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Hotfix v0.14.8.02

This is a small hotfix to resolve the known issues from the Navigation Update.

We also found some additional optimizations thanks to the data provided by a few players following the Navigation Update. Thank you to everyone who helped report things.

Happy shopkeeping!

[h3]🛠️ General Fixes[/h3]
  • Fixed the basic compass sometimes not properly updating quest markers if the user loaded in with many different active marker types
  • Fixed the interactable collider for the Deagle, AA42, and M4
  • Fixed a case where Bellcoats could continue playing growling audio after dying
  • Fixed a case where customers were not resetting their 3D footstep location properly
  • Fixed some bad item setups in the Winery
  • Fixed an issue where some preplaced items did not save their health properly after taking damage
  • Addressed some edge cases surrounding killing Eddie right before starting dialogue with him
  • Corrected some enemy rigs that were not rendering properly
  • Fixed a collider issue in Kazai Castle
  • Fixed the wolf lunge attack so it no longer moves it on top of boars it is hunting
  • Fixed employee container filters not working as expected
  • Fixed employee table UI not showing employee slots as expected and not being in the right positions
  • Fixed customers not using shopping baskets
  • Fixed rain going through walls and its splash going through ceilings
  • Fixed a case where a haggling employee might leave their cash register instead of remaining at the cash register when they're not supposed to
  • Fixed a rare disconnect exceptions


[h3]⚙️ Optimizations[/h3]
  • Reduced lag on some combat VFX
  • Fixed a case where tree felling VFX was being duplicated and not being cleared properly over time
  • Further optimized bush spawning