Going Rogue! Week Two Update!
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- [p]Fix for occasionally being unable to repair units during tactical battles.[/p]
- [p]Fix for tactical battle stats display being in the wrong place in ultrawide display modes.[/p]
- [p]Units with shields now correctly have their shield strength scaled based on their health stats.[/p]
- [p]Space Marines units have had their Shields maximum values and regen rates adjusted to be more in parity with the rest of the game.[/p]
- [p]Updated Gorgon description in all languages to have "Can't fire while moving".[/p]
- [p]Increased visual and logical range of stink cloud area of effect for Cranioids Stink Bug.[/p]
- [p]Stink Bug can now topple trees.[/p]
- [p]Adjusted scaling of world map to work better with 32:9 monitors.[/p]
- [p]Fix for tactical consumables buttons being off-center on ultrawide monitors.[/p]
- [p]Floating Brain boss "Brainiac" health increased by 66%.[/p]
- [p]Rocket Car boss "Rocketman" health increased by 150%.[/p]
- [p]Titan Mech boss "Rock N. Roll" health reduced by 90%; Shield also reduced but now scales with difficulty.[/p]