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Desynced News

Steam Next Fest and Demo Status

Greetings to all! Due to popular demand and ELAIN's ever-helpful advice, Desynced will be participating in Steam Next Fest from February 6th to February 13th 10AM PST! Not only will the demo remain up for the duration, we'll be pushing a small update to show those already following us some changes we've made. Great time to jump back in! Tell your friends who haven't played yet! Tell your Bots and Bugs to wishlist it!

Q: What the heck is Next Fest?
A: It's a "multi-day celebration" of upcoming games on Steam. See the official details here

Q: Will the demo still be coming down at some point?
A: Yes, but not before Next Fest ends and we will announce it before it happens as detailed here.


Q: What does this mean for Early Access launch?
A: We're not ready to announce a date just yet. You only get to participate in one Next Fest before release, though, so...probably sooner than you think!

Q: Will my save from the demo still work?
A: We're doing everything we can to make this possible!

Bad Apple, live in-game!

We wanted to highlight a video today by Thom, who has never touched the Desynced modding tools before but was able to make this cool video! It's a custom scenario in LUA that runs in real-time! We can't wait to see what the community can come up with! Feel free to share it on your social media![previewyoutube][/previewyoutube]

*Update* Public Test Server now Closed!

*Update* The public test server is now closed. Thanks everyone who helped us test!



-------old-------
For the next couple of days we're running "Stage Test Server" to test the limits
of how many people can be in the game before it starts lagging, etc. The theoretical limits have yet to be tested (can we get to 999 players??). Feel free to join, open factions, start a new base together, lock your factions and play alone, etc and keep it connected!

Get and/or start the Demo, and then join "Stage Test Server"! Your cooperation is much appreciated!

48 hours left for Speedrun Submissions!

Under 48 Hours left to submit a screenshot with your fastest time for the Desynced Demo Speedrun Challenge!

Watch the devs challenge the fastest times and answer questions January 29th at 930PM JST (1230PM UTC). Stream will be on Twitch.

- Post a screenshot of the demo ending and your time in the Steam Community thread, on our Discord , or on Twitter (tagged #desyncedgame).

Demo Patch Notes Jan 26th

Changes:
- Added zoom buttons on the behavior editor (also via mouse wheel)
- Add context menu to inventory box (drop all items, lock all slots, etc.)
- Add "Rotate Component" to context menu of equipped component
- Reduced speed of WASD camera movement when holding down Shift (but can be made faster by holding CTRL+Shift)

Fixes:
- Fix crash when remapping axis controls (WASD camera movement etc.)
- Behavior instruction tooltip fixes
- Changed Miner to read as Laser Mining Tool in codex