Early Access Update #2
Hello dear blacksmiths,
another 2 weeks have passed and I'm here to give you another insight of the things that I was working on and what will be included in the upcoming Early Access!
These weeks I'm working on the 'management' part of the game and so far all new features were implemented without any serious complications and are working flawlessly, so what to expect.
1. New Employee! - Overseer
This employee is responsible automatic management of players inventory, mining and even quests if you allow her!
2. Automatic mining function!
Yes, according to the menu above, you can tell your Overseer how much quantity of what resource you need and she will automatically check ordered vs. remaining amount and take care or the rest!
3. Automatic production function!
This will be a list of all available recipes that player achieved. You can set quantity of desired item and Overseer will check for available employees, check if they are doing something and keep an eye on the whole production cycle for you!
4. Automatic quests control
This feature will mean, that Overseer will be looking for 'quests/contracts' for xy amount of items, check whether you're capable of doing it and then automatically accepts it. It will link to the auto production function quite well.
5. Inventory spaces
With every item now produced, it will consume 1 inventory space as demonstrated in image 3). That's where chests come into the game. They provide you additional slots and have to be placed in the workshop!

These auto functions are there to help you micro-manage less as I myself find it annoying in a lot of games that I play.
Though it doesn't mean that you can now be idle and do nothing. Your job will have to be to keep an eye on the infrastructure and set the whole chain correctly. Won't be an easy task since there will be also Bandits invading your supply chains.
What will be happening next?
1. Reputation chests (just like magical carpets, there will be magical chests with unique powers that you can get from vendors!)
2. Rare vendor, who can come to town with lots of recipes getting changed from time to time and stays for a short period of time!
3. Bulletin board in town where player can get available orders for his work!
4. Inventory management will get added for all recipes.
5. Add new recipes for Runes and allow Smelter to craft it + enchanting of weapons should get added soon!
Lot of things happen so I'm overwhelmed by the work but doing my best!
Thanks all for your consistent support!
VM Machal
another 2 weeks have passed and I'm here to give you another insight of the things that I was working on and what will be included in the upcoming Early Access!
These weeks I'm working on the 'management' part of the game and so far all new features were implemented without any serious complications and are working flawlessly, so what to expect.
1. New Employee! - Overseer

This employee is responsible automatic management of players inventory, mining and even quests if you allow her!

Yes, according to the menu above, you can tell your Overseer how much quantity of what resource you need and she will automatically check ordered vs. remaining amount and take care or the rest!
3. Automatic production function!

This will be a list of all available recipes that player achieved. You can set quantity of desired item and Overseer will check for available employees, check if they are doing something and keep an eye on the whole production cycle for you!
4. Automatic quests control
This feature will mean, that Overseer will be looking for 'quests/contracts' for xy amount of items, check whether you're capable of doing it and then automatically accepts it. It will link to the auto production function quite well.
5. Inventory spaces
With every item now produced, it will consume 1 inventory space as demonstrated in image 3). That's where chests come into the game. They provide you additional slots and have to be placed in the workshop!

These auto functions are there to help you micro-manage less as I myself find it annoying in a lot of games that I play.
Though it doesn't mean that you can now be idle and do nothing. Your job will have to be to keep an eye on the infrastructure and set the whole chain correctly. Won't be an easy task since there will be also Bandits invading your supply chains.
What will be happening next?
1. Reputation chests (just like magical carpets, there will be magical chests with unique powers that you can get from vendors!)
2. Rare vendor, who can come to town with lots of recipes getting changed from time to time and stays for a short period of time!
3. Bulletin board in town where player can get available orders for his work!
4. Inventory management will get added for all recipes.
5. Add new recipes for Runes and allow Smelter to craft it + enchanting of weapons should get added soon!
Lot of things happen so I'm overwhelmed by the work but doing my best!
Thanks all for your consistent support!
VM Machal