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Sun Haven News

Patch Notes for 0.2.1A (August 13th)

Patch Notes for 0.2.1A

Sun Haven map functionality:
- Romanceable NPCs are now visible on the Sun Haven map.
- The player also shows on the map. (single player only)
- Available quests and completable quests show on the map.

Dating/Marriage to NPCs:
- You can now gift NPCs a wedding ring to get married! This requires 15 hearts and getting far enough in the dialogue (you can only marry one NPC at a time).
- We’ve added a new wedding event to get married! The event center north of Sun Haven is now unlocked for this event (west from the train tracks).
- Dating now begins if you accept the NPC during the second date. However, Bernard now sells a love letter to begin dating an NPC if you’ve declined the second date or declined the NPC during the second date.
- NPCs now have proper dialogue reflecting your relationship. This includes 10 Dialogue Cycles before dating, 5 Dialogue Cycles while dating, 3 Dialogue Cycles while married, 5 Dialogue Cycles if dating is declined, and more one-liners added for each instance.
- Bernard now sells keepsakes for NPCs that you have 8 hearts with in case you miss it in their dialogue or lose it for any reason.
- You can now get up to 20 hearts with NPCs. It was previously capped at 10 before dating. Now it is capped at 15 before marriage.
- You can now talk to Bernard to get divorced after marriage.

Part 1 of 2 for mines update:
- Floors 26-50 have been added!
- Small rebalance to mining numbers: ore tiers are now in increments of 10 floors rather than 5.

More character customization:
- Naga race is now unlocked!
- We’ve added new character select customization options.
- We’ve added over 250 pieces of clothing (including color variations) into shops.
- Most clothing now comes in the following color variations: pink, red, orange, yellow, green, blue, purple, black, and white.

Other Changes:
- Mac Build Support!!
- More Settings: Keybinds, Increase Day Length, Pause time during dialogue
- The tier 3 house upgrade is now available at the town hall! Now, you purchase the permit from Emmett at the Town Hall and craft the upgrade at your crafting table.
- Romanceable NPC Bust Emotes now allow you to see the NPCs’ emotions while you’re talking!
Fence Gates are now in!
- New wallpapers have been added to shops!
- Wallpapers can now be placed across individual walls as well as in the Withergate apartment.
- New farm songs and mine songs!
- Increased size of tier 2 house to fit large furniture items and rugs
- Multiplayer disconnection improvements
- Various Bug fixes

Coming Soon:
- Nelvari/Withergate map and quests
- Part 2 of the mines update, including more content in the mines (mines enemies, and chests/rewards every 10 floors).
- Salon/Clothing UI
- Gray/Brown colors for clothing

Patch Notes for 0.1.2A (July 9th)

PATCH NOTES: 0.1.2A

Content:
Added in Confronting Dynus Withergate quest line (up to part 4)
Added access to Withergate forests and Withergate castle
Time no longer passes during cutscenes in single player
Added second walk path for most NPCs
Added a handful of sound effects

Balance:
Large balance tuning to all professions
Added more items to sale stands
Balanced all quests
Increased spawn rate of chests in mines

Fixes:
Improved performance of Withergate maps
Fixed day 28 pass out bug
Fixed some layering issues on player farm
Fixed some issues causing enemies to not despawn in multiplayer
Fixed some black screen bugs caused by 32 bit version of game
Fixed some crops resetting stages overnight (lettuce/withergate crops)
Fixed several inventory/chest bugs
Fixed major bug in multiplayer that could desync deleting decorations (or possibly delete houses)
Fixed a lot of NPC dialogue and hangouts not working
Fixed lots of small quest defects
Fixed some issues with corrupt save files
Fixed many map dects and colliders that could cause you to get stuck
Fixed several skill nodes not working as intended
Fixed several NPC walk paths not working
Fixed lots of minor bugs


Upcoming:
Optimize performance of player farm and Sun Haven map
Continue to work on multiplayer desync bugs
Add in content for withergate/nelvari (npcs, quests, main quest line, maps)

Sun Haven is Stardew Valley, but with D&D

The world of Stardew Valley-likes is increasingly robust, and while I'm a tiny bit bitter that we're not calling them Harvest Moon-likes, I'm still glad that the world has awoken to the charm of this particular hybrid between RPG games and farming games. But what if the balance was a little more on the RPG than the farming, with more swords and sorcery? That's what Sun Haven is aiming to show.


Sun Haven has just hit Steam Early Access, after a successful Kickstarter in 2020. You'll settle in the titular medieval town, working to restore the local shops and build your farm while you progress through a narrative main quest and do battle with monsters. If you want, anyway - the devs say there are non-violent options to overcome the encounters, even including the final boss.


The game features multiplayer for up to eight players, and fifteen romance options ranging from boring ol' humans to elves, demons, and other fantasy races.


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