

Save 50% on Sons of Valhalla

[p]Sons of Valhalla is a combat and base-building game set in the Viking Age. Build fortresses and lay siege to enemy strongholds, gather warriors and board longboats, and engage in personal combat as you raid and conquer across England.[/p][p]
Save 50% on Sons of Valhalla during the Hooded Horse November Sale!
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Nominate Sons of Valhalla for the Steam Awards

Hello everyone,

The 2025 Steam Awards have begun! Nominations are open, and we’re hoping you’ll support Sons of Valhalla by nominating it in the Labor of Love category.

If you’ve been keeping up with our development updates, you know that we’ve just announced an experimental update that brings significant changes to Sons of Valhalla. It’s the result of over a year of steady work, rewriting systems, tightening the campaign flow, and pushing the game closer to what it should feel like moment to moment.

https://steamcommunity.com/games/1409830/announcements/detail/706627102953177244
With this update, we’re ushering in a new era for Sons of Valhalla. The campaign has been completely redesigned. Instead of long sieges, you’ll now dive into short, intense raids where every point on the map demands fresh tactical decisions. A looming stormfront forces you to push ever southward, because standing still means missing out on crucial locations.

The unit system has also been modernized. You can now recruit new troops at any time, either directly on the world map or even mid-battle via supply ships. No more running back and forth, no more waiting. Upgrades and items can also be equipped or purchased instantly through the new menu.


The world map remains your strategic hub, but now it’s far more dynamic: points of interest, merchants, and game modes are randomized each run. But be careful: the advancing storm can block entire regions if you hesitate too long.


Dying will reset your world progress, but not everything is lost. The runestones you collect unlock permanent perks for future attempts. Every run pushes you forward, even if it ends in defeat.

To acquire abilities, mercenaries, and gear, four new merchant types await you:
  • the General Goods Store
  • the Armory
  • the Mercenary Agent
  • the Shipyard
Together, they form the core of the new item and perk system.

In short, this update transforms Sons of Valhalla into a faster, more dynamic, and more tactically demanding experience and lays the foundation for everything to come.

And Sons of Valhalla is only going to get better! We’re already working on new defensive options for your fortresses, including upgradeable towers with ballistae, tar, and falling stones. We’re also expanding the variety of maps: alongside existing modes like Battle, Siege, Defense, and Hold, new gameplay modes will be introduced to offer even more variety. Expect unique missions with special objectives, as well as additional perks to make future runs even more customizable and exciting.

Over the past months, we’ve listened closely to your feedback and tried to incorporate as much of it as possible. Every day, we’ve poured our hearts into improving the game to deliver the best experience we can. For us as developers, it’s been a challenging time, tearing the game down to its foundations, only to rebuild it on far stronger ground.

Development of this update has been a labor of love for us, and we’re so excited to see what all of you think of the changes we’ve introduced. Most importantly, we want to thank you all for your support throughout the last year of development for Sons of Valhalla.

If you want to show Sons of Valhalla some extra love during the Steam Awards, please click the “Nominate” button that’s part of this post and nominate it for the 2025 Labor of Love award.

Thank you again for supporting Sons of Valhalla!

– Pixel Chest Games