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Outbreak: Endless Nightmares News

Retro Survival Horror Lives! Entire Outbreak series on sale for the Steam Summer Sale!


Hey Survivors,

It's time to return to the roots of retro survival horror with the ENTIRE Outbreak series, now on sale for the Steam Summer Sale!
https://store.steampowered.com/app/1419350/Outbreak_Endless_Nightmares/
Outbreak: Endless Nightmares, the latest co-op rogue-like nightmare from Dead Drop Studios, headlines the sale with it's first-ever discount. Featuring tons of upgrades since launch - including precision aiming in OTS/FPS, a full overhaul to the FPS mode, tons of balancing & gameplay fixes and so much more! Take on the undead in fixed-camera, over-the-shoulder or first person shooter action as you fight through the semi-procedurally generated nightmare! Play it co-op online through Steam Remote Play Together or grab a local buddy for split-screen co-op action!

You can also grab the entire series for an amazing low price with the Outbreak Complete Collection bundle. Including all six titles, you'll need to return to the 90's to survive!

Outbreak: Endless Nightmares v1.06 Released!

Outbreak: Endless Nightmares v1.06 has been released.

This minor update includes:
  • Minor fixes to the map and inventory UI systems.
  • Minor auto aim improvements.

Outbreak: Endless Nightmares v1.051 Released!

Outbreak: Endless Nightmares v1.051 has been released.

This minor update includes:
  • Assigning, removing and calibrating gamepads is now properly supported in the controller remapping menus. Gamepads may be freely reassigned across different players, and you can now configure discrete options per controller like sensitivity, deadzone and more.

Outbreak: Endless Nightmares v1.05 Released! Precision FPS/OTS aiming and more!

Outbreak: Endless Nightmares v1.05 has been released.

This major update includes:
  • By default, over-the-shoulder and first-person view modes now use a new, modern precision aiming system similar to Outbreak: Epidemic. When using these views and aiming, you will notice a crosshair appear to indicate where you're aiming, instead of the laser pointer. You will need to precisely target an enemy to hit them when using firearms. You can toggle back to the original, classic survival horror version of the OTS and FPS modes in the ingame Options menu. Fixed camera view mode is unaffected by these changes.
  • FPS mode has been upgraded to give you better view of your weapon and the environment.
  • Precision aiming mode now rewards additional damage for hitting the enemy's head and torso.
  • Melee attack range increased for bare hands, knife and the katana.
  • Shotguns now deal greater damage at greater ranges.
  • Numerous graphical and collision detection glitches fixed.
  • Remapping vertical and horizontal mouse movement is now supported in the controls remapping menu.

These views will continue to be iterated based on player feedback. Please post your thoughts in the discussion forums.

Precision Shooting Preview

Hey Survivors,

It's been a wild ride since launch, and it's been non-stop work on crafting updates to address the most common feedback we're receiving from players. Last week, we released the first major patches on Steam to begin improving the over-the-shoulder and first-person shooter views. We're now taking things quite a bit further, and introducing precision aiming systems for these views to offer modern-feeling controls, while keeping all the survival horror fun.



Likely sometime in the next week or two, the following updates will be released first on Steam, then consoles afterwards once it is battle tested.
  • Modern, precision aiming for FPS and OTS views. OTS precision view will now become the default view perspective instead of fixed-camera. When aiming in precision mode, you will see a crosshair appear instead of the targeting laser. Aim for the enemy's head or torso to deal additional damage based on what you strike. Leg shots do significantly less damage. Fixed camera mode is unaffected by these changes.
  • FPS view has been improved to give you a greater view of your character's hands, weapons and body. When aiming, your weapon will be visible at most angles. You can freely look and pan in every direction just like in a typical FPS. When not aiming and looking down, you'll see much more of your character's body. You will also track your body movement much more accurately in FPS view as well.
  • OTS view has been improved to more accurately track the character's movement as well. You will have additional flexibility for vertical and horizontal aiming as well.
  • Numerous graphical and UI glitches have been addressed, giving you a smoother, more polished view experience.
  • Retro survival horror OTS/FPS views will still be accessible via a toggle in the ingame options menu if you'd like to return to the simpler times.
  • Fixing issues where the camera view may change when you're using a menu.
  • Damage and difficulty adjustments based on player feedback.




Take a peek below for some shots showing these new views in action! Once this patch is live and deployed to all platforms, we will continue updating the game based on the most common player feedback, so please keep sending it in.